Jump to content

electron2059

Members
  • Posts

    14
  • Joined

  • Last visited

Reputation

9 Neutral

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. Am also having this issue. Seems like it stops after the non control craft is far enough away. Maybe render range related? KSP2 ver 0.1.1.0 New save + New craft Windows 10 i7-9700k, 32GB Mem, Evga 2070 Super
  2. Hi all. I just wanted to say, I have seen this error happen as well. @EJ_SA had the same kind of crash after using the aero overlay during his stream. He fixed it by unbinding the key for the overlay in case it was hit by accdent. No crashing when overlay was not used.
  3. Just wanted to say thanks for keeping KW updated, so far works good for me on 1.2.
  4. Am sad to see them all go, but I understand how it goes with stuff like this. So far 1.2 has really felt like the game is complete. I would love to see some of the team's mod's make it into the stock game to expand it ever further. Also love the interactions and feedback on the forum's and live streams. Hope everyone the best on their future endeavors.
  5. I have also been having the same issue. Sometimes the above suggested workarounds fix it and sometimes not. I opened a bug report on the squad bug tracker about it. Hopefully it gets fixed in the next update. http://bugs.kerbalspaceprogram.com/issues/9644
  6. Great. Thanks for looking into it. I started playing back in 1.0.4 with the original KW pack. I think they were working up till 1.0.5, but I don't have a save copy that old to test.
  7. Thank you. This did solve the decoupling problem. I went back and checked my 1.1.2 backup it did have the issue. I didn't notice it since I didn't use those parts in awhile since was waiting for 1.1.3. I do still have the attachment issue with the conical interstages in the VAB. The upper node will attach but the bottom node won't attach to the bottom of the engine to cover it. It only happens on the 3.75m-2m and 5-3.75m ones. Seems it also started in 1.1.2 or before.
  8. If it helps any I did a backup then a full uninstall of KSP. Redownloaded a clean copy of 1.1.3 then did a manual install of KW rocketry redux 3.0.10. Still had the same issues. Also noticed two changes in the editor in the VAB. The sps engine no longer showed the version which uses fuel/lox. Also all the engine bells for the kw engines glowed red. Maybe has to do with instant power config? These last two changes happed after reinstall. I am linking a save folder and screen shot of the VAB. Thanks. save file with ships and output log pic of red engine bell in vab edit.. been trying more things. Think you can ignore the sps engine and red engine bell thing. Reinstalling newest module manger fixed that. the original issues still exsit though.
  9. Hello everyone. Been playing and lurking on forums for few months. Just started posting. Am very happy with the developers and the great community. KSP is one of the greatest games that is also educational and addictive.
  10. Yes it is the newest redux version threw ckan with instant power config. With steam ksp 1.1.3 x64 on win 7. It didn't start till after 1.1.3 ksp update.
  11. Thanks for replying. I Removed the other mods and still have the issue. It only seems to be interstages since the KW stack decouplers work ok. Also the attachment issue seems to only be the lower attach node on the 3.75m - 2m interstage and 5m-3.75 interstage. The lower node won't attach to the bottom of the engine bells, but the upper will. I have a screenshot I will attach. I check the debug log but no errors are show after staging but the interstage remains attached and only separates when destroyed by heating of the upper stage. Log and pics linked. link to log staging screenshot node attach screenshot almost forgot here is craft file craft file with interstage issue sorry just realized log link was the wrong ksp log. Here is link for output log file. output_log
  12. Has anyone else had any issues since the 1.1.3 update? Since then my existing rockets no longer decouple from Kw inter-stages both conical and cylindrical. Also in the VAB the conical ones don't attach properly. I have tried removing via CKAN then deleting the Gamedata\KWRocketry folder then reinstalled. It didn't change anything. Have latest version of KW and ModuleManager. Also have IR/Tweakscale and KIS/KAS.
×
×
  • Create New...