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Everything posted by The Robot Soldier
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totm may 2024 [1.12.x] - Modular Kolonization System (MKS)
The Robot Soldier replied to RoverDude's topic in KSP1 Mod Releases
Does anyone know what this module at the front of this craft is and where to find it. I have MKS and Global Construction installed and I still can't find it in my parts list. -
I installed the mod and I got all the parts except the main command module, what did I do wrong?
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[1.10] Luna multiplayer (LMP) - Beta
The Robot Soldier replied to Dagger's topic in KSP1 Mod Development
Is there a way to create your own server so you can play with selected friends?- 208 replies
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- luna
- multiplayer
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I built an ssto with rapiers and I was able to do the ascent normally until I needed to deactivate the rapiers so I could run on nuclear engines alone. I assigned them to an action group but when I went to shut them down the action group menu was locked so I had to manually shut them down which took time because I was using a xbox controller to operate the cursor. Eventually the action group menu unlocked for some reason when I was totally out of the atmosphere but I don't know why I wasn't able to use action groups while in the upper atmosphere while all my engines were firing. Can somebody help me resolve this issue?
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Are the developers ever going to implement this into the game?
- 310 replies
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- kerbal space program enhanced edition
- consoles
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Is there a way to enable 4x physical time warp out of the atmosphere because ion engine burns are going to drive me insane.
- 310 replies
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- kerbal space program enhanced edition
- consoles
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So I’ve been playing ksp enhanced edition (Xbox version) and have been using ion engines and nuclear engines and some of the burns are very long and are tedious to sit through. I was wondering if there was a way to enable 4x physical time warp to speed up the process?
- 9 replies
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- enchancededition
- xbox
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Why isn't delta-v exposed in Stock (yet)?
The Robot Soldier replied to eightiesboi's topic in KSP1 Discussion
I really never noticed this before but now that you've mentioned it, it's going to annoy me every time I play. It would be nice to know delta v so that you wouldn't have to over engineer your spacecraft or look up designs online. -
I’m waiting for the Making History dlc on console
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Will the Making History dlc ever come out for Ksp EE?
- 310 replies
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- kerbal space program enhanced edition
- consoles
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So I learned that the Making History dlc just came out and I was wondering if or when this will come out for consoles. For people that are going to say “get a pc” “or why don’t you buy a pc?”. I had a pc but it not functional anymore and I do not want to spend over $1000 to get a computer that works as good as my Xbox one x. So all I’m asking is will this be out for consoles.
- 3 replies
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- consoles
- making history
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[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
The Robot Soldier replied to Waz's topic in KSP1 Mod Releases
Thanks for your help. RSSVE was the problem, my game is fixed now and so are my eyeballs. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
The Robot Soldier replied to Waz's topic in KSP1 Mod Releases
I have opm that's it. The sun flare is white though so it might be scatter. Do you know a way to fix this because the light is hard to look at because it's so bright. I had RSSVE installed by accident, could this be causing it, I just deleted it now so I wonder if thats what was causing the eye scorching sun. -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
The Robot Soldier replied to Waz's topic in KSP1 Mod Releases
Hi waz, I was wondering if the sun (or kerbol's) increased brightness (sort of blinding brightness) was caused by E.V.E. The only other "texture" mods I have installed are scatter, planet shine, and distant object enhancement. If E.V.E. is causing the increased brightness is there a way I can fix it? -
[1.8] EnvironmentalVisualEnhancements [1.8.0-2]
The Robot Soldier replied to Waz's topic in KSP1 Mod Releases
There is only one cloud layer. Is there any way to fix this? -
I love this mod, it is beautiful. There is one thing that sort of bothers me, and it is that the rings around some of the planets do not have any depth and you can just pass through them. I suggest making them more like clouds but adding small rocks and chucks of ice to them, and when you pass through them it would take a while to fly completely through them. Just a suggestion though.