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AtomicTech started following RealGecko
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zer0Kerbal started following RealGecko
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Leaving community, dropping mod support.
RealGecko replied to RealGecko's topic in KSP1 Mods Discussions
As no more orphans left topic can be closed. Farewell! -
Leaving community, dropping mod support.
RealGecko replied to RealGecko's topic in KSP1 Mods Discussions
Added you on SpaceDock. And updated license in original repo https://github.com/Real-Gecko/KSP-SimpleLogistics/blob/master/LICENSE.md Eventhough CC BY-NC-SA-4.0 permits to rename SW https://tldrlegal.com/license/creative-commons-attribution-noncommercial-sharealike-4.0-international-(cc-by-nc-sa-4.0) I would ask you not to. Just let it be as it is Good luck! -
Recently @linuxgurugamer wrote me a message asking about overtaking this mod. I granted him access on SpaceDock. The thread can be closed. @linuxgurugamer will create new one.
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Leaving community, dropping mod support.
RealGecko replied to RealGecko's topic in KSP1 Mods Discussions
@linuxgurugamer wishes to overtake Orbital Colony mod. Access to SpaceDock granted. Have fun! -
There's math in the OP. I recommend testing rover on runway first to make sure you have everything you need.
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Show UI button is provided by Simple Construction addon, so if it's supported by current version of KSP everything has to be fine, as this mod does not add any functionality by it's own.
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VAB - SPH Lights Off
RealGecko replied to Castille7's topic in KSP1 Suggestions & Development Discussion
I'm not the author, I was just supporting it for a very long time Anyway anyone willing to continue support? -
I think this thread better be closed so discussion will move to new one to avoid confusion.
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Leaving community, dropping mod support.
RealGecko replied to RealGecko's topic in KSP1 Mods Discussions
Only three left -
This happened a lot in 1.3 with orbital lines too, under certain angle drawn orbits start to wobble and jump across the screen. IMO this "feature" is unfixable on mod level.