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EnriqueB

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Everything posted by EnriqueB

  1. I wanna do a version for KSP 1.1.2, Kopernicus 1.0.4 and 4 GB min. memory required. CHANGES - Changed scale to stock scale. You need to have warp drive mods like USI Alcubierre Warp Drive, WarpShip, or KSP Interstellar, if you don't wanna make decades of travel. - Changed the folder arrangement and code to be compatible with Kopernicus 1.0.4 and KSP 1.1.2 - Changed all textures to .dds (using a DDS plugin for GIMP). - Added biome maps! Looks great, no?
  2. Thank you, again. Because my planets are for 1.1.2, i had been used ''color to alpha'' to make it transparent, making sure my planets will not look like black bumpy balls. My inspiration for that: New Horizons.
  3. Thank you. How you make Normal maps with GIMP?, I want to make normal maps for my planets!!!
  4. What is the offset in VHM, and the order in VCM NOTE: VHM = VertexHeightMap, VCM = VertexColorMap. I want to make my planets look reallistic, not balls of pixels.
  5. Other mods : USI Warp Drive, New Horizons, OPM, KPBS Also, i want to use it in my mod, still in Development, Star Systems for ksp 1.1.2, i doesn't have money, so, it will be borrowed. I can borrow it?
  6. I was using this mod and GN, and i found a SERIOUS bug: when i teleported a surveyor probe to Prok using HyperEdit, the ship justly vanished, and the focus was : focus: Prok.
  7. I think that i need to start the Development of the new Oceania. New things: -removed the Smile from the planet. - Oceania's template is Laythe now. - Oceania's atmosphere is cyan and has some oxygen. - New description = Oceania is an warm ocean world that orbits Jool. Is believed that Oceania had some landmasses until an unknown event covered every landmass in water. Oceania's atmosphere is made of 90% hydrogen, 1% radon gas (not too much to cause cancer) and 9% oxygen, just enough to be breathable.
  8. Hey, hey, hey, what's that of ''Sun system'', it would be on the RSS vicinity of your mod. A better name for the stock star is referring it as Kerbol, the Sun really makes me confused with the real solar system.
  9. RSS solar power curve can work in stock scale without exploding ships when you make a yellow-white giant?
  10. There's seem no overheating....... Thanks!, i will use that method of CD in my mod. Or, there's overheating when i scale down to kerbal scale a giant star with the RSS solar power curve? (My Abbadon problem)
  11. MY version of solar power fix is using the RSS power curve and for the overheating fix an file that fix overheating problem but doesn't break the power curve.
  12. I need a link for downloading your MMPatch/Plugin, i want no overheat!!!!!!!!
  13. How you done solar panels work fine?, excuse me for my bad english.
  14. What is the solar power curve you'll use? I want to make a better galaxy mod with solar power and heat. Please, give me the possible curve, or where i can find it.
  15. Yes, because i had put the UL Laythe textures to try to remove the face but, when i turned the camera.... It was again!, but green.
  16. Well, why not make a yellow-white star instead a blue star, to make it more familiar, and, please make Oceania a real ocean world using Laythe as template and not Duna, and, eliminate the smile of Oceania, it will scare newbies, don`t think so?
  17. Hello, today i had an idea of making a better galaxy mod, with solar power, heat, Science Defs., and more. its name is StarSystemsMod. I have a question of how the ResearchBodies file works with the priorities, priorities are connected with the order?, are connected to the tech level?
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