>The Amazing Spy<
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Everything posted by >The Amazing Spy<
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ASET Props Pack. v1.5 (for the modders who create IVA)
>The Amazing Spy< replied to alexustas's topic in KSP1 Mod Development
I like the look of that, it could have some really good potential, and I hope you overcome your problem (I can't even get Unity and part tools to work, so I can't open any .mu files (if you could help, my version is 5.5.2)) Are you going to add the throttle quadrant from the avionics pack? It's not too spaceplane themed, but would go with this design, reminds me of the mk1 lander can. -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
>The Amazing Spy< replied to Angelo Kerman's topic in KSP1 Mod Releases
Well, wouldn't you know. Perfect timing, as Unity literally just finished when I got your reply. The cockpit is going to be a bit less 'modern' (it will still have a few screens, don't worry) -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
>The Amazing Spy< replied to Angelo Kerman's topic in KSP1 Mod Releases
Hmm. Just wondering, what program do you use to assemble IVA's? Because I might actually try. Last time I tried the part tools weren't working so maybe it will be better this time. -
[Minimum KSP: 1.12.2] Heisenberg - Airships Part Pack
>The Amazing Spy< replied to Angelo Kerman's topic in KSP1 Mod Releases
Well, with the new ASET props it really looks good, but you can add more. In the ASET Avionics pack, there is a throttle quadrant (think boeing 747) that would make a good replacement from the yucky squad default one, and I think right now some more analog parts could also make it looks great. I love this mod, and I think it is great. -
Okay. This is very weird. I open KSP, with this installed, and it crashes. The log just says it's up to one of the Air Traffic Control sounds from the ModernPack. Sometimes it freezes, too. And the weird part is, is that when I manually go into the folder and open one, it fixes it. I am on Mac, but this is very weird. Great mod, wish I could make my own IVA but Unity hates Mac with a passion, and I have no idea how to install because last time I used the part tools (1.0.5) they hadn't been updated since 0.90.0. EDIT: Downloading Unity right now, but just wondering, what part tools should I use? And is it updated for 1.2.2? EDIT 2: Currently I'm having trouble importing. I installed part tools as it should be installed, but when I try opening a .mu file it says its unable and to check external application preferences. How can I fix this? I installed both the new and old part tools, and I am using 5.5.2. Please help
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So um... 1.1.3 breaks the mod. (I'm going to use RPM for 1.1.2 and see if that works because the log was saying something about 'RPM Variables' or something like that. The problem is that when I launch a plane with the cockpit, it loads and then immediately crashes, and the last thing the log says is 'all systems started.' ---In other news--- The performance of the cockpit is great. And I'm a Mac peasant with a 1.4ghz processor and 4gb of ram and the cockpit is actually more smooth than the exterior view. So that's cool and all.
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Hey @Nookos could you please when making the IVA for the A300 use ASET? They just look so good!
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parts [1.2] Karibou Expedition Rover [0.3.0]
>The Amazing Spy< replied to RoverDude's topic in KSP1 Mod Releases
Hooray! 1.1.2 fixed this! -
parts [1.2] Karibou Expedition Rover [0.3.0]
>The Amazing Spy< replied to RoverDude's topic in KSP1 Mod Releases
Alrighty... Here's ya picture: I'm not able to capture the jitter, but the wheels sort of bounce up and down unevenly and sometimes dip a bit through the ground. -
parts [1.2] Karibou Expedition Rover [0.3.0]
>The Amazing Spy< replied to RoverDude's topic in KSP1 Mod Releases
Alrighty @RoverDude! Got a bug coming right at you (twice, I posted it on your GitHub Repo, just want to see which one gets noticed). The bug is the wheels are VERY jittery on my version, 1.1.1, which makes the rover more of a stationary thing than something that moves. I think this is something to do with the new 'invisible struts thing' that 1.1.1 added on wheels n' stuff. Hope a hot fix gets released because I love this mod. -
[1.1] BDynamics Mk22 Cockpits v1.1
>The Amazing Spy< replied to BahamutoD's topic in KSP1 Mod Releases
Hey @BahamutoD could you please tell us what the switches on the left hand side of the cockpit in the forward seat do? And what do the displays on the right do? I am VERY curious as to find out what they do. -
Ah. I'm not that good at big planes but I do know a fair thing or two on small business jets (Learjet 75 etc) and maybe I could practice on a cockpit. All I need is to find out how to setup Unity and PartTools on mac and I should be good to go. You are incredible at all of this, I hope all the mods this supports fix their problems so you can expand upon your current systems. This is by far one of the best cockpits I have ever seen
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Could you pwetty pweash make a Boeing 727 IVA as a side-project? I would do it, if I could get Unity and Parttools to work But maybe you could assist me, because I really like the 727. I'm thinking of using an IVA from Ven's Stock Revamp but maybe you know a 2.5m cockpit that looks more like it. Once my internet connection is fine again I'm going to download Unity and start experimenting if I can get it to work. Could you make a Boeing 737 plane that uses Mk3 Passenger Cabin things and not cargo bays?
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I know you already have an autopilot system, but could you add functionality with Kramax Autopilot? It's basically Pilot Assistant but with flight plans and auto landings. You could even integrate it with the existing autopilot. Because some people (me) are HORRIBLE at flying EDIT 1: I can't get Dropbox to work. EDIT 2: Fixed
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Can you please give a text and video explanation of how to get the planes to at least start? Right now as of writing this I am on the runway, trying to figure out how to start the engines. I have no idea what I am doing and would like some guidance, which would in turn help other people who are stuck. This mod deserves more popularity because it is absolutely fantastic!
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Hello, alexustas, I am wondering whether this mod is still operational, because with 1.0.5 update the stock Mk1 Cockpit went through a redesign (and it looks quite cool, but needs more flashy lights) and I currently have not been able to use it, and since RPM is a dependancy that mod disables me from using the Mk1 Cockpit IVA. I might have installed it wrong, but here is the path: GameData>Squad>Parts>Command>ASET>ASETMK1DemoCockpit. If you are able to help, that would be very nice. I admire your work and hope it can be updated. EDIT: I switched to 1.0.4 and it now works. It was amazing. Then I got a cockpit replacement for 1.0.5 that uses ASET and that was amazing too. You should use the Mk3 for a Boeing Cockpit, as that throttle quadrant is sooooo good, my Kerbals will enjoy using it
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Alright, first 2 bugs: One of the wheels on the landing gear (left and right) is spinning on a weird axis, and lowering your landing gear in flight = wings being torn off I can not wait for the iva of the A300!
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Please can we have a beta of the SOAR and the A300 because I really really want them Also, will the A300 carry kerbals, and if so, how many?