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Everything posted by cratercracker
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Ask a stupid question, Get a stupid answer back.
cratercracker replied to ThatKerbal's topic in Forum Games!
Because. (one word in question one word in answer) Why do i have insomnia? -
How to improve landing of this craft?
cratercracker replied to Numerlor's topic in KSP1 Gameplay Questions and Tutorials
One last thing: If your craft is very manueverable try landing bakcwards. I am not great at flying planes (though i am not that bad) but here is what you need to do: 1.When approaching make an unfinished loop and make your craft fall down with engine pointed to the surface. 2.After falling an optimal amount of meters and bleeding off enough of speed swith off all the elevons and use SAS to turn the plane or make your elevons deploy into an opposite direction. 3.Glide down backwards to the surface and touchdown slowly using your back landing gear. Landing gear at the back are usually more wide than the front ones (if plane is built correctly). So landing would be nice and smooth. This is called the Ivanchey manuever (ivanchey is my surname) -
Banned because it is thread where you need to ban people above you.
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Will this craft get into Evian orbit?
cratercracker replied to cratercracker's topic in KSP1 Gameplay Questions and Tutorials
https://www.dropbox.com/s/v82d2z670kwjixc/Voidant.craft?dl=0 I hope it works THAT IS THE WRONG FILE https://www.dropbox.com/s/ok4wegfqpgdpb5y/Voidant-remastered.craft?dl=0 -
How to improve landing of this craft?
cratercracker replied to Numerlor's topic in KSP1 Gameplay Questions and Tutorials
1.You place landing gear wrong! This "quadro" variant of laning gear can be a traitor during the landing! 2.Wanna stop very quickly?-lithobrake add some seperatrons to the front,they kill off a lot of speed even if you going to land 123m/s. 3.If you're still bouncing off the runway ,try to lower you landing gear, deeper intothe fuselage. It will make take off a bit hard ,though it will make the landing a bit easier. 4, If nothing helps ,place the wheels a bit inclined sideways. But remember the takeoff will be quite long if you will use such way. -
Will this craft get into Evian orbit?
cratercracker replied to cratercracker's topic in KSP1 Gameplay Questions and Tutorials
Okay. I got myself an account. What kind of file should i extract and where? -
1. I don't use Kerbalism,but i think it is impossible. 2. There is OPM mod it adds 3 gas giants and 1 dwarf planet. Only thing it changes is Eeloo's orbit. And there is Kargantua. It is a planet mod that adds a blackhole with someplanets, far away from Kerbol.
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Will this craft get into Evian orbit?
cratercracker replied to cratercracker's topic in KSP1 Gameplay Questions and Tutorials
Would you advise me how to do it? I've never done so before. (btw i am using 1.2.1 version , if it somehow matters) -
Hayeeeee guys! How is it going? Atleast it goes okay for me... 1. Return of "Chance-1" and "Chance-2" from the munar base "Hydrogen". I tried to make it synchronous but sadly failed .. Though there is some nice pics from the ascend! All 6 kerbals returned to their home! 2. Return from the "Sceleton" minmus mining rig. I had 2 problems- 4 kerbals (cannot fit into normal sized spacecraft) And a nasty self-assembled rover that is controled by powers of kraken! And then i thought- How do i solve 2 problems with one move?- here is what came into my mind- Send a resupply spacecraft with parachutes to reassemble the base into pod and K4 explosives (to destroy the the rover), and refuel the base so it will have enough fuel to get back to Kerbin. The "Scavenger" mission. 3. Test of a powerful and big SSTO- "Razor". I will need to improve it, it is not perfectly stable... (AND I CANT LAUNCH A PLANE THAT IS NOT PERFECTLY STABLE) 4. First flight of "Mk-3" orbiter. After months of development i finally made mk-3. It does not have as much fuel, and is not as aerodynamical as Mk-2 ,neither it is simple and modular like Mk-1 ,but has its pluses. It is very small, manueverable and lightweight. (sorry forgot to picture the rocket but it was the "Radiotop" type. Look at my previous posts i actually showed you how it looks like). Its mission was to return 2 kerbals from "Triangulurum" station. 5. Deploy of 2 base modules. I used skycrane to deliver them. I will name them Xen and Zen. (i picked up a bad place to land on, i think i will scrap the current project and make a new one) And that is it for now! I will try to build a better planned base someday.. So stay tuned i may post it quite soon!
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Will this craft get into Evian orbit?
cratercracker replied to cratercracker's topic in KSP1 Gameplay Questions and Tutorials
Only thing that will be dumped will be heatshield (on the bottom) and EVA hatch. (mk1 crewcabin) (also at the bottom,covered with heatshield) and also 4 aerobrakes (they are used for precisious landing on Olimpus mountain) There is only mk-1-2 pod in the fairing. I wanted to make more aerodynamical. (yes i am going to land mk-1-2 on Eve and return into suborbital trajectory, sounds crazy ,right?) And yes, i will try to stick to that design. Good idea with Twin boar staging though. -
My flags/patches for your mission [requests are opened]
cratercracker replied to cratercracker's topic in KSP Fan Works
That's like the best comment i read in my entire life.. Simple... Meaningless.. Magnyficent -
Do it. (spell as awkward as possible
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WHY AM I NOT SLEEPING IT 4:40 IN THE MORNING
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Sure... But not very amazing when you have to live there.. -25 to -38 durinng the winter 7 meters of snow that easily crushes cars and aluminum roofs.. 0 to a bit of infrastructure.. Only soviet and pre-soviet buildings are left.. Only one museum... Only one big city on an entire penunsila.. Only one road on an entire penunsila.. Everything you do is just an attempt to escape from there.. Everything you live for is beauty of this place.. Everything you can do there is to buy a gun and get lost in tundra for a very long time.. Anyone on this peninsula can survive -41 (including me) Anything can go wrong in a second Anytime there might be an earthquake ,a storm or even a volcano erruption Everything is just pushing you to end your life..
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Photo taken from a plane. High over Kamchatka's midlands. (Kamchatka is my motherland) Photo of "Veluchunsk" volano. Kamchatka.
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How Did You Name Your Space Company/Corporation/Industry?
cratercracker replied to orangexception's topic in KSP1 Discussion
Well... Mine is PGC (precious gem company) Flag -1 ,flag-2 -
Your welcome mate!
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My Missions patches & KSP illustrations ! [28/05/2020] Buran !
cratercracker replied to DiscoSlelge's topic in KSP Fan Works
Wow! Outstanding work on those patches! -
Can you infrom us about the version you are using? (btw in 1.2+ versions the "go the way you point your mouse" is activated by activating(?) kerbal's SAS)
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Banned for being a global moderator. (mind=blown)
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My flags/patches for your mission [requests are opened]
cratercracker replied to cratercracker's topic in KSP Fan Works
Hey,hey,hey dudes! It is like 3 hours in the morning )BUT I DON'D CARE( So,here is some flags i strapped in 13 minutes: Kinda like how smooth this one is. In its own,particular way. Flag for an Eve landing... (i am actually planing one) You will ask "Why is it white?" screw you,thats why it is so because it is very dark on surface of Eve ,even if you land at the brighest day you won't know if you are already landed or just slowly passing 999879777868th cloud layer.... ] A flag for Sarnus- a wonderful planet from OPM planet pack by @CaptRobau! (i think, i will do all the planets and maybe even moons from OPM) Woohoo 20th post! (nobody cares about what am i doing anyway ) -
My flags/patches for your mission [requests are opened]
cratercracker replied to cratercracker's topic in KSP Fan Works
Maybe we can do something together? (btw i am using MSpaint) -
KSS Interim (Formerly NFSS Intrepid)
cratercracker replied to DeltaDizzy's topic in KSP1 Mission Reports
Craft looks good! But why is the orbit is so inclined ,is there a reason for this,or it is just me? (Ohhh hello my flag designing collegue!)- 4 replies
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- space station
- near future
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(and 1 more)
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