

Sereneti
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about localisation: simplest methode: put the description/the dialoges in an "external" .txt file. that replacing/overwriting the orginal files are simple . (a simple "localisation_XX" folder in the gamedata folder) . i think a lot of people would localise the game in their own language. and: do you use the fonts "in the game" or do you use the fonts from the OS? - if you use your own fonts, why not in an external file?
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KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
the only mods i use are Mechjeb and KSP-interstellar Extendet -
KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
it dosnt grab... i trie it again, steam had repaired KSP. Maybe it work now... -
KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
Advanced Grabbing Unit Stock, but it dosnt work correctly... -
KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
The grabbing unit... -
KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
Can you take a look at the Claw? -
Could KSP Switch To Using Unreal Engine 4?
Sereneti replied to jrolson's topic in KSP1 Suggestions & Development Discussion
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Wich sattelite in RL does use "non-foldable" antennas
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KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
Yes -
KSP Interstellar Extended Continued Development Thread
Sereneti replied to FreeThinker's topic in KSP1 Mod Development
Hi; there is a Bug: The Advanced grabing unit dosnt work, in this mod... -
Why does everyone think KSP is not going well.
Sereneti replied to nascarlaser1's topic in KSP1 Discussion
i thing that KSP hast grown to Big.. To fast to Big... Look; SQUAD is a marketing company. and KSP has grown from a "i do something usefull/funny" thing to a realy, heavyweight game and simulation... It has grown realy big. a big Programming Project, maybe to big for a smal marketing company. - they havnt enough recources (know how, manpower) for that. Yes they can increase the recources for that. but what happened then? I think KSP - to big for SQUAD, to small to sell -
yes, g forces.. and from this point, -> the whole thing has struts/caples to avoid wobling... Electrical engines (like vashmir, Hal and (maybe) the EM drive )could save a lot of working mass ... - but they have low thrust.. so thats fine from 2 points -> low working mass and low forces... and because inflatable: You can inflate it first, and thenn add layers to that.. like a foam -spray...