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Elkram

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  1. @jthero7Oh, did not know there was a new version. Sorry for bothering you. I'll grab the new one. Thanks again!
  2. Hello jthero7 Awesome work you are making with this configs. Unfortunately I think I found and error with the latest version. 0.4.0 for OPM. https://imgur.com/a/93sWg5D
  3. https://github.com/LGhassen/Deferred Found the problem. It's becouse of Deferred. I installed it when I installed volumetric clouds. Not sure if this has any way of fixing it. Do you want me to make bug report on githhub about this? Edit: I'm opening an issue, just in case you want to fix it.
  4. There is somethig wrong in the my instalation. I'll try in a new install and will be adding mods, If I find the problem I'll make you know here, just in case is some kind of incompatibility.
  5. https://imgur.com/a/fSB1Uc5 Im gonna try removing distant object enhancement, just to try. Sorry the image wasn't public. Not it is. And I removed parallax continued and it still looks the same. Gonna try without scaterer and post it here: https://imgur.com/a/GDCJg2n And without scatterer looks the same, and empty void.
  6. The mod is fun. But I got a question, not sute if it's a bug. Anybody nows if it works with parallax continued and volumetrics clouds? This 2 mod changes the textures and what you see from orbit. It makes planets looks more detailed but when I use the telescope, where the planet is suposed to be there is a hole. Could it be becouse parallax or the volumetric clouds?
  7. Well, just in case someone needs it with accurate values, I'll post it here fixed with that value:
  8. Oh! I had no idea how it worked. I copied the module from thta little thing that is used to empty the fuel tanks, then I changed the stack amount to 1. I thought it was somewhat the same... Thanks, I'll change it in my side. I supose anyone interested could change it. And thanks for all the wonderfull work you have done with an incredible amount of mods!
  9. Hello, thanks to everyone involved in this mod. Since I don't use kis/kas I wanted to use the serviceable parts with the stock construction and inventory systems. Looks like it was easy, I wrote a small MM patch to add them the cargo module needed for it. I'll post it here, in case anyone needs it too. If it's necesary to say so, @linuxgurugamer you can add it to the mod if you think it deserves it.
  10. Thanks a lot for taking the time to release this! I had OPM and MEP, they will look awesome now... and now I gotta install NEM too... Truth is, the work that @blackrack and @Gameslinx made is awesome. I have both early access releases of their mods installed, and restock, and is like playing another game.
  11. It's really cool. The parts are really nicely done, but they lack the shroud and building a rocket with no shrouds it's kinda weird. But it looks good, thanks for your work.
  12. Hey, thanks for your work. Bureaucrazy is really fun. I started a new save with it and I'm enjoying it. Just wanted to give a suggestion. Three sliders to adjust the budget would be nice to have. Not sure how difficult they are to implement. Just wanted to give a polite suggestion here. And again, thanks for your work.
  13. I gave it a short try. It worked, they even destroyed some sciende... Sadly dont have much time to test it more.
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