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Relitto

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Everything posted by Relitto

  1. When launching missiles from aircraft, my fps drops to single digits. I'm not sure what mod/mods are causing it. I am unable to find other posts with the same issue. I am using latest version on CKAN of PRE and BDA+ with KSP 1.12.2 Youtube video of issue/image of mod folder:
  2. Can i edit the cfg of the Oerlikon to make the explosive rounds explode at a range greater than 3500m?
  3. alright so i dont know if this was already reported but with realplume installed, i couldnt select most parts (mainly the mk1 pod and mystery goo) as soon as i uninstalled the mod everything worked perfectly. maybe its realplume messing with other mods? Edit: This only happens in flight
  4. this is the first forum ive used, couldnt find out if there was a function on here or not but here are the logs http://www.mediafire.com/file/v3d2jl3lk3yafh2/KSP.log http://www.mediafire.com/file/zh9s2128ecdf7xd/ModuleManager.ConfigCache
  5. @MFSSETTINGS[MFSSettings] { %useRealisticMass = true %tankMassMultiplier = 4.807692308 %unitLabel = L } RFSETTINGS { engineMassMultiplier = 4.0 useRealisticMass = true heatMultiplier = 1.0 globalConductionCompensation = True instantThrottleProps { val = SolidFuel val = PSPC val = HTPB val = PBAN val = HNIW val = NGNC } RF_TECHLEVELS { ENGINETYPE { name = O TLISP0 { key = 0 286 key = 1 100 } TLTWR0 = 18.9 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 314 key = 1 110 } TLTWR1 = 25.8 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 332 key = 1 116 } TLTWR2 = 30.3 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 0.75 TLISP3 { key = 0 342 key = 1 120 } TLTWR3 = 32.8 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 0.4 TLISP4 { key = 0 347 key = 1 121 } TLTWR4 = 34 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.2 TLISP5 { key = 0 352 key = 1 123 } TLTWR5 = 35.3 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.15 TLISP6 { key = 0 357 key = 1 125 } TLTWR6 = 36.5 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.1 TLISP7 { key = 0 362 key = 1 127 } TLTWR7 = 37.8 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.1 } ENGINETYPE { name = U TLISP0 { key = 0 280 key = 1 168 } TLTWR0 = 35.2 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 308 key = 1 185 } TLTWR1 = 48.8 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 325 key = 1 195 } TLTWR2 = 56.8 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 1 TLISP3 { key = 0 335 key = 1 201 } TLTWR3 = 61.6 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 1 TLISP4 { key = 0 340 key = 1 204 } TLTWR4 = 64 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.8 TLISP5 { key = 0 345 key = 1 207 } TLTWR5 = 66.4 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.75 TLISP6 { key = 0 350 key = 1 210 } TLTWR6 = 68.8 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.7 TLISP7 { key = 0 355 key = 1 213 } TLTWR7 = 71.2 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.6 } ENGINETYPE { name = U+ TLISP0 { key = 0 291 key = 1 102 } TLTWR0 = 25.4 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 320 key = 1 112 } TLTWR1 = 38.5 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 338 key = 1 118 } TLTWR2 = 46.2 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 0.75 TLISP3 { key = 0 348 key = 1 122 } TLTWR3 = 50.9 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 0.4 TLISP4 { key = 0 354 key = 1 124 } TLTWR4 = 53.2 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.3 TLISP5 { key = 0 359 key = 1 126 } TLTWR5 = 55.5 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.2 TLISP6 { key = 0 364 key = 1 127 } TLTWR6 = 57.8 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.15 TLISP7 { key = 0 369 key = 1 129 } TLTWR7 = 60.1 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.1 } ENGINETYPE { name = L TLISP0 { key = 0 260 key = 1 234 } TLTWR0 = 44.7 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 275 key = 1 248 } TLTWR1 = 54.2 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 295 key = 1 266 } TLTWR2 = 66.8 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 1 TLISP3 { key = 0 310 key = 1 279 } TLTWR3 = 76.3 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 1 TLISP4 { key = 0 320 key = 1 288 } TLTWR4 = 82.7 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.8 TLISP5 { key = 0 327 key = 1 295 } TLTWR5 = 87.1 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.7 TLISP6 { key = 0 332 key = 1 299 } TLTWR6 = 90.3 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.6 TLISP7 { key = 0 337 key = 1 304 } TLTWR7 = 93.4 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.6 } ENGINETYPE { name = L+ TLISP0 { key = 0 268 key = 1 220 } TLTWR0 = 38.3 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 283 key = 1 233 } TLTWR1 = 46.4 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 304 key = 1 250 } TLTWR2 = 57.3 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 0.8 TLISP3 { key = 0 319 key = 1 262 } TLTWR3 = 65.4 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 0.75 TLISP4 { key = 0 330 key = 1 271 } TLTWR4 = 70.9 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.7 TLISP5 { key = 0 337 key = 1 277 } TLTWR5 = 74.6 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.65 TLISP6 { key = 0 342 key = 1 281 } TLTWR6 = 77.4 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.6 TLISP7 { key = 0 347 key = 1 285 } TLTWR7 = 80.1 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.5 } ENGINETYPE { name = A TLISP0 { key = 0 280 key = 1 252 } TLTWR0 = 20.7 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLISP1 { key = 0 308 key = 1 277 } TLTWR1 = 31.4 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLISP2 { key = 0 325 key = 1 293 } TLTWR2 = 37.6 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 0.8 TLISP3 { key = 0 335 key = 1 302 } TLTWR3 = 41.4 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 0.7 TLISP4 { key = 0 340 key = 1 306 } TLTWR4 = 43.3 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 0.6 TLISP5 { key = 0 345 key = 1 311 } TLTWR5 = 45.2 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 0.5 TLISP6 { key = 0 350 key = 1 315 } TLTWR6 = 47.1 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 0.4 TLISP7 { key = 0 355 key = 1 320 } TLTWR7 = 48.9 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 0.3 } ENGINETYPE { name = S TLISP0 { key = 0 220 key = 1 200 } TLTWR0 = 4.34782608695652 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLGIMBAL0 = 0 TLISP1 { key = 0 235 key = 1 215 } TLTWR1 = 5.26315789473684 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLGIMBAL1 = 0 TLISP2 { key = 0 250 key = 1 230 } TLTWR2 = 6.25 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 1 TLGIMBAL2 = 3 TLISP3 { key = 0 260 key = 1 240 } TLTWR3 = 7.14285714285714 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 1 TLGIMBAL3 = 5 TLISP4 { key = 0 268 key = 1 245 } TLTWR4 = 8.33333333333333 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 1 TLGIMBAL4 = 5 TLISP5 { key = 0 276 key = 1 255 } TLTWR5 = 10 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 1 TLGIMBAL5 = 5 TLISP6 { key = 0 284 key = 1 260 } TLTWR6 = 11.1111111111111 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 1 TLGIMBAL6 = 5 TLISP7 { key = 0 290 key = 1 265 } TLTWR7 = 12.5 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 1 TLGIMBAL7 = 5 } ENGINETYPE { name = S+ TLISP0 { key = 0 231 key = 1 160 } TLTWR0 = 4.76190476190476 TLCOST0 = 1.0 TLTECH0 = start TLTHROTTLE0 = 1 TLGIMBAL0 = 0 TLISP1 { key = 0 247 key = 1 172 } TLTWR1 = 5.88235294117647 TLCOST1 = 1.2 TLTECH1 = basicRocketry TLTHROTTLE1 = 1 TLGIMBAL1 = 0 TLISP2 { key = 0 263 key = 1 184 } TLTWR2 = 7.14285714285714 TLCOST2 = 1.4 TLTECH2 = generalRocketry TLTHROTTLE2 = 1 TLGIMBAL2 = 0 TLISP3 { key = 0 273 key = 1 192 } TLTWR3 = 8.33333333333333 TLCOST3 = 1.6 TLTECH3 = advRocketry TLTHROTTLE3 = 1 TLGIMBAL3 = 2 TLISP4 { key = 0 281 key = 1 196 } TLTWR4 = 10 TLCOST4 = 1.75 TLTECH4 = heavyRocketry TLTHROTTLE4 = 1 TLGIMBAL4 = 3 TLISP5 { key = 0 290 key = 1 204 } TLTWR5 = 12.5 TLCOST5 = 1.85 TLTECH5 = heavierRocketry TLTHROTTLE5 = 1 TLGIMBAL5 = 4 TLISP6 { key = 0 298 key = 1 208 } TLTWR6 = 14.2857142857143 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 1 TLGIMBAL6 = 4 TLISP7 { key = 0 305 key = 1 212 } TLTWR7 = 16.6666666666667 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 1 TLGIMBAL7 = 4 } ENGINETYPE { name = N TLISP3 { key = 0 850 key = 1 380 } TLTWR3 = 1.46 TLCOST3 = 1.6 TLTECH3 = heavierRocketry TLTHROTTLE3 = 1 TLISP4 { key = 0 875 key = 1 391 } TLTWR4 = 2 TLCOST4 = 1.75 TLTECH4 = nuclearPropulsion TLTHROTTLE4 = 1 TLISP5 { key = 0 910 key = 1 407 } TLTWR5 = 2.4241 TLCOST5 = 1.85 TLTECH5 = nuclearPropulsion TLTHROTTLE5 = 1 TLISP6 { key = 0 930 key = 1 416 } TLTWR6 = 4 TLCOST6 = 1.95 TLTECH6 = veryHeavyRocketry TLTHROTTLE6 = 1 TLISP7 { key = 0 960 key = 1 429 } TLTWR7 = 6 TLCOST7 = 2.0 TLTECH7 = experimentalRocketry TLTHROTTLE7 = 1 TLISP8 { key = 0 1010 key = 1 452 } TLTWR8 = 8 TLCOST8 = 2.05 TLTECH8 = experimentalRocketry TLTHROTTLE8 = 1 } } Ullage { simulateUllage = false limitedIgnitions = false shutdownEngineWhenUnstable = true explodeEngineWhenTooUnstable = false stabilityPower = 0.5 naturalDiffusionRateX = 0.05 naturalDiffusionRateY = 0.06 naturalDiffusionAccThresh = 0.005 translateAxialCoefficientX = 0.30 translateAxialCoefficientY = 1.5 // 0.86 translateSidewayCoefficientX = 0.05 translateSidewayCoefficientY = 0.03 rotateYawPitchCoefficientX = 0.018 rotateYawPitchCoefficientY = 0.012 rotateRollCoefficientX = 0.018 rotateRollCoefficientY = 0.024 ventingVelocity = 100 ventingAccThreshold = 0.0000001 } } thats the cfg, and i dont know what logs you're looking for.
  6. i did that, but when i loaded up ksp, all the engines broke and when i open the ui for a fuel tank, the only fuels available are liquidfuel and oxidizer. https://gyazo.com/1d65338df69f196abb46aca76090f078
  7. i like the idea of having multiple fuels in one tank, and different uses for each fuel, but is there a way to remove the fuel stability and ignition limits for all engines? i want different fuels, but just without the fuel stability and ignition limits.
  8. i want stock parts so i can use my old crafts with sstu, instead of losing them because it says i dont have the required parts.
  9. this is probably a bad question, but why does sstu remove all the stock parts? is there a way i can use sstu with stock parts?
  10. i cant get anything to work, i have all the needed mods but when i drop a bomb, nothing happens ive done most of the things ive seen people say to do but it still doesnt work
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