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Tr1gg3r

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Everything posted by Tr1gg3r

  1. Hi Dutchy, not sure Exactly what you mean by play different games through CKAN? I'll guess at an answer tho. Ive set up various types of role-play games through picking select mods from ckan for e.g. Kis / Kas, this entire game i was only allowed to build 'out in the field' using the features of kis & kas. or people choose to play a 'life support' type game or even a 'warfare' type game with weapons etc The key is to decide what kind of playthrough youre looking for, then install mods that fit that scenario. if youre not sure and need ideas of the possibilities, then ask the community, these guys have done it all and love sharing what theyve done, plus they can guide you to the bestest mods Remember, you can have more than one KSP install on your PC, i have numerous KSP installs all with slightly differing mods to achieve differing types of games. i hope this helps and let us know what youre thinking and peeps will help. dont go mad with too many mods, i have around 20-30 what i call essential mods to me. anyhoo, gd luck
  2. Yer theres a setting to turn off 'ground crew' somewhere in the settings options.
  3. Thx for ur view, altho i disagree with last line.... GC cant cope with content as is, adding lots more probably isnt gonna help.( i know mods have their part to play in creating GC, not just squad) but hey ho, Squad will work on what they want, when they want, regardless of our desires and thats fair enough tbh, its their game i do agree game needs more content,( i cant play vanilla for eg) not doubting that at all, however i wont revisit ksp until i can get passed a mid-end game before it stutters to death. Lol then and only then would i even begin to consider Dlc etc but im not truly expecting an engine upgrade til next year, at least, as i know its alot of work and of course unity will probably introduce some new krakens then the wait for mods to catch up..... Sighs. it is what it is..... I respect that other peoples views maybe diff from my own, its testament to a game that can be played in so many ways, but for now i'll slip back into the shadows and watch from afar. fingers crossd.
  4. Hi Sal, thx for response fella, yer im sure it wont be straight forward ( nothing ever is ) altho the previous engine changes seemed to go ok-ish. i just wanted something positive to focus on, rather than the bickering about dlc etc, im sure y'all get upgrade done when you can. ( then the wait for mods to catch up ) ive not playd ksp since sept, i think, ive got alot of half finished games in various versions that i gave up on due to stutter etc , this isnt me moaning, just trying to explain what made me stop playing and why. im sure you guys are itching to get hold of the upgrade, hopefully itll make things bit easier in long run. leaves a bag o' luck for ya
  5. Hey squad, any ideas/ plan to upgrade ksp to the new unity engine any time soon? This year? Next year? Or not going to? cheers
  6. Not for me, until garbage collection gets sorted/ better optimised, its just gonna be more stutter heaven. (Keeps eye out for unity update) good luck tho squaddies
  7. Bet the garbage collection and stutter would be good on multi player
  8. I'll have a guess that youre running out of memory.....you running 32bit version with mods, try without the mods and attach logs again if problem persists.
  9. Attach ur ksp and output logs after summing happens mate or the devs chicken bones / crystal ball wont hav power to help
  10. Hi Padishar, thats interesting, all my mods 'claim to be for 1.2.1 except mk2 station parts expansion which is for 1.2. i need to remove IR surface sampler and IR struts as iirc theyre known not work atm, but i dont use them anyway so dont know why theyre throwing exceptions as theyre certainly not on any of my craft. im not surprised by IR spam as i was testing limits of docking ports attached to IR parts (kraken juice) i check for mod updates everytime before i play through ckan and avc. re-page file etc, ive never changed it, so itll be on default, i remember pressing lots of buttons on your meter tho. Lol could i have scaled it wrong which affected things maybe. shame indicator lights is causing issue, like those, ill look into that. but all in all, your mod seems to help mate and shows theres still some underlying issues to be ironed out. cheers
  11. thought you may find this info (Linkd) useful, i was mid stutter in flight, tried to Alt End to help then CTD, didnt get pics of your meter alas, but heres logs, hope they help. https://www.dropbox.com/s/ep926w29tdt32f8/KSP crash.log?dl=0 https://www.dropbox.com/s/318z03dnh523ipe/output_logcrash.txt?dl=0
  12. U say uve removed it, havu googled the virus i.d. ? What didu remove it with? Safe mode, virus scan, spybot scan, reboot? ifu dont mind losing all info, then sure fire way - Reinstall ur OS, itll wipe everything and start again, itll take while to re-update everything again tho. and keep away from them nawty sites edit - theres probably a Repair option somewhere?
  13. \o/ yay my 1st comment....woohooo... Cheers Dafni not much of a space program going on ere....more like a space scrapyard.....ksp robot wars more like. Lol just messing bout getting used to kis kas limitations atm, whilst waiting for kerbal foundries crew to solve their issues (looks promising)
  14. adding a few bits n pieces ...... ...... ..... ......
  15. I get this pause (think its same issue u mean) but without ker,kjr or fairing use. Lol gotta luv this game. ive just been building a ground base and plonking it on runway to test etc no fairings in sight
  16. Fyi, re- stutter issue.... I unticked everything in tracking station, then exit.....seems to help. im tired of testing tbh so dont know if its linked etc
  17. Oh indeed, and thats the part that i understood, would be tad harsh on rest of us (delete game and be totally safe. Lol) i just havent seen this brought up before and thought it was important enough to recieve a more considered response, from squad specifically, (not havina pop at u) as im sure a lawsuit would finish them. these days everyones happy to sue anyone, for anything. Lol crap world, but thats where we are. pretty sure squad dont need anymore bad press be interesting to see if they even pick this up and run with it or not.....time will tell. no skin off my nose, as they say Hmm interesting, dont know tbh, with all flashes and special effects games utilise these days, not sure if its possible. Remember ppl are playing thru tv's console etc also. im lucky enough not to suffer (thk god) altho you can develop it as i understand.
  18. Surely you need to be aware of something before you can avoid it? Im actually surprised that this has been negatively commented on....i thought it was a very good point brought up, i understand RIC's point, however bet you wouldnt stand up in court and say that eh? At a trial where ksp caused a kids fit and there were no warning signs of any kind? Why do you think that news prog's give warnings prior to any broadcast that 'may' produce fits? To give those people ample warning so they can remove themselves from risk. A duty of care to the public. but hey, whatever..... Fingers crossd this doeant happen to anyone.
  19. Watches from distance......with interest im not a console ksp player, so respectfully will not comment on ppl's posts, whether i agree or not, as i feel ppl need an outlet for their frustrations, without their feelings/ rants being surgically dissected plus, im sure squad are old enough, big enough and ugly enough to defend themselves? anyway, good luck mate, hope it remains ..... Civil.
  20. Hi, not seen this before, would fit perfectly with my planned playthrough. will keep eye out for 1.2 version, good luck mate.
  21. I know what you mean about career n science modes, i last a day at most. Be nice if we could do something with the science we get in sandbox, least we get a nice map with scansat sats etc what kerbnet lacks imo, but i digress..... Ideas, well, ive just started a Lil kis kas kolony type game for myself, with various rules......guidelines, that i may or may not keep to but yer, i struggle to find motivation sometimes, especially when bugs start hitting. Hey ho
  22. U cant assign crew to those seats, ull have to put probe on rover, drive it off runway to flat grass, then pick a 2 man pod wiv ur crew, then eva em n walk to it. there is mod somewhere for crewed seat, not sure if its updated for 1.2. hope that helps
  23. i see ya getting a bit fed up lads with how its going.....chin up....youll deffo be getting beer off of me, ifu can work this out.....im sure you can do it \o/ this is the only mod ive never been able to use, but always wanted the most. lol typical as @gomker says - take a break fellas
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