Gh0stReaper
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Everything posted by Gh0stReaper
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Make a wish... and have it horribly corrupted!
Gh0stReaper replied to vexx32's topic in Forum Games!
Granted! But your pet dog would die in the process I wish for a job. -
I drug you in the street to take the cookie. My cookie.
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When you know how a neuron fires.
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-85 (-)
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I'll give it a go.
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Stop the Kim: ICBMs and kill vehicles
Gh0stReaper replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Also does the ICBM have to be multistage? -
Stop the Kim: ICBMs and kill vehicles
Gh0stReaper replied to sevenperforce's topic in KSP1 Challenges & Mission ideas
Hmm. Very Tempting. Ah screw it I'm doing it anyways. Also could we get bonus points for underwater launches? -
Ablative fairing
Gh0stReaper replied to Ninadragonborn's topic in KSP1 C# Plugin Development Help and Support
Actually that's a good idea. -
Tried to make a Kraken Drive. *Sigh* I failed. The parts just clip.
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I installed mechjeb. Loved it. Can't live without it anymore.
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Possibly because it would look cool?
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I tried my hardest to create a single engine SSTO but these was my problems in order. Not enough oxidiser for my circularisation burn. Lowers amount of liquid fuel in hopes of raising Delta-V. Still not enough oxidiser. Replaces Liquid fuel tank with a liquid fuel and oxidiser tank. Not enough liquid fuel to deorbit. Uses Hyperedit to increase liquid fuel About to land and of course, I crash. I hate my life. Jeb still survived though.
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BSG (Battlestar Galactica) Blackbird
Gh0stReaper replied to atassiedevil's topic in KSP1 The Spacecraft Exchange
Me too! -
Thanks guys!
- 3 replies
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- mission report
- stock
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1000 km/and back speed run!
Gh0stReaper replied to DunaManiac's topic in KSP1 Challenges & Mission ideas
If we are allowed to use the cheat menu, here is my craft to do it. Craft file here The chute is set to 100m. Once put into orbit burn retrograde until orbit line is straight down. Then burn surface radial-in until out of fuel. Decouple, arm chute and point retrograde. 1000km: 10:11 Proof: No command modules were destroyed. In the mission report -
Hi everybody, So I have been looking around on the forums and I can't seem to find a mod which shows you a mission report. (Like the one in catastrophic failure) If there is a mod for it or if there is a way to do it stock it would be greatly appreciated. Thanks!
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- mission report
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1000 km/and back speed run!
Gh0stReaper replied to DunaManiac's topic in KSP1 Challenges & Mission ideas
Are we allowed to use the cheat menu to get up there? Also the Semi-major axis for this altitude is: 1600000m or 1600km -
To install any mod first download it and look at the readme.txt file. Then to access the root folder go to: \Steam\steamapps\common\Kerbal Space Program\GameData Then follow the instructions on installation in the readme.txt file. ___________________________________________________ If you install a mod for your game it may crash, corrupt, etc your KSP folder I recommend using backups. Do everything at your own risk.
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These are the mods that I could identify (They are probably not the only ones): Kerbal Engineer Redux Link Here Near future spacecraft Link Here Near future construction Link Here Editor extensions Link Here Hope this helps
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Fuel Tanks Plus I believe has fuel nose cones. Forum and download here Also you need Interstellar fuel switch and ModuleManager Hope this helps
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I don't really watch anime so I'll take your word for it.
- 10 replies
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- bebop
- mothership
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Kerbal Instrument Panel: In-Desk Apollo Themed Hardware Controller
Gh0stReaper replied to richfiles's topic in KSP Fan Works
First off I don't have the attention-span to read all of that. Secondly, Wow. Amazing. I'm going to reassess my life. And Lastly. Good job on gathering the money and willpower to do that project.- 233 replies
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- totm jan 2022
- arduino
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I don't know who BeBop is (please don't kill me) but she is very impressive. My max part count I've ever had is about 100. Sooo...
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- bebop
- mothership
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