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sal_vager

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Everything posted by sal_vager

  1. The tags no one else can see you mean? I can see them if I try to edit your post, but they aren't displaying, try [noparse][noparse][/noparse][/noparse].
  2. Kmarti, can you re-install, the log looks like it's missing a file. Also please try without optimus. jtaylor996 can you post your game logs please, pop your KSP and Player log on hastebin.com and I'll have a look.
  3. Hi ferdkuh, your log says the built-in Unity version of Mono crashes, and that you're using KSP.x86_64, do you get this crash with KSP.x86 ?
  4. No probs, oh and you might need to reboot after installing, to make sure the driver works properly.
  5. Hmm, it looks like your graphics driver is not installed. You can get Nvidia drivers here, AMD drivers here and Intel drivers here.
  6. Someone is trying to scam you into posting their adverts for them, if I were you I'd forward that email to my internet service providers spam prevention team.
  7. Well, you have an issue here with reproduction steps, a demonstrator craft and logs, this needs to be submitted to the bug tracker.
  8. Not a bug, stowed radiators don't cool anything but themselves, you can imagine that the coolant pumps are offline to prevent damaging them by drawing in any extra heat, the stowed radiators will radiate their own heat in the same way that any other non-radiator part will.
  9. Hi Nigeth, please open your persistent.sfs file in your save game folder and look for this line. Change it to this line.
  10. Looks like there's way too much mass on those SAS units, they just can't take it, I'll try to fix the vessel.
  11. Center of lift will be at the scene origin point until you place a part that actually has lift, so try adding wings.
  12. Could you upload the savefolder to dropbox please kludermor, and some pics of what's going on to imgur, it's really hard to tell what's going on.
  13. It's not just that, your thread can help others with the same kind of question, as it is gameplay related.
  14. If your Physics.cfg failed to update you can have incorrect values for heating, KSP has internal values but reads that file to check for any user modified settings (via debug menu or hand edit), so renaming or deleting that file will reset heating values to the current defaults.
  15. LINK! Finally! I guess Unity is playing "keep up with the Joneses" with Epics UE
  16. No explosions here, though I suspect it's overheating due to the mass above it, and MajorJim is correct, try renaming Physics.cfg to Physics.old, this will prompt KSP to make a new file from internal defaults, Physics.cfg files can be different between versions as adjustments to physics are made.
  17. The launcher will not update KSP, this is a known issue, see here for help.
  18. Whoops, sorry forgot to check the queue, fixed now Don't forget to give the forum rules a look, we've got some rules on stuff like swearing and whatnot!
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