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Everything posted by cratercracker
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Who i am and what am i doing here? @Spaceception
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Hello guys... i feel like life is trying to kill me..i just spent whole day in something like crying/cringing/just feeling bad. Alright! lets stick to the KSP! 1. Test of the "Mountainer" rover that will be sent to the Dunar base. 2. New reusable orbital rocket- "Necro" 3. Landing of "Breathe" on Laythe! It is my first landing on solid surface of Laythe! (i have one probe in water and another violently burnt in atmosphere) 4.A small asteroid made an orbit around Kerbin! Despite that it has very eliptical and inclinated orbit, it is a still a very wonderful thing! 5. My exploration of Duna and Ike with a "Contraplanetar" vessel! You can see more in this thread!
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Need your own thread moved or locked? Post here.
cratercracker replied to Rich's topic in Kerbal Network
Can i get my thread moved to lounge? -
R.I.P me
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I know about The Lounge, but it will get unnoticed. (just like all my posts)
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Then, where should i post it?
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Sigh.... More to the collection! Chlorine. (somehow it looks like it emits light in darkness,or it is just me) Fusion. I kinda like that it is not very messy and yeah i made it based from Collision. Crystal\ And something very old , veeeeery old.
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Well, it is all changing dynamicly with what payload you are carrying. But if you want to see how to design a rocket, just look into "What did you do in KSP today?'' thread ,i post a lot in there and you can get inspired by one of the designs.
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Hello mate! Hope you will do great on this forum!
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Ship Unresponsive.
cratercracker replied to GreenUFO13's topic in KSP1 Technical Support (PC, modded installs)
There is something distracting you(your game) to control the ship: for example if you have your cursor on Mechjeb/KE/KAC sign you will not be able to do anything. If taking your cursor away from Mechjeb/KE/KAC doesn't help, i have 0 ideas what is going on with your ship, perhaps it is some sort of a mod conflict or it is just MechJeb who took control of your ship. . -
Alright, alright here we go, hate or glory! Here is my first report made in this thread. 1. The third usage of a new system ''Contraplanetar" that allows to transport kerbals in between two planets. The idea is to have 2 crafts- one in solar orbit ,second in Kerbin orbit. After the command/habitation module have been docked (with second craft) second craft moves to solar orbit and then intercepting first craft in order to ditch the command/habitation module and let it dock with the first craft. Then the first craft is going to the planet (Eve/Dres/Duna/Moho), performing its mission and then does everything what the second craft did and eventually returning kerbals to Kerbin. Here is how i used it third time. 2. Test of "Necro" reusable rocket. 3. Solaris probe went on its maiden voyage to study Kerbol.. Contact lost at periapsis (989 542m) 4.Second flight of RampAge! 347m/s below 2000m !
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Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
If you ask me,i will recomend you this- For Toasters; Texture Replacer DistantObject For okayish PCs: scatterer Planetshine Cloudshine SVT -
Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
No lag and high resolution is almost an iincompatible thing on normal PC -
Hi after posting a lot in "What did yo do in KSP today?'' thread,i had a feeling of my own thread telling about my progress. Though i won't post now because it is not the time. (not so many users are active) But i will share my flags and new craft. Precious Gem company flag- Phoenix Aerospace Company (planes and rovers) And the latest and the most fast plane for now - Karambola-4
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When you get close (0.01km) to something at 105m/s but you still don't see it.
Intensity Intensifies.
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So sad it went unnoticed.... Alright. ] Metal Gemstone. Spread Collision
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/use_0_as _a_ ban/banned {15:51}53miner53 has been set to-0 /Changelog:53miner53ban-imminent /UnityEngine: code 0 found{KSP/gamedata/squad} /Changelog:code_used-53miner53-banned
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Hi guys! Didn't launch a lot. Though had some great results. 1. Launch of "Federation" Munar visiter. This is the best craft for Mun i ever built! (i am based on 'federation'' russian craft) (I SUPPORT LAUNCH ESCAPE SYSTEM) 2. Landing and first visit of a comet! I think it was wonderful experience of making a randezvous. 3.Return of "Violator" crew from Mun. I am going to to do on Friday!
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Crash,crash, crash
cratercracker replied to "Landed.at.Jool"'s topic in KSP1 Technical Support (PC, modded installs)
Maybe you should just use less mods? I know right, when you have like 50 mods and you delete one, most of your craft is gone.Despite that, you will have your game running, and that is very important. -
Banned for thinking that shiney boostorz are better.
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Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
Made a few more. -
Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
Even with all the fans turned up, i feel like i need fire extinquisher. Though that is okay, i can stand that. -
Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
Thank you very much! I will try it soon (on my computer that as hot as melting metals when i play with visual enhacements, not laggy though) -
Ideas for visual enhancement mods
cratercracker replied to cratercracker's topic in KSP1 Mods Discussions
I know where to find it but it is oudated m8!