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United States, Michigan
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Laythe2 changed their profile photo
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Use the ballast tank
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This is what happens when I use any texture other than a flat one on my parts: Hmm. make sure water is pumping into it.
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I don't care. I never thought these sub parts would be so popular.
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You can do what you please with my mod. I haven't been keeping myself updated with KSP for a while.
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I quickly pushed an update out to bump the mod. Some issues may occur. The hulls are filled with water when spawned so empty em. Its 1 in the morning and I have a headache so I didn't fix that before. And I forgot to bring back an old part set. Sorry for that. Hopefully i will do that tomorrow. http://spacedock.info/mod/167/Large%20Boat%20Parts%20Pack?ga=%3CGame+3102+%27Kerbal+Space+Program%27%3E
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Well i ain't giving it up till someone better suited can take it over if they want. I just don't have internet at my new house. And i aint getting SAT internet because i watch a lot of youtube.
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Just include the parts from older versions. Ill put them back in next update hopefully. Make sure they aren't hitting water. I had this before. Either delete it or reinstall the mod. Or rename the part in the config. the original engine might do the same thing.
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Actually it would be better for someone else to manage the LBPP. I am willing to pass it on to someone else. Recent events don't allow me to update often anymore. Anyone interested?
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I cant get around to updating for a while. But i will see what I can do about that hangar.
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The parts are very simple. They should work fine. Though I now export them in Unity 5.
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Yes those are new. Not the final versions though. And the offset on the cruiser platforms is a config error. I copied the config from the battleship platforms and forgot to change the node_attach to 1 instead of 2 Also the new bombs are great. but i think you set the resistances on them to high. They explode but don't delete themselves. Also I had an issue with the "dish" radar teleporting to the bottom of the ship on launch. Idk if you recently fixed this.
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Thanks to everyone who answered questions for me while I was gone. The next update might come out this weekend. It will be to fix bugs and change the resource the submarine engines use to electric power. I will try to answer some questions in the short amount of time I have. Tweakscale messes with buoyancy of the parts. Don't use it on parts that will go in the water. The tumblehome bow is going to get remodeled. It looks ugly because I rushed it last minute. MAKE SURE YOU DELETED OLD INSTALLS OF THE MOD. Else you want duplicated and conflicting parts. Sadly it didn't. Maybe some people could report the bug?
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well ive landed sucessfully on the carrier before maybe What do you mean, Just why?
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It would be nice of you to provide details on what is happening instead of being a tad bit mean about it because not everyone has this issue. So. Are indestructible buildings on at launch? The parts are heavy enough to break the runway on launch. I actually forgot to change the cut waterjet to use electric charge. I was exited to release my update i forgot to do a few things. I'm sorry for this. 600 meters should be enough. But maybe some sort of arrestor will be here in the future. Sure ill add thrust reverse soon. I am not done with my WW2 section. More parts will be added.
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Yes