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thescaryone

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  1. IIRC, Antenna Range Multiplier is for enabling stockalike omnidirectional antenna combining. IE, four Communotron-16's become 10Mm range instead of 2.5Mm. The HG-5's are directional antenna, and are not affected by using multiple to increase their range. You need to change the WorldScale option to 2.5.
  2. I got a lot of errors while loading that all seemed to point at patches.cfg and activemmpatches.cfg but the game loaded up. Haven't tried using any of the parts yet, need to get deeper into my career save. I just installed the Community Resource Pack (and Universal Storage II) and now get no errors on load.
  3. Is it possible to add a toggle/re-enable the stock CommNet Probe Control and Pilot Assistance through RemoteTech? I know the late game RCL-01 can do it if it's in a station with 6 kerbals, but that seems excessive. There are toggles for all of the other big changes in RemoteTech but this one. Leaving the RCL-01 as the only multi-hop capable controller would be fine, I just want to be able to release a probe from a parent craft with pilots in it, and be able to control it from there rather than having to wait until I build my entire comm sat constellation and have all the added up signal lag.
  4. I know with KSP2 coming soon motivation is probably low to get this fixed, but this was one of the best mods! The attention to detail in the models and ability to support so many other mods really stood out. The 1.25>2.5 wedge module was one of my most used early career parts until I unlocked the MK1-2 command pod, but it was nice to be able to load out a custom trunk for each excursion into the black all throughout the game. I might consider running an old version of the game just to keep playing with this!
  5. The ship always launches perfectly for me the first time, but when I reload to launch to let mechjeb get a better handle on ascent guidance the 90* rotation.
  6. So I just installed this beautiful looking set of parts and am having some problems. I thought it might be a mod conflict, so I did a clean install and only installed dependencies for SDHI and am still having issues in Sandbox following the Github Wiki instructions. I can not get the Abort action group to fire properly, the LES will not fire at the same time the module decouples, I have to hit backspace twice. During staging the boost cover will not properly eject from the rocket and the LES won't fire, it just clips through, even if I use CustomAction0. If I use CustomAction0 while on the launch pad the boost cover will fall right through the rocket and begin violently exploding underneath the launchpad until it either clips through the physics or pops back through the surface. I only have Module Manager 2.6.8, SDHI, RealChute, and Animated Decouplers installed. It didn't work in my backup career save using the KSPX LES or the stock one. Windows 7 running 32 bit KSP steam install. Everything else in the pack seems to work fine, the module decoupler, side fairings, modded lv909 and docking port, and the service module all work very well. Am I just doing something wrong?
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