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AlphaKerman

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Everything posted by AlphaKerman

  1. Can you add TAC life support in the space station module? Because the capsules already had it while the station module hadn't. Thanks
  2. Thanks! And wow, very nice article that is. Looks like I'm going to read it all night
  3. I'm not sure it's only had 180 slots available (some slots do have 2,3 or even 4 satellite though separated far enough to not disturb each other) Here list of active satellite recently: *ps: but i understand what you mean is that we had limited amount of slots But say only Ariane 5 use it's dual launch system, but i heard that some launch system had the capability to also launch two satellite at the time like Indian GSLV and even Russian Proton M, but i couldn't find the system to launch them. Btw, thanks for your explanation guys
  4. Does anyone knows the gimbal range of the (real) space shuttle srb? (degrees). Just wanted to be realistic to recreate KSP shuttle
  5. Is there any ways to somehow edit the ablator heat shield durability? (.cfg file?) Because recently i started using Kerbol 64K, and their reentry speed is close to 5.4 km/s and it makes my kerbals toasted within few seconds of reentry
  6. Well, yeah i don't think about that. (Indeed that what happened to my country's satellite, PSN 6 has to be delayed as the other customer canceled their satellite). Thanks for your answer. But, i also forgot my other question. Does the system is patented (or something like that) so other can't use that system? Well, just imagine Falcon 9 already cheap flights cut into half by launching dual payload and also Proton - M and Atlas V
  7. Why does other launch providers don't use dual launch system as Ariane rocket families do? I know that SpaceX had launch dual Boeing electric propulsion satellite, but it has to be the same type (unlike Arianespace SPELTRA and SYLDA system that basically had two payload room) and they had to find other satellite that agreed to be launched and use the same bus together.
  8. So far so good BTW, does anyone know the synchronous orbit? The map said around 30k but it's nowhere near it Nevermind, after manual trial and error, i found the altitude at 15,117,500 m
  9. Oh I see. I have (kind of) bad habit to make a library of real world rockets on ksp and that makes me kinda never get outside low kerbin orbit (to me it's feel so satisfying when scratch build real world rockets on ksp). And thanks for that before .
  10. Do Realism Overhaul add density to fuel tanks or make engines a better performance? I have using RO before but hasn't notice anything until i decided to use Kerbol 64K and it's really really hard to achieve a proper orbit (i can achieve orbit quite good, but it just can't bring reasonable amount of payload to orbit) with stock ksp configuration (not stock parts). For example i recreated a 75% size Delta IV Medium that would barely bring two - three ton of payload to orbit . So if anyone can help. Thanks Sorry if my questionis a bit weird
  11. Wow, amazing mod! It's way much better that Probodobodyne QBE stock part that i used normally. I love it! May i give you a suggestion. Maybe you can add on the future cubesat rack deployer, where you can deploy about 3 cubesat at the time like used on the ISS. Just an idea though
  12. Can anyone help me with this problem? I installed the Real Scale Booster mod with Real Scale Booster Stockalike and seems it turns some engine color nozzle into bright pink *ps : it seems not only nozzle, but also with command pods
  13. Well, i finally made it on rss. But does the cloud moving speed can be adjusted? Because it just a bit too fast on rss
  14. Does this mod compatible with ksp 64k rss? Because in the page it showed what looks like EVE with 64K kerbol system. I've tried it and it seems not to work. Maybe i miss something. http://www.kingtiger.co.uk/kingtiger/wordpress/2015/06/24/64k-a-scale-mod-for-ksp/ Thanks
  15. Wow, my dear. Haha, it works! Changed everything except KScale64 folder with 1.2 version and its working. Thanks mate! *not bad for a mod rookie =D
  16. Oh, done! Turns out i just download the wrong Sigma Dimension version. Well, thanks!
  17. Hmm, does it need to be the specific version or can be the latest version? (i seems can't find Sigma Dimension for the 1.1.3 version, only 1.1.2 and 1.2.1)
  18. Can anyone help me how install it? I have following all the procedure but it still doesn't work. I still use the 1.1.3
  19. Will this mod updated to 1.2? Sorry, just asking for that
  20. Go to settings > Difficulty Options > Advanced > Tick "All Part Upgrades Applied in Sandbox"
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