Canberra_Gaming
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Everything posted by Canberra_Gaming
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From my understanding of stealth, radar cannot reflect off of smoothly built, rough surfaces (Coating) and angles. I'm sure this is your department more than mine, you've done more research than me I'd bet. Is there any way to use that RCS from three different pictures in radar without slowing the game to a crawl? Instead of averaging the total perhaps?
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We're not trying to rip on you guys at all, like I said before. We do appreciate where this is going and trying to help you by finding exploits such as this as well as bugs. I threw out my ideas that I believe would make the system better and more realistic, now whether you want to do it/ can it be done in game isn't up to me.
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We're not trying to rip on you, quite frankly I like the idea. It's easily exploitable at the moment and the area is averaged, Say I have a 0.03M2 front cross section, I'd still get picked up from 7km even though only the front is facing the radar. It shouldn't be based on total average, it should be based on direction in my honest opinion.
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How does one RCS many people might ask? Without a stealth coating 45 degree angles are your friend. This is so far the most efficient fighter I've been able to develop. Knocking it down to a 6km lock was a pain. I shared what I know and so far it's dominating in both BVR and Dogfighting combat. (EDIT: I forgot to ask, are there plans to do your own 2nd generation systems or are you leaving that to the modding community?)
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Military Air, Sea And Land Vehicles Megathread
Canberra_Gaming replied to Chel's topic in KSP1 The Spacecraft Exchange
So I missed this obviously. -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Actually it isn't a lot of parts. I was digging through my old missile designs. I've already found flaws in the armor design such as long projectiles. Thank you -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Send me a persist with your cruiser please. I'd like to test this armor for myself. I haven't been here in months. I'd like to see the advances people have made. -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I was actually talking to Spartwo earlier about the fairing warheads. Sadly my design doctrine refuses me to use them. It's too easy to me, I like seeing the over engineered designs I've come up with. Let me finish the armoring on the United Kingdom and I'll throw out a fight. Would you rather do the battle by tonnage or ship class? -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Ooooohhhhh. Do you have any destroyers or frigates? I'd like to battle test the United Kingdom. -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
@Joseph Kerman Care for a battle? -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
I have a corner of a garage at my dads atm so no house. Bleh, make the best of it and stay positive! -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
It's 4am here. I have no bed and my PC is propped up on a cardboard box stand but hot dang. I'm finding year old designs that are still effective and I completely forgot I had them. I should probably try to sleep but I can't sleep on concrete... -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Nein... P.S. I'm back for good this time. -
Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
Guess away! -
Operation Expansion: A different kind of KSP Story
Canberra_Gaming replied to Canberra_Gaming's topic in KSP Fan Works
Chaper 1 is finished!- 1 reply
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"We have always looked to the sky in awe, to wonder what's up there" Filler, Filler, Filler until I can think of something... It's 2am here, give me a break. During the grand days of Kerbal Intelligence and Ingenuity they looked to the stars and planets and questioned "Why are we here?". One stood out, Wernher Von Kerman. He saw the planets as another home. He began pulling his assets, technology, and knowledge into one place, The future site of the Kerbal Space Center. Chapter 1 Chapter 2:
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Is there a patch for Planetary Bases for this?
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Ah whilst i've been trying to figure out this mod. I've been trying to figure out. How does one produce Nitrogen for pressure control. I'm looking for self sustainability on places such as the Mun and Gilly
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Sorry @Mobius. I used your craft for a live fire exercise. 2 Vikus dead, Gunship, and a fighter on your side. My side only 1 LV dead, a fighter, another damaged LV. Testing for Hatbat http://imgur.com/a/skchO
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Naval Battle League 2016-2018
Canberra_Gaming replied to Spartwo's topic in KSP1 Challenges & Mission ideas
So anybody up for a battle? -
[Company Post, To be Updated as I add Craft} Yes, we're the ones that supplied the Defiance, Mwahahahaha Ground Aviation Wet Navy Arkadii Soyuz Class Battleship Armed with the armour and firepower of a fortress the Arkadii Soyuz Class Battleship is a very deadly asset on the battlefield. Her main role is now for ground support in aiding naval invasions. The Arkadii Soyuz was designed at the end of the Great Arms race as a counter the the Naboo Class battleship. Arcovy Class Attack Submarine
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