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Everything posted by hoowuth
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@KAL 9000 Can you give me that SSTO craft file as I might get that thing somehow to the station. And how are you quys going to get 20k Delta-v for the jool ship?
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Wait I'm confused. I know and can get the save working but I don't know how to save it and what to share here from the save folder. In my understanding you are supposed to save the game in the KSC as serial station and then share the KSS.sfs (not the serial station as you saved it) here. @Jetski Please explain it further.
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How are you going to get that thing to Laythe and back? No RCS= can't dock. 1300 m/s of delta-v is enough for kerbin muns. It looks cool! I have no idea how I would get that into orbit and docked to the station as it is nearly 10m in diameter. In my opinion it is a little unfinished as its missing RCS, Solar panels, landing things and control stuff. Doesn't fly very vell
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Even more solar panels New save file:Here I have just the thing for you to put into orbit! Here is a module There should be only 1 Sr. clamp-o-tron so put it there. (marked in a imgur pickture with a X) An interesting thing is that the station has moved/rolled during Jebs mission to duna.
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More solar panels. New save file here:Save file And is that clamp-o-tron sr port marked with a X free to dock? I would add more fuel to the station on my next mission and that would be a good place to dock it (if it is free or not going to duna).
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New Save file: File Solar panel added and sorry for no picture of the Station as my game crashes nearly every time I take a screen capture
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Something happened with the save but here is another: KSS.sfs Should post the KSS.sfs I got from here, the persistent.sfs or SerialStation.sfs as I saved it?
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A solar panel module was added to power the stations future modules (and the kerbals watching TV). The docking port is there for future solar panels. So please don't dock anything into that port. New save file here:KSS.sfs
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Is it allowed to use part mods when getting to the station (fuselage for a SSTO or engines)?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
hoowuth replied to ferram4's topic in KSP1 Mod Releases
Oh, ok. So it's kinda a different thing. Thank you for the help!- 14,073 replies
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
hoowuth replied to ferram4's topic in KSP1 Mod Releases
I have no arrow on the blue lift ball as the stock version had and I have reinstalled the mod 2 times trying to get it back without progress. Should I bee worried or does that ball have an arrow at all. If it has how do I fix it.- 14,073 replies
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I have no arrow on that blue ball and I have reinstalled FAR 2 times. Should I bee worried?
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[1.3.1] Ferram Aerospace Research: v0.15.9.1 "Liepmann" 4/2/18
hoowuth replied to ferram4's topic in KSP1 Mod Releases
I got an error message in-game stating that something was in a incorrect path but I got it fixed. It may have gone to the wrong place as every wing that I have has no lifting capability. Please help.- 14,073 replies
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KSP Interstellar Extended Continued Development Thread
hoowuth replied to FreeThinker's topic in KSP1 Mod Development
I have some problems with this great mod: the RCS things are just visually working the microwave receiver and warp drive have no right-click menu. I have deleted the toolbar mod and I have a lot of other mods installed. Please help. -
[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017
hoowuth replied to K.Yeon's topic in KSP1 Mod Releases
So, does this mean that we don't get a 1.1 update in approx. 6 months?