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Everything posted by Monkey29399

  1. Erm, I'm not sure how much g-tolerance would affect the challenge. I'd say keep it off for now.
  2. The main goal of this challenge is to try to slow down enough to land as large of a vessel as possible from a vertical trajectory downwards towards Kerbin. Steps: 1. Launch/Hyperedit/Alt-F12 your spacecraft into space over Kerbin. 2. Accelerate towards Kerbin. 3. Reenter the atmosphere. 4. Land safely. Rules: -No modded parts. -No mods that change the physics of the game (Ferram Aerospace or similar) -You must come down perpendicular to the atmosphere. -The 10m heat shield isn't allowed. (I'm afraid people will exploit it because It doesn't use ablator.) -The root part must be a manned command capsule. -The kerbal(s) in the capsule may not be destroyed during re-entry or landing. -Part clipping is not allowed. Scoring: Total Score = [Speed right before hitting atmosphere - (Ablator used * 10) - (Number of SAS modules used * 100) - (Number of Airbrakes used * 300) - (Number of Parachutes used * 70] * (Mass of spaceship / 100) * Fraction of parts remaining Leaderboard: 1. 2. 3. 4. 5. Note: This is my first challenge, so please tell me if I'm doing something wrong. Constructive criticism will be appreciated.
  3. Are we counting the funds returned upon recovery?
  4. Are MechJeb modules allowed, if we're using them for readout purposes?
  5. Here's my attempt of the challenge: Score: 32519 / 21 = 1548.52380952
  6. When you have to wear double lensed, thick glasses, and have done a transfer to Duna without maneuver nodes.
  7. I throw your rotten food away into the trash bin and buy some new food. I fire my homemade magnetic rifle at the next entity that posts on this thread in this KSP forum.
  8. Erm, the patch of ceiling above you is looking a bit dusty, take that seat instead. Waiter! The soup seems to be developing some kind of primordial life, and I ordered soup without any bacteria in it!
  9. Launches missiles that are targeted at itself. The Farm...
  10. The remaining kerbals at the space centers, not having much snacks, slowly died out. Only one space center survived. The remaining engineers, scientists, and pilots would later name this space center the KSC, or Kerbal Space Center. _______ exploded violently, right above the ______, creating __________ amounts of damage that would most likely cost at least ________ to repair.
  11. Huh. Does it just not shoot, even in close-range combat? You might need to adjust the gun range in the weapon manager's settings.
  12. So, when the AI selects a Vulcan turret, and switches to missiles, It can't use the Vulcan while firing missiles. After using missiles, when it switches back, it can use the turret again.
  13. The turrets will only work if selected. So, if you have multiple kinds of weapons, the AI can only choose one type at a time.
  14. Here's my more improved craft: https://www.dropbox.com/s/gdnymv35ufle9no/Fighter%20Mk1-2.craft?dl=0 I would also like this craft to replace my old fighter Mk1. Also, I have a question. Since BDA doesn't activate the jammers automatically, do you activate them manually at the start of the match?
  15. Well, what about it? Waiter! This soup isn't soup!
  16. Instead of claiming a hill, I claim the planet, with lots of hills. Therefore, as your hill is on my planet, It's mine. My hill-covered planet.
  17. Yes, he's spamming posts about your soup. Waiter, there's a tesseract in my soup!
  18. Also, I have this problem that when I launch my improved (I hope) planes, they would explode when turning sharply due to lag. Can someone with a better computer test it for me? https://www.dropbox.com/s/hex49lfivxubx4u/Fighter%20Mk2.craft?dl=0
  19. This is very true. When I pit my fighters against each other, the one who has the camera focus usually wins, due to launching missiles/dodging/firing first.
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