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Turtles4Life

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Everything posted by Turtles4Life

  1. Oh thanks, never installed Kopernicus, by the way nice profile picture
  2. Huh, I use CKAN, and RSS didn't install.
  3. So I tried downloading RSS and Realfuels, but neither of them properly installed, like realfuels didn't have any of the fuels,(besides liquid fuel and oxidizer) and real solar system didn't get added at all. Does anyone know how to properly install these mods? Please help.
  4. Someone needs to bring back that old Death Star mod, so we can actually blow up a death star
  5. Okay, so I have this in the folder for the RealPlumeStock KW Rocketry Griffin Century config file (I don't know if this will help) @PART[KW5mengineGriffonC]:FOR[RealPlume]:NEEDS[SmokeScreen] //Rocketdyne F-1 [5.5m] from Squad.cfg CONFIRMED WORKING { @MODULE[ModuleEngines*] { @name = ModuleEnginesFX %powerEffectName = Kerolox-Lower-F1 } prefabName = fx_exhaustSparks_flameout_2 transformName = NozzleTransform oneShot = true } Nevermind, i figured it out Thanks
  6. Well, I've commented on a few things, and I'll try doing this soon, ive edited configs before, but is this for it in the Real Plume or the KW Rocketry for the Griffon?
  7. I've been playing with kw rocketry in 1.1.3, and i use real plume. im trying to get the original sound back for the griffin century, does anyone know how to do this? (By the way, this is my first forum post)
  8. Okay, thanks, but what did you use for the carrier launchsite?
  9. Can you make the orion capsules tweakscaleable to 2.5 meters? i have a sls i want to use this capsule on, if you could, that would be awesome.
  10. On the SpacePort download I saw a Lowe turret, but i did not find it in game after downloading the mod!
  11. Aw, I wish this mod was still in progress, I use this mod A LOT for my tanks I make! I really wanna make a classic Sherman and a Sherman M4A3E8, I also need a Maus turret with a working 128mm.
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