

SleweD
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[1.12.5] Restock - Revamping KSP's art (August 28)
SleweD replied to Nertea's topic in KSP1 Mod Releases
Hi, I have an issue where the illuminator mk2 appears flipped 180° on crafts that were made before using the mod. Is there a way to fix this on the mod files? I'd rather keep parity between crafts made before and after the mod. I know it's something to do with line 79-82 on the file "ReStock\Patches\Electrical\restock-lights.cfg" model = ReStock/Assets/Electrical/restock-light-flood-2 position = 0.0, 0.0, 0.0 scale = 1,1,1 rotation = 0, 0, 0 I just don't know what part to edit. Thanks for this great mod! -
How large are the save files created by this mod supposed to be? For me they're in excess of 70MB with a section for Principia with 500-600 lines of "serialized_plugin = <131,000 hex characters>". Is that really necessary data, because it's lagging up autosaves and quicksaves. Can I delete that section from the save file? Does it increase with the number of vessels I launch, or the time I go forward in the game? Is it supposed to be that size?
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[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
SleweD replied to Thomas P.'s topic in KSP1 Mod Releases
Oh this is embarrassing, I just went through removing every mod out of my gamedata folder and putting them back one by one to check the cause, and on doing that it's stopped happening. I don't know how that fixes anything but it apparently has. Sorry about wasting both your and @MOARdV's time -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
SleweD replied to Thomas P.'s topic in KSP1 Mod Releases
It seems (according to MoarDV, the dev of DOE) that Kopernicus removes the stock dimming effect on the sun, so I guess that's the issue. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
SleweD replied to Thomas P.'s topic in KSP1 Mod Releases
Did this ever get fixed? I'm still seeing this issue in 1.3 with the latest DOE and Kopernicus. 1). Install both mods 2). Switch to a vessel in orbit 3). Skybox dims if you're looking with the planet in view but doesn't dim when looking only at the sun. I'm hoping it's just a missing cfg line to fix it! -
[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
SleweD replied to Galileo's topic in KSP1 Mod Releases
Hello, I'm having a problem that's hard to track down. Basically, the sunflare in Scaledspace is huge, if I remove Kopernicus the problem goes away, if I remove scatterer the sun looks massive too. I've added screenshots with just Kopernicus removed and Kopernicus with the other mods. This happens with just the following mods/folders in the GameData folder: StockVisualEnhancements, EnvironmentalVisualEnhancements, scatterer, Kopernicus, ModularFlightIntegrator, ModuleManager. KSP Version: 1.2.2 Kopernicus Version: "[BACKPORT] Kopernicus 1.2.2-7" as on github. Latest SVE off CKAN using medium res textures, any sunflare (I've tried stock, SVE and astroniki). Screenshots: output_log.txt: https://www.dropbox.com/s/1abdwctvn0wyxio/output_log.txt?dl=1 If you could at the very least point me to the files that change the sun/sunflare I could fix it myself, thanks. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
SleweD replied to Thomas P.'s topic in KSP1 Mod Releases
How can you tell it's a modified sun, it appears to be the stock sun to me? It's from SVE, I'll ask over there. Thanks for your help. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
SleweD replied to Thomas P.'s topic in KSP1 Mod Releases
Hello, I've seen someone else mention this problem but no answers. Basically, the Sun in Scaledspace is huge, and rather large out of it too. I've added screenshots with just Kopernicus removed and Kopernicus with other mods. I will note that partly the large sun in Scaledspace is due to SVE configs, if I remove them the Scaledspace Sun matches the normal sun with Kopernicus, but still not the same as with Kopernicus removed. KSP Version: 1.2.2 Kopernicus Version: "[BACKPORT] Kopernicus 1.2.2-7" as on github. Latest SVE. Screenshots: output_log.txt: https://www.dropbox.com/s/1abdwctvn0wyxio/output_log.txt?dl=1 I didn't understand which cfgs were wanted, if you see the output log you can see there's only 4 files referenced for Kopernicus, the default config, 2 SVE configs and one for KSPRC. -
@m4v I get the following error in my ksp.log at startup, it doesn't affect the mod in any way I just thought it'd be best to let you know: [LOG 14:26:20.624] Load(Assembly): RCSBuildAid/Plugins/RCSBuildAid [LOG 14:26:20.624] AssemblyLoader: Loading assembly at D:\Files\Games\Steam\SteamApps\common\Kerbal Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAid.dll [LOG 14:26:20.626] Load(Assembly): RCSBuildAid/Plugins/RCSBuildAidToolbar [LOG 14:26:20.627] AssemblyLoader: Loading assembly at D:\Files\Games\Steam\SteamApps\common\Kerbal Space Program\GameData\RCSBuildAid\Plugins\RCSBuildAidToolbar.dll [LOG 14:26:20.646] AssemblyLoader: Loading assemblies [ERR 14:26:20.747] ADDON BINDER: Cannot resolve assembly: aaa_Toolbar, Culture=neutral, PublicKeyToken=null [ERR 14:26:20.748] ADDON BINDER: Cannot resolve assembly: aaa_Toolbar, Culture=neutral, PublicKeyToken=null [ERR 14:26:20.751] AssemblyLoader: Exception loading 'RCSBuildAidToolbar': System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at AssemblyLoader.LoadAssemblies () [0x00000] in <filename unknown>:0 Additional information about this exception: System.TypeLoadException: Could not load type 'RCSBuildAid.Toolbar' from assembly 'RCSBuildAidToolbar, Version=0.9.1.29305, Culture=neutral, PublicKeyToken=null'. [LOG 14:26:58.752] [ModuleManager] Post run call threw an exception in loading RCSBuildAidToolbar, Version=0.9.1.29305, Culture=neutral, PublicKeyToken=null: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool) at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0 at ModuleManager.MMPatchLoader+<ProcessPatch>d__46.MoveNext () [0x00000] in <filename unknown>:0 [LOG 14:26:58.798] [ModuleManager] Ran in 1.831s
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
SleweD replied to Galileo's topic in KSP1 Mod Releases
@Xiyn It's caused by scatterer, if you look deep into old replies on its thread you can find people with similar issues. Try the latest beta shared here maybe: @Galileo You're probably not going to help me on this but I was using an older SVE where my Jool used to glow like this: (Notice the halo around the edges softening them). I updated and now my Jool looks like this with super sharp edges: Do you know how to return it back to how it was? -
CommNet Signal Strength Calculator & Antenna Selector
SleweD replied to Poodmund's topic in KSP1 Tutorials
Hello, I don't want to sign into Google docs for a personal copy of this but I noticed your current public link has far too many users at the same time. I made a terrible port to Excel using vlookup: http://s000.tinyupload.com/?file_id=18766548889788460884 On a separate note, I don't understand what the combinability exponent is actually doing, is it to stop you spamming relay antennae on a craft and getting infinite Commnet range?- 86 replies
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[KSP 1.6.1] Stock Visual Enhancements [v1.4.1] [20 March 2019]
SleweD replied to Galileo's topic in KSP1 Mod Releases
Unfortunately there's no real visible light photographs of aurorae on Earth because very few spacecraft appear to orbit that high with cameras. I got that pic from http://earthobservatory.nasa.gov/IOTD/view.php?id=6226&src=ve and that just tells me that it's a composite of a "Blue Marble" Earth and the actual aurora from the IMAGE satellite, so no indications of intensity. Also this http://www.nasa.gov/mission_pages/sunearth/aurora-over-the-south-pole seems to have it visible on the day side too. On a more productive note, @Waz is it possible to add a quick toggle on/off button for EVE clouds/particles to boost FPS on part heavy launches?