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Kerbal the Kerbal

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Everything posted by Kerbal the Kerbal

  1. The Mods I have installed (probably not correctly, I'm a computer noob still :p) are: Chatterer, EVE, Hyperedit, Kerbinside, NKW, Toolbar, Glassthings, KerbalKonstructs, Kustom Kerbals, RIngs (For Jool), Kopernicus, ModuleManager, PlanetShine, Distant Object, OLDD (Docking Camera), Reentry Particle Effect, SVE, and Sigma Dimensions. KSP runs completely fine for me (My laptop is really powerful) Lots of mods. Overdose maybe???
  2. It does not work for me. I use a Mac OS X El Capitan to play KSP. Is this able to be supported for mac users? I am able to edit the .cfg files using text edit, but it has no effect.
  3. Yes. How do you pup op the window that is known as "KSP command-line arguments"? It shows an image of the window, but I'm confused on how to pull it up
  4. The CKAN menu pops up, but nothing is on the list. I cannot choose anything but "add New". Is this normal? I am kind of a computer noob, so I'm not that experienced using a computer.
  5. Hey, I need help using CKAN. I can't really install mods normally without CKAN, but i need it to install them for me since i do not know how to install them. My laptop is a Mac OS X EI Capitan Version 10.11.6. I have also installed mono, as well. Please Help!
  6. I have a need for speed. And I mean LOTS of speed. Anyone know if there is a mod for KSP 1.1.3 that enhances time warp, or just adds more selections such as 1,000,000x, or if you are in the atmosphere of a planet (that obviously has an atmosphere [Like Kerbin, Eve, etc]) 5x, 6x, or even 10x? Please let me know, I hate just setting there for 1-5min just waiting for my spacecraft to start to encounter a planet far far away from Kerbol (like Eeloo or Jool [Jool needs rings, it would look amazing if it did, tell me a mod that does this as well!!]) Thanks! ~A Kerbal that has the name "Kerbal"
  7. I seriously need a mod that can change m/s to mph (miles per hour) and/or km/h (kilometers per hour) so that I can measure how fast my spaceplane can go. Is there any mod that can do so?
  8. I Really love this mod! I've been trying to find one of these for a long period of time, and here it is! Thank you so much!
  9. I have Kerbal Konstructs and Kerbin Side currently installed in KSP, will this mod affect any of these mods I have installed and/or the KSC itself? And by the way, the mod looks absolutely beautiful. I cannot believe you were able to create a mod that literally erases everything and creates something new. Cant wait to install!
  10. I have tried every mod that has included clouds. I am fine if they add cool atmospheres, but they say that add clouds. Whenever i install it to kip and run it, it does not/only displays the modded atmosphere without any clouds and/or shadows. is this a bug? Is it something with the system i am running tsp on? Does it need other mods? I really hope i can figure out how to get the "Floating White Puffy Cotton Candy" (project FWPCC [you can call THOSE clouds!] ) in tsp soon. Ah, the "kip and tsp" you may see is KSP; sorry for my "auto-correct"!
  11. Ok! The "Plernerts" (as i call them) look much more realistic now. Thanks for the help!
  12. Hi. you found another question from me. Yay. I love the look of Kerbal Space Program, but I think i do more. Is there any mod that i am able to install that is OPENGL compatible, which gives a much more smooth look to the atmospheres to Eve, Duna, Kerbin, Jool, and possibly Laythe? Thanks!
  13. Well by coming together i mean by docking together, sorry about that. Also, is there some way to flip objects? I've watched some of Scott Manley's tutorials, and he somehow has docking ports on the side. Im not quite sure how to paste a screenshot as well, I'm learning a lot of new (and awesome) things though!
  14. Alright. I understand what you mean. i will try my best and tell you if anything is wrong. thanks so much for the help!
  15. Well, About docking, I know this: You need to stay with the on your navball, going .2 m/s, toward the docking port on the other ship you want to dock with. I usually set the target on the docking port on each ship (I also activate RCS, I think it gives you a stability boost). Then, I go on the navball for the K-MSS2 (second part of the K-MSS (Kerbin-Mun Space Station)) and go on SAS, (which gives a huge boost for pretty much anything) and target the . Next, i switch to the K-MSS crew ship (I'm building a space station around kerbin if you did not know! ) I usually have a habit of putting the docking port behind the K-MSS, so i have to put it on the . Do you need to align the & to dock? Ive watched a tutorial on youtube about this, and he explains that you need to align the & . The orbital stuff is a bit too early for me, I've started KSP last week. Also, any idea on how to paste a screenshot from KSP to a post? Ive only joined the forums yesterday.
  16. Im not SUPER fond of docking, sadly. I tried the tutorial, but it says i need to do all this "rotating your orbit to match your target" stuff before i can learn to dock. I've tried docking my two ships, but they won't come together. Ive also tried all the docking parts in the game, and none of them work for me. Any answers for this? Thanks!
  17. Im not that smart about rocket science, astronomy and all that. I have been wondering this ever since i have bought KSP. "How do I dock ?" The mods i have on are Hyperedit, WindowShine, and Scatterer. My KSP edition is 1.2.1. I run KSP on a mid 2015 model macbook pro laptop, 15" screen with retina display, 2.2 ghz intel core i7, 16gb 1600 mhz DDR3, and 256gb storage. Graphics is Intel Iris Pro 1536mb. Thanks!
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