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Everything posted by memeconnoiseur
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[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
what would be the best software to make the submission? I have done no 3d modelling at all and any tips would be appreciated! p.s. It's ironic that I asked for another cockpit but don't have the skill to do it myself lmao -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
If you get super into it you can usually make them in like a day. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
isn't that the training variant of the eurofighter? -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
sure. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
I'm currently making an xfa-27 in KSP and i'm using the su-57 cockpit from this mod at the moment but it's just too short and the canopy sits too low. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
The xfa-27 from ace combat 2 or ace combat 3d cross rumble: a more side-on look: that figure picture is actually the ace combat infinity model which has the gun in the nose. every other version has the gun in the port side of the fuselage. -
[V1.2.3] Nice MKseries Body [NMB] [V3.8] [2022.11.2]
memeconnoiseur replied to Kernowden Kerbin's topic in KSP1 Mod Releases
hey @Kernowden Kerbin , would you consider making an xfa-27 cockpit? -
Swing-wing structural problems
memeconnoiseur replied to memeconnoiseur's topic in KSP1 Gameplay Questions and Tutorials
how?- 6 replies
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- breaking ground
- swingwing
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Swing-wing structural problems
memeconnoiseur replied to memeconnoiseur's topic in KSP1 Gameplay Questions and Tutorials
rigid attatchment?- 6 replies
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i'm trying to make a siwng-wing fighter but the wings are a bit too floppy. I know that strutting the wings to other parts of the planes prevents the servos from working. is there anything else i could do to fix the wing floppiness?
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OK so i took a look and it looks like none of the missiles in this pack work. However, when I press the fire button on the missiles menu then jettison the missile, it will be ejected of the rail, fall and detonate (pretty funny when I was testing the cruise missiles).