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Everything posted by Zer0Winds
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Got to Gilly for the first time after a... failed landing on Eve. (Five seconds of entering the atmosphere... with extreme heat shielding...) and I ran out of electricity and forgot solar panels so Jebediah is stuck on Gilly. The moon is both frustrating and fun.
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Stuck on Gilly.
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What mod is that? The one that blows up an engine every fifty flights? Also, is it every fifty, or is it random with fifty as like the maximum/minimum?
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What are some strange missions you've had, or things that just kind of... happened, or times the Kraken decided to pay you a visit? So, one time, (my very first interplanetary mission, actually), I sent this probe to Ike... it was in a stable orbit, it was near perfect circular, and everything... an in game year later, I'm looking through the tracking station, when it just disappeared... the only thing left behind was debris from the final stage which separated from it. I looked and looked, even went through game files and stuff, it literally just disappeared... Another time, I was just building a space station... when... well, I separated the final stage, when the decoupler got stuck on the ship. Well, I needed to slow down, but I was too close for the RCS, it was going to fast. I risked it, and the engine blew up (obviously) and spun my ship out of control... it then collapsed on itself and turned to a heap of debris. I test each stage of my ship, during construction, so, what I don't get is what happened with my decoupler. Well that's all I remember for now. Probably got more somewhere.
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I killed a Kerbal, almost crashed into a crater on the Mun, missed the transfer to Minmus which ultimately led to landing on Ike.
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So, my favorite Kerbal (custom named Kalos Kerman) died today after the staging screwed up during reentry... the other two crew members survived. This made me wonder, what's your favorite Kerbal? Non Orange Suit, otherwise everyone would say Jebediah. I put a flag at Kalos' place of death as a grave marker. The two other crew are standing there now as I'm typing this about five minutes after death.
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1. Obsessed With Space 2. Saw my favorite YouTuber play it 3. Downloaded demo 4. Got it (Early Access) for my birthday. Now I have this as my second most favorite game... ever.
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I got a rover stuck inside a crater inside the East Crater on the Mun. It's been many many hours, and the slope is too steep... I'm still trying. I will explore more of the Mun. I also failed (three times) to bring a rover to Jebediah on the Mun Science Outpost; Alpha Outpost. He's not impressed.
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Back... Anyway, as I was saying, a story mode would be interesting. Career mode is fun and all, but it's about management, and collecting scientific knowledge while expanding your space program. It's fun, but a more story oriented mode would be cool. I don't know how, maybe having story missions, or mixing the two together and have management while having story missions. But then again, part of the fun (at least to me) is making your own story... So I don't know... I won't complain without one, and I suppose there's more important things to do other than adding a whole new mode...
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Alright, sorry I didn't see if there was already something about this, I was in a hurry but a post I saw was something about a story and it gave me an idea to add a story mode. Anyway, I'd go into more detail but I gotta go, I'm in a hurry. So... I'll be back later with more detail...
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So what ended your Career mode play through?
Zer0Winds replied to ag3nt108's topic in KSP1 Discussion
Wouldn't it be story mode then? I suppose a story mode would be pretty cool, but Career is supposed to mostly be just managing your "career", which happens to be a space program. Career mode is managing the space program, a story mode (if they add it) would be about a story for the space program.... Hm... Story mode... Time to pay a visit to the suggestion ideas... -
Well then... I might just go and get that... Maybe I can get to Eeloo without infinite fuel! Ah and I changed my answer... I kinda like Eeloo and Dres... I got to Eve... I love it's color... but...
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Heh... Second post, felt like reporting in what I've done for TODAY. Alright, so I pretty much got a Kerbal stuck in EVA in Eve Orbit (fitting for my profile picture). Sorry Sigler, I don't feel like sending a rescue ship. Though I have to say... That launch while the ship was spinning at max speed and ejecting Sigler into space, then leaving him there... That was cool. Now... What to do about Sigler... And his ship...
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Ah, wouldn't that make the game so much easier, with that gravity? Eh, my brother said the same thing, but on the Mun. (Though he's clueless about this game. In fact... My whole family is... They don't listen to me talk about it... Hm...)
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First of all, sorry if there's already a thread on this... I didn't really see any, then again, I didn't really look. So, what's your favorite planet? Moons will work too, so more like celestial body? My planet would probably be Eve, despite still not being able to land on it... My moon is either Vall or Ike. Nope, both of them. That's all
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The "You know you're playing a lot of KSP when..." thread
Zer0Winds replied to Phenom Anon X's topic in KSP1 Discussion
I agree with you. I do too. -
Three words: Second Mun Landing It was successful. And now those Kerbals are forced to wait for 9 years before I decide to bring them back... Wait... OH GOD! I FORGOT TO BRING THEM BACK!
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adding multiplayer
Zer0Winds replied to wolf creates16's topic in KSP1 Suggestions & Development Discussion
Yeah I was pretty much thinking the same thing when I said what I said. Sorry, I didn't read into it after seeing most people saying how much of a good idea it was.- 367 replies
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adding multiplayer
Zer0Winds replied to wolf creates16's topic in KSP1 Suggestions & Development Discussion
Uh... Question... How would Multiplayer work? This game requires you to time warp, which if one person was to time warp, how would it affect everyone else? And would people be queued to launch? Or are there multiple space centers? I just don't see multiplayer working in this game... I saw sal say it's under development, but I say this anyway; Do we NEED multiplayer? There are plenty of space simulation multiplayer games (Space Engineers is an example, though I may be wrong, I've mostly just heard about the game) and this one just doesn't seem to work well with it. Time warping would be weird since it affects the Kerbol System, making celestial bodies move faster, and ships and stations orbit faster. I suppose if it was limited to Kerbin, but then it wouldn't be Kerbal SPACE Program. Sure it would be cool to be flying planes into each other, or working together on a massive Mun Base, but... I just can't see it working. I'm sorry, but it's just not something I can see in KSP.- 367 replies
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Ah, my first Mun landing... The best achievement yet, of that time. My first attempt ended in a catastrophic failure. The crew of Jonbart and Sigler... Oh they ran out of fuel just before we could land, it then accelerated just enough to BLOW UP! The crew pod went flying into the air though! So they survived for a while. Then it came back down... And blew up. My first landing however, Jebediah and Bob landed on the Mun, planted a flag, however I forgot to bring a ladder, so while I was using an EVA pack to get back on, Jebediah ripped off the engine! Literally! He bumped into it a little to hard... and POP it comes off. (It took about 9 years to realize, they're never coming home...). I still can't get a rover to them... I've been trying...
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I built a TIE Fighter, stock, and it FLIES! Defies physics with TIE Fighter... If I can, I'll try to get a picture of it! Slow as a snail though, so not realistic in that regard.
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Bill v Bill. Gravity flaws. An interactive story. {Latest: Part 4}
Zer0Winds replied to Tw1's topic in KSP Fan Works
You are absolutely right! If you turn back on the deal, you are a liar to him then. And besides... Who do YOU think is more powerful, eh? I say lie.- 79 replies
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