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Everything posted by joacobanfield
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KIS/KAS are a must for me, as are: -MJ -KER, for inclination and d/V readouts. -GPP increases the fun exponentially. So many planets! And moons! MUST LAND ON ALL OF THEM! -SCANsat. -USI mods, mostly for parts like escape pods...or the little radial chutes I use to liquefy Kerbals from time to time. -Chatterer, for background noise. -Janitor´s closet. -Kerbal Joint Reinforcement...just in case. -Final Frontier -Unmanned before Manned -And Hyperedit! For disposing of debris by hurling them into Jool/Nero/Ciro/Kerbol/Grannus.
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I made myself a little thing. For exploration. I´ll be back to you in 1700something years.
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I splashed down my probe core and it sank. Probe core in question. You see it is nothing special. Whoops. I think I broke the planet. Again. Um... Kerbaman did not come to save the probe. Probe did not survive.
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I built a ship with 9999 d/V! It should go to Niven and back.
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I went interplanetary on GPP for the first time. I picked a grand tour contract for Iota, Ceti, and Niven flybys and modified my standard Iota vehicle (Over 9000 d/V) for the task. Also, I visisted a green monolith on Ceti with my new rover. Those "spider legs" are my anti-roll mechanism. My periapsis was 2500 metres. I almost crashed into a mountain... 9 KM/s !?!?! That´s my fastest non-kraken spaceship yet! (A lone MJ module is flying out of the solar system at 13000 KM/s as we speak)
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Your Favorite Randomized Kerbals
joacobanfield replied to Spacetraindriver's topic in KSP1 Discussion
Herdan Kerman, for bonus rhymes. -
I put a satellite into some kind of retrograde...polar...orbit...of Gael.
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Do you often reuse(recover) your spaceship?
joacobanfield replied to Reusables's topic in KSP1 Discussion
I don´t reuse anything- even tough I have StageRecovery. I find I make too much funds for it to make a difference anyway... Also, most of my debris are either terminated or Hyperedited into the sun. -
I sent Jeb in to explore Gael´s Volcano. I took my plane, now that I know how to make them, and made him exit while on top of the volcano. A few seconds later... Nah, I´m kidding. (Altough the first attempt did meet with spaghettification and death) I installed the personal chutes mod to make this easier. Also, I used up all the RCS fuel in his pack... Lowest point in the volcano. Jebediah Kerman, wondering how on Grannus is he going to climb up that thing.
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I did a lot of stuff today... I made a rover for Iota with a new design, using structural fueslage upscaled to 2.5M A rather ugly Kraken attacked my creation. BDArmory´s Physics Range Extender was the cause, but I dunno why. Also, this is what happens when I have both FUR and BDArmory...
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
joacobanfield replied to Galileo's topic in KSP1 Mod Releases
Oh. Well, I'll ignore them then.- 7,349 replies
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- galileos planet pack
- gpp
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[KSP 1.12.1+] Galileo's Planet Pack [v1.6.6] [23 Sept 2021]
joacobanfield replied to Galileo's topic in KSP1 Mod Releases
Is there any way to fix the stock contracts telling me to extract ore from Grannus/Ciro?- 7,349 replies
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- galileos planet pack
- gpp
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I revived Jeb after the Kraken put him in an escape trajectory that just happened to intersect the Sun.
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I find space a tad boring, but the worst part for me is LKO. I like building bases on other places, but there is just too much space involved and I fail or the Kraken attacks. But I do love flying planes, and designing rovers without the Probodobodyne RoveMate. I might even build a train someday... Also, BDArmory.
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Herdan Kerman. I love rhymy names.
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I played GPP and realised MK1 cockpits don´t have space for MK16 chutes. So, being the amazing engineer I am...I added some griders. With parachutes on them. Here, my monstrous amazing creation prepares for reentry. (It survived) Also, I took my plane...a new design for a complete beginner. And took it through a third of Gael just because it could. Here it is, landed wholly intact in the Highlands. I really should do more planes. Perhaps a Fokker...if I can find a decent pic.
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[1.12.x] - Modular Kolonization System (MKS)
joacobanfield replied to RoverDude's topic in KSP1 Mod Releases
Am I supposed to be able to "Disassemble" kerbals? -
I've found you at last! It's Game Over, Floater.
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Banned for having >1000 reputation and posts.
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Make a wish... and have it horribly corrupted!
joacobanfield replied to vexx32's topic in Forum Games!
Granted, but it tears itself to pieces upon deployment because thet deploy towards the inside of the craft. I wish I had a theme song. -
True. TUBM is currently flying a mission to Dres
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I put a Thumper on wheels...and gave it wings... After this, the KSC glitched out and didn´t let me inside any of the buildings. I fear my inner Danny2462 might have broken out...