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Posts posted by Program Kerbal Space
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I want to know some fun stuff to do in KSP so I can make this into a list (I will give credit). Also try to avoid saying ideas that were already mentioned. I would like comments that are great ideas, and nothing to boring like the kraken glitch. I will put a list here on who got great ideas. Oh and since KSP gets boring sometimes i'll accept like putting a kerbal on the tip of your rocket...
Here's the list
Before I start I would like to thank @1101, @DrunkenKerbalnaut, @James Kerman, @Freshmeat, @Allocthonous, @Sharpy, @Veeltch, @Magzimum for their ideas! NOTE: I will add more.
Here's the list:
@1101: Build shuttles (not a dreamchaser style, or any other spaceplane on a rocket, an actual STS style one.).
1) Are you competitive? Consider doing something nearly pointless, yet moderately challenging (ie.: VTOL/Rover that can land on VAB). Make a video of it, and don't be shy about including bloopers. Glorious failure is glorious success. Then challenge others to do better.
2) Like complexity? Send all 4 Orange Suit Kerbals to Jool system aboard a mothership that has 4 landers attached. Each kerbal picks a moon, lands, and returns.
3) Or maybe you wanna stay close to home? Design a rocket that can achieve orbit, and then perform a powered landing without chutes. See how light you can get it, but with room for a kerbal. Then make it SSTO.
4) Roadtrip, maybe? Consider the Elcano Challenge. See you in a month.
5) Need some privacy? Using ore containers to counteract buoyancy, design and deploy an underwater base just east of KSC. Bonus points for elevator to the surface.
6) History Buff? There's a pretty wide range of interesting real-life rockets and missions you can recreate. The venerable Apollo missions. The ill-fated N-1 launches. Sputnik. Curiosity. Lunokhod. MIR. ISS....
7) Robot fan? Check out Infernal Robotics (mod), and take a whack at your own AT-ST, ala Star Wars. Or for funsies, Johnny No. 5 from short circuit.
8) Like to watch the world burn? Design and deploy a fleet of ballistic missile trucks to the foothills west of KSC, then see if you can destroy every structure. Bonus points if the missiles are piloted by Kerbals. Banzai!
@James Kerman: Have you been sightseeing? Get a photo of Jeb or Val at every anomaly.
@Freshmeat: Try reading the mission reports and the challenges subforums. They have given me plenty of inspiration.
@Allocthonous:Slap some aero surfaces on a Mk0 fuel tank, a juno jet engine, an OKTO probe core, and an air intake. Strap the whole thing onto a wheeled carriage using a hardpoint. Once you get up to speed, blow the hardpoint and pull up until you're pointed west, and head for the mountains. Practice nap-of-the-earth flying. It's a great way to kill half an hour or so.
Docking exercises are always fun, too. Some of the most fun I've had in KSP has been assembling space stations using the docking system
@Sharpy:Install KIS and OSE workshop (but NO Extraplanetary Launchpad!)
Send a very bare-bones workshop rig to Duna, along with 3 kerbals, one of each specialization; land it on parachutes - no tanks, no engines, just some solar panels, one Workshop, one processor (ore->PartKits), PartKits container, and one large KIS container. Land it. Then KSC goes quiet. The kerbals must return to Kerbin all on their own, building the rocket from scratch, using KIS.
Too easy? Replace Duna with Eve.
@Veeltch:Fly kerbals with their jetpacks on the Mun then watch them ragdoll, bounce and slide all over the place.
Tired of long and complicated missions?
Build a little agile stunt plane, and fly around the KSC. If you put the Kerbal in a command seat, his terrified face will put a smile on yours. Bonus points if you manage to fly below the bridge in the R&D center (without crashing, obviously)...
Build a glider (plane with no engines). Put your Kerbal in it, strap 1 or 2 Fleas (or Hammers) onto it for initial speed, launch, decouple the Fleas, and try to glide to the Island Runway.
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On 10/27/2016 at 11:19 PM, Torgo said:
Given that just a few posts above yours, the mod's creator wrote:
And he's always been on top of things, I think it is a safe assumption barring another Carrington Event or asteroid impact, we'll see one soon (tm)
I know this but I was saying it was a good mod to try till it became incompatible.
Edit:I think it might break a rule so I changed it.
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Just now, Wolfair corp. said:
Would it not be the graphic card?
Idk rly since I don't know what causes the lag of this mod.
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Great mod! even though I cant play it, because it was not updated to 1.2 but cool mod!
On 9/14/2012 at 7:22 PM, ferram4 said:Make sure that you copy over everything in the GameData folder. Serious issues will occur unless this is done.
what issues?
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This makes me want to upgrade my ram card or depending on why it lags.
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How do I disable shadows from the clouds?
Edit:Who is having trouble to don't blame the mod blame Murphy's law. ( ͡° ͜ʖ ͡°)
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3 hours ago, sal_vager said:
Typical of logs these days, it tells me nothing, except that you're using an AMD GPU and I'm seeing more and more reports of graphics issues with those recently.
I use NVIDIA Geforce Experience as my graphics card
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1 hour ago, sal_vager said:
If you can reproduce this without mods please upload your KSP.log and output_log.txt to dropbox for us
well the bad part that its rare so that would be hard
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2 hours ago, pincushionman said:
I'm sure it can, but it depends on what it's doing when it crashes. If it's trying to write to the savefile, it'll almost certainly be corrupt. And autosave can hapen at some inopportune times.
yeah my game crashed during flight so when i relaunched ksp the flight was going I was so scared good thing it reverted to launch 0_0
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Well the only mods i have is mechjeb2 and b9 aerospace pack
should i reinstall ksp?
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So I was playing ksp and the game crashed on me and I was like hmmm I wonder can the game corrupt or if you haven't saved a plane and it crashes hmmm.
wait can i get this article moved to " Gameplay Questions and Tutorials ?"
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When I launch a rocket or etc sometimes the screen is black except for the navball the kerbal and etc.
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3 minutes ago, klgraham1013 said:
Considering how invulnerable kerbals are, I always thought it would be a good idea to have them remain after a command pod explodes. It would not only provide hilarity, but also maintain the real fact that, in ksp, kerbals are harder than metal.
nah they're harder then kryptonite
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oh I thought this tutorial was for individual pictures
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1 minute ago, katateochi said:
If you want to update a craft which you've already uploaded and the updated craft file has the same name, then you just need to upload it like normal. The site will see that it's name matches one of your craft and will ask you if you want to update the existing craft. If you select to update it will just update the craft file and rescan the craft for parts, but won't alter the page so any pictures/text you've added will remain.
If the name on the updated craft file has been changed since you uploaded it, then you can also click on your craft and then click edit on at the top of the page. Then upload the updated craft file from there and again the site will ask if you want to update the current craft.Now there's also a third way if you use the new KerbalX Mod, with that you can update the craft from in the VAB/SPH.
thx!
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How do I edit my ship I posted because I made a mistake on my plane but idk how to edit it.
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ima see if this works later or can i do it in here?
IT WORKS! Thx
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1 hour ago, RoboRay said:
Hopefully you put this up for download because this is a masterpiece well to me at least since i'm terrible. Also to day I did in ksp is well this is in the forums is ask in how crazy ways kerbals survived.
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1 minute ago, Clipperride said:
My bet is Jeb has assumed a new identity, disappeared with a decent amount of your current funds and is now eating his own weight in daily snacks on some tropical island!
Hmmm I think you're right...
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Ok how I found out was my brother saw it on a channel so then I saw him play it and he showed me possibilities of the game so that made me buy it.
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I want to know what accidents your Kerbals somehow survived.
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6 hours ago, Jarin said:
This one. I launched a satellite from the back of a jet, but the game crashed sometime after that and I never got to use FMRS to switch back.
Yeah, I just flipped Jeb back to "available" in the persistence file. I'm mostly just trying to figure out what caused it, to avoid it in the future. Also... "execute them"? Pretty sure that they're supposed to survive even Danny2462-style abuse if respawn is on. Wasn't aware that KSP had a death penalty. o.o;
When I mean execute I mean by if you go into the astronaut complex and go into the missing tab then pressing the X button on the kerbal that went missing that executes him and lists it as K.I.A.
EDIT:How did Jeb die? Jeb never dies! #JEBTHEINVINCIBLE
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3 hours ago, ZooNamedGames said:
1.2 only added more monoliths which in my opinion are boring.
Alpha KSP had stuff like Pyramids, faces on Duna, a SSTV image on Duna and more.
If by seasonal he means stuff like a hidden pumpkin on Halloween, a hidden sleigh and red wearing Kerbal at the island infield for Kristmas, then that could work.
Yeah that's what I mean by seasonal easter eggs also your ideas for the easter eggs seem good.
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2 hours ago, mrmcp1 said:
Don't see why not. I would suggest you put a list of the mods used at the end though
ok i wil then
What are fun things you can do in KSP?
in KSP1 Discussion
Posted
Eh I know that so I would accept like putting a kerbal on the tip of your rocket...