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Nago

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Everything posted by Nago

  1. Salut ! Dispo pour aider à la trad à partir de fin Mai si besoin
  2. You can use AtmosphereAutopilot for that, and it allows warping to x4 without any problems while flying (which really save time !)
  3. Thanks a lot for your answer, your time and all of your work on this amazing mod
  4. A response from ShotgunNinja of the Kerbalism mod : Could AutomatedScienceSampler be tweaked to look for IScienceDataContainer instead of ModuleScienceContainer ?
  5. Hi, I'm using AutomatedScienceSampler and Kerbalism seems to have a problem with it. Since I installed Kerbalism I don't seems to be able to select the recipient where to transfer and store data (in pods and such) the only option I'm left with is "Disabled" and the science just sit in the experiments parts without being transfer. I think that come from the fact that AutomatedScienceSampler don't recognise the pods to be a recipient for data storing as Kerbalism have modified them.. I don't really know. Could you please help me ? AutomatedScienceSampler is truly a great mod and making it work with Kerbalism would be so neat ! Thanks a lot for you time.
  6. Hi, I'm using AutomatedScienceSampler and Kerbalism seems to have a problem with it. Since I installed Kerbalism I don't seems to be able to select the recipient where to transfer and store data (in pods and such) the only option I'm left with is "Disabled" and the science just sit in the experiments parts without being transfer. I think that come from the fact that AutomatedScienceSampler don't recognise the pods to be a recipient for data storing as Kerbalism have modified them.. I don't really know. Could you please help me ? AutomatedScienceSampler is truly a great mod and making it work with Kerbalism would be so neat ! Thanks a lot for you time.
  7. Hi ! Thanks a lot for this mod ! Here is a list of mods that uses parts and that I consider "the basic package". It would be awesome if you could implement it with your tech tree : KAS KIS SCANsat BZ-1 Radial Attachment Point EVA Parachutes & Ejection Seats The Malemute Rover Mk1-Cabin-Hatch
  8. Hi ! Thanks again for this awesome mod, I'm once again enjoying myself a hell of a lot on this game thanks to you ! Could you add in the futur a custom config of some sort for RSS Visual Enhancements or else ? So that we can have clouds and other effects etc... ?
  9. Hi ! I have a little problem with the mod, in suborbital flights, the transition between the ground texture and the zoomed out texture from space is really strange and mess a lot with the immersion feeling : Other mods installed : [x] Science! EasyBoard EasyVesselSwitch RasterPropMonitor KAS KIS Kerbal Engineer Redux Automated Science sampler Persistent Rotation Precise Maneuver Remote Tech Scansat TransferWindowPlanner TweakScale Unmanned Before Manned Thanks a lot for your time and help !
  10. Thanks so much !! This mod is all I've been waiting for to play Kerbal again ! Thank you thank you thank you ! Keep the amazing work
  11. First of all, thanks for the amazing mod !! You're really doing a great work ! I also would like a "Simple Mode", I always thought that adding mods UI breaks the feeling of the stock game. What would be really great would be to select the reference celestial body directly from the pod/cockpit menu where there is the toggle torque etc.. or on the reactions wheel menu. It could really add to the game without breaking the immersion Or perhaps just an input where we could set ourself the value or the desired rotation (we would calculated ourselfs how much it should be depending on which celectial body we want to face etc..)
  12. Hi ! There seems to be a little error in the setup cost, look at this screenshot :
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