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Akke_Pakke

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Everything posted by Akke_Pakke

  1. Is there any RemoteTech compatibility? If not, can I add some stations somehow?
  2. Thanks for all the help. Did some digging around, turned out that Physic Range Extender was bugging everything out. I guess it's (or the version i had) incompatible with Kopenicus.
  3. Hey, I have a problem with GPP/Kopernicus. Whenever I try to enter another sphere of influence with a active craft (excluding Gael), or try to switch to a craft in another soi (again excluding Gael), the game freezes/stops responding. The cause here is this warning in the ksp.log: Cannot find preset 'Default' for pqs '(insert planet name)' After this message, the log just starts increasing the pqs cache without stopping (see log). This freezes the game. I am playing KSP 1.4.5, using Kopernicus 1.4.5-2 and the latest version of GPP from CKAN. Any help is greatly appreciated, thanks. Logs and pic of GameData: https://drive.google.com/open?id=1cejbjUN-BdeN86-AS1gwdBsSoi3-vflY https://drive.google.com/open?id=17nhEJ-kskWFqRBIA3pxU1EDiQ_B4gqye https://drive.google.com/open?id=1r0d0GjNMpwxWEEg50f1UFrrRlKe1m9l-
  4. Hey, I have a problem with GPP/Kopernicus. Whenever I try to enter another sphere of influence with a active craft (excluding Gael), or try to switch to a craft in another soi (again excluding Gael), the game freezes/stops responding. The cause here is this warning in the ksp.log: Cannot find preset 'Default' for pqs '(insert planet name)' After this message, the log just starts increasing the pqs cache without stopping (see log). This freezes the game. I am playing KSP 1.4.5, using Kopernicus 1.4.5-2 and the latest version of GPP from CKAN. Any help is greatly appreciated, thanks. Logs and pic of GameData: https://drive.google.com/open?id=1cejbjUN-BdeN86-AS1gwdBsSoi3-vflY https://drive.google.com/open?id=17nhEJ-kskWFqRBIA3pxU1EDiQ_B4gqye https://drive.google.com/open?id=1r0d0GjNMpwxWEEg50f1UFrrRlKe1m9l-
  5. The tutorials for each part is included in the post. You need BDArmory and need to attach a missile/bomb to the rail. Then when emptied, you need to use the attach the plane to the fuel port, then it will rearm with the missile/bomb.
  6. Hey man great mod, just one problem. When the mod is enabled, red or yellow boxes flash on the horizon while on the ground. Wondering if there is a fix for that. Thanks!
  7. Hey, i'm currently having the same problem as Space Kadet a few posts up: My game crashes on scene switching after about 2-6 switches. I've checked my logs and there is nothing interesting, but they end like this: 12/5/2017 5:08:53 PM,KerbalAlarmClock,Loading Textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 12/5/2017 5:08:53 PM,KerbalAlarmClock,Loaded Textures (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) 12/5/2017 5:08:53 PM,KerbalAlarmClock,Adding DrawGUI to PostRender Queue (Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.cpp Line: 42) If someone has any idea, thanks. And if you need more info, don't hesitate ask.
  8. Hi, I also have the same problems with the carrier sinking, and the bridge disappearing. The conflicting thing i could think of is Galileo's Planet Pack.. I wonder if it changes the water... My mods are here:
  9. Can confirm that with the newest Kopernicus and newest GPP everything seems to work perfectly in 1.3.1
  10. Hey, stupid question: How do the experiments work? I load them from "manage operation" tab, but I don't know how to activate them while in orbit. Thanks.
  11. Hey, I have a problem with GPP with RemoteTech. All the ground bases are on Icarus rather than Gael. I've tried switching the body number in the cfg. file but nothing changes? Is there a way to make RT work with GPP? Thanks.
  12. Hi! I was just wondering if there would be any way to only have 1 "connection line" from a craft in map view? By this I mean all the crafts in the map, not just the active one. I have a big network and I would like to see that the sats are connected without all the additional clutter. Thanks in advance.
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