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sal_vager

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Everything posted by sal_vager

  1. Hmm, maybe the symmetry mode thing is still broken, try pressing "R" a few times, it swaps between radial and mirror now. Yeah this looks like it, use shift+x to reduce symmetry so you don't crash.
  2. This is still really close to roleplay and the other thread is still under review, I'll thank you to refrain from this topic for the current time Closing.
  3. Yep, you can do that now, be creative Press space to reset any unwanted offset or rotation.
  4. harbingerx81 please see the stickies as we need your logs, also make sure your graphics driver is installed and that you restarted your PC, and that your screen resolution is 1024x687 or above Also, don't use the -force-opengl or -force-dx11 switches.
  5. Oh wow, yeah that looks fun, can you try toggling anti-aliasing to see if that helps, and there's a new button in Settings to toggle edge highlighting that may work. Other than that, check all files are okay and restart.
  6. Okay zukalop, I guess we'll just have to force AA in the gfx card's own settings :/
  7. Alright, I guess you'll have to force AA via the nvidia control panel per application instead of using the one built into Unity/KSP, unless the new option in Settings also effects this. (edge highlighting)
  8. Hmm there may be a workaround, can you try Control+Rightclick on a building and demolishing it? You might be able to upgrade it then, or control+rightclick it again and downgrade.
  9. Please see the stickies zukalop, we'll need more info from you on this, also make sure your files are good, do a file verification, though you may just find this issue goes away on a re-start. Edit: zukalop, can you try turning on anti aliasing?
  10. Isn't that just the launcher? Please try running the KSP.exe directly.
  11. Try it, that at least should work, but if not then again, it's a Unity bug :/
  12. Sorry superm18, turns out that -force-opengl and -force-dx11 are Unity3D issues that Squad can't fix, best you can hope for is that someone on the Unity forums has figured out a workaround.
  13. Sorry Beowolf, that switch is a Unity3D issue rather that Squads, you'd have to take this up with them on their forums. There is no support for -force-opengl or -force-dx11
  14. It's no good just posting that pic superm18, see the stickies for info on what you need to post to get support
  15. This is kinda stupid, and killing kerbals can be expected of the Redditors, they need to learn to fly better
  16. Totally jumping the gun, and Kerbin days are 6 hours long, look up the Wiki Closing this one...
  17. What? Nope, er yep. Um, I dunno, Vanamonde again?
  18. Hi T0t@1_N3WB, make sure there are no other parts of the same vessel blocking the thrust, if there is you will get nothing. If you press F3 to view the flight log you will see parts being damaged by engine exhaust.
  19. o.O Maybe it'll be Penguins Meep next.....
  20. I thought the albums rescaled anyway....
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