Alacard
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This appears to be a bug, but as an ESDF gamer, I am unable to remap my WASD keys to ESDF as the "E" key exits the prompt to remap the key. Obligatory DirectX information:
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- key mapping
- user interface
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[1.8.x+] Strategia [v1.8.0] [2019-10-22]
Alacard replied to nightingale's topic in KSP1 Mod Releases
No joy here, KSP 1.4.5 Strategia 1.7.2 -
[1.8.x+] Strategia [v1.8.0] [2019-10-22]
Alacard replied to nightingale's topic in KSP1 Mod Releases
Are you all actually playing the latest version of KSP with this mod? If so, please tell me how -
Seconded
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- life support
- overhaul
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I have a fully upgraded Tracking Stations but no additional Kerban Ground Stations (only one at KSC). My install is as follows: KSP: 1.3 (Win64) - Unity: 5.4.0p4 - OS: Windows 7 Service Pack 1 (6.1.7601) 64bit 000_AT_Utils - 1.4.4 B9 Aerospace - 6.3.2 B9 Aerospace - 6.3.2 B9 Aerospace Procedural Parts - 0.40.13 B9 Animation Modules - 1.0.6 BD Animation Modules - 0.6.4.8 Chatterer - 0.9.93.1804 Community Category Kit - 2.0.1 Community Resource Pack - 0.7.2 CommunityTechTree - 3.2 ConfigurableContainers - 2.4.1 Contract Configurator - 1.23.2 Contract Pack: Bases and Stations - 3.7.0.1 Contract Pack: Clever Sats - 1.4 Contract Pack: Field Research - 1.2.1 Contract Pack: Kerbal Academy - 1.1.7 Contract Parser - 1.0.7 Contracts Window Plus - 1.0.8.1 CorrectCOL - 1.6 Crowd Sourced Science - 4.1 CryoEngines - 0.5.8 CryoTanks - 0.4.7 CustomBarnKit - 1.1.15 Docking Port Alignment Indicator - 6.7 DynamicBatteryStorage - 1.1 EVAFuelContinued - 1.5 Firespitter - 7.6 GroundConstruction - 1.2 InlineBallutes - 1.2.8 K2CommandPodContinued - 1.1.8.2 Kerbal Alarm Clock - 3.8.5 Kerbal Attachment System - 0.6.3 Kerbal Inventory System - 1.5 KerbalAtomics - 0.4.8 KerbalKonstructs - 1.0 Konstruction - 0.2.2 KSP-AVC Plugin - 1.1.6.2 Lights Out - 0.2.1 Malemute Rover - 0.3.2 Mk2.5 Spaceplane Parts - 1.4.2 MKS - 0.52.2 ModularFlightIntegrator - 1.2.4 NearFutureConstruction - 0.8.3 NearFutureElectrical - 0.9.5 NearFutureLaunchVehicles - 1.1.1 NearFuturePropulsion - 0.9.4 NearFutureSolar - 0.8.6 PhysicsRangeExtender - 1.4 Progress Parser - 1.0.8 RasterPropMonitor - 0.29 RCS Build Aid - 0.9.1.2 SafeChute - 2.1.7 ShipManifest - 5.2 SmartParts - 1.9.7 Sounding Rockets - 0.6.2 Strategia - 1.6 Toolbar - 1.7.14 TrimIndicator - 1.3.0.1 TweakScale - 2.3.6 Universal Storage - 1.3.0.1 USI Core - 0.4.2 USI Exploration Pack - 0.8.2 USI Tools - 0.9.3 USI-LS - 0.6.2 VesselViewerContinued - 0.8.5.1 Waypoint Manager - 2.7
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[1.12.x] Trim Indicator [v1.12.0.0 — 2021-06-27]
Alacard replied to Teilnehmer's topic in KSP1 Mod Releases
Please continue to maintain this mod! Anyone who builds planes requires this as the trim changes on large craft. -
[1.8+] Custom Barn Kit 1.1.20 (19 October 2019) - Parachute Included
Alacard replied to sarbian's topic in KSP1 Mod Releases
Any hope on updating this mod? -
[1.12.x] Hide Empty Tech Tree Nodes (for modded tech trees) v1.3.2
Alacard replied to ev0's topic in KSP1 Mod Releases
I have been tinkering with this and can confirm that contract information is either being lost once the player enters the VAB/SPH, loads a save, etc. Glad you're working on this bud. Such a helpful little utility mod.