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KSP2 Release Notes
Everything posted by themaster401
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It's recommended to use one of the post processing mods prescribed in the OP to remedy overbrightness. You can also tweak skybox brightness with DistantObjectEnhancement. Otherwise, you can edit or remove the GameData/AstronomersVisualPack/AVP_Skybox/ folder, and instead use a skybox of your own choice. P.S. The recent scatterer update and KSP 1.11 may have caused some parts of AVP to appear different than usual. I will be looking for visual anomalies if necessary.
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[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
themaster401 replied to Gameslinx's topic in KSP1 Mod Releases
This is absolutely phenomenal work. Parallax, combined with the other visual mods currently available, really gives what we've seen so far for KSP2 a run for its money- 3,149 replies
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This only occurs in the main menu. If you do wish to replicate the deep blue hues seen in the official screenshots, you must use one of the post processing mods prescribed in the installation instructions. If you sit around on Minmus' flats or Eeloo, you should eventually see them. They're very quick! Also note that they are only a visual effect and there is no actual physical source for the geysers. Using one of the post processing mods or tweaking the brightness of the skybox in DistantObjectEnhancement may remedy this, otherwise you are free to delete AVP's skybox in GameData\AstronomersVisualPack\AVP_Skybox if you wish to use another skybox. Lightning is currently visible all over planets regardless of cloud cover, though in the future I hope to release an update where the effects are synchronized with the bodies' cloud cover.
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Update v4.04 You need to delete and reinstall the mod for this update! KS3P configs split for flight and editor Skybox textures moved to new folder Duna atmosphere bug fixed Not all texture resolutions may be available initially as I have taken to uploading them one by one in the face of upload speed issues.
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
themaster401 replied to Waz's topic in KSP1 Mod Releases
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v4.02 Changelog Replaced KS3P post-processing effects with TUFX Tweaked Kerbin scatterer configs New loading screens Removed TextureReplacer dependency 1.9 compatibility There is currently a bug with TUFX where the ambient occlusion effect causes odd banding when zoomed into a ship. I expect this to be fixed soon in a TUFX update.
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AVP itself probably does not require change for 1.9 compatibility. Its main dependencies, EVE and scatterer, are not compatible with 1.9 yet. As soon as updates is released for those, AVP should play fine on 1.9. AVP does not include a lens flare at the moment, but you can delete the one included with scatterer by deleting the /scatterer/config/Sunflares folder.
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I am pushing the mod on an extremely slow internet connection. Apologies in advance if the update is up a day or two late v4.0 Phase 1 Changelog New cumulus cloud detail texture Fixed cloud seams File restructuring Download size reduced Astronomer's Music Pack Minmus geysers clamped to flats Skybox darkened Visuals for Outer Planets Mod