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Ourshinigami

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Everything posted by Ourshinigami

  1. Fenrir L(a)uncher Pack This Pack is in Work, actually, this file is use so as to find some probleme, tell what you think about this new mod The goal of this mod, is to be able to go in orbit arround kerbin at 150 km in 1 stage and try to rescorver this stage (Without SRB), like the 2 stages, 3 stages, n stage is arround kerbin whithout ignition and with this, you can go far away. Actually, you have the complet first stage (just need of help for a radial decoupler). Version : 1.3.4.7.3 Download CurseForge Space Dock Scorpius Space is enjoy to show you those parts. Fuel Tanks : Fenrir Down : This is the Down of the Lucnh Fenrir. https://imgur.com/CbmrV03 Fenrir Upper : This is the Upper of the Luncher Fenrir. https://imgur.com/ophGOQo Valkyrja: https://imgur.com/kPkmG3K Fenrir Monopropelan : https://imgur.com/NOczte9 IvarrUpTank: IvarrDownTank : Geri&Freki : Engine : Loki V2 (Liquid fuel engine): Loki is the god of discord in Nordic mythology. A legend on this engine say what all of the rage of loki is use so as to powered this. Sigyn EAP (SRB): Sigyn is the wife of Loki. She helps him (to) control and overcome his turnmoil. https://imgur.com/heMwJTo Hvedrung (SRB): Hvedrungr is the scecond name of the god of northern mythology, Loki. Valyrja Engine : IvarrEngine Decoupler : Valkyrja Decoupler Test for Sigyn EAP Command : Fenrir SAS : This is the command of the first stage so as to try to riscorver the fisrt stage. https://imgur.com/xViLjYN VIDEO OF KOTTABOS How is it works ? Your rocket need to be like this : After create a rocket like this (you need to add parachut and AirBreak for the reentry), you need to create a stage (the first (picture = 11 stage)) with only the Loki V2 Engine because this engine need of 7 sec to be a the max Thrust. Lift of !!!!!! At 38 km or 41 km, cut of Sigyn EAP, and you have like speed 1500 m/s (you have a litle burn on your rocket, all is normal), your speed continue to be faster but slowly (normal). You need to wait so as to have a apoapsis at 150 km. Always with the same stage, circularizeyour orbit arround kerbin. Now decouple and use your RCS so as to be in retrograde. Warning !!!!!! For rescover this big stage, you need to fall in the see (this is a big stage, it is heavy). Active a reentry burn. When you fall, you need to be at 900 m/s before cut your thrust, at 10 km activate your parachute and activate your thrust at 20%. At 6km active your burn at 100% of thrust and fall in the see a 100m/s (engine destroyed yes) or 50m/s or 0m/s (engine destroyed no). recover your stage. if you find a misspelling, please tell me. Translation : [English] : @Ourshinigami [Spanish] : @Ourshinigami, @fitiales [French] : @Ourshinigami vous trouvez le fichier et les instructions ici [Chinese] : @wx6523610521 Thanks to : @Superpenguin160 for is help in my work @silentvelcro for is help my work (but a big thanks) @Kartoffelkuchen for is help in my work The help and idea are welcome in this work in texture or in cfg. file or in 3Dmodel. Licence : Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International Public License
  2. Yes, i tryed my mod in 1.3.1, and the game crashed. I will research this so as to understand. I'am not really good in plugin
  3. Hello, Il would know if someone can help me so as to update KSI at the 13.1 version of KSP ? (Or explain me how can I do this). Thanks Oursshinigami
  4. Hello, I am Oursshinigami for the project Kerbal Science Innovation. I write this because I need of an other personne for the texture (temporary or not). I have lot of works with my studies (first years in the university ) and I m in a periode of test. I can't work totaly on those 2 mods and like you know, I am not really good in texture. PLEASE HELP ME. Thanks to have read this help message.
  5. STOP of the mod. If I don't find anyone so as to help me for the plugin and pass the version at 1.3.1(KSP), then the mod will be stop because I don't have the time so as to learn the C# code.
  6. For me, Kerbal Science Innovation(my mod yes), Real plume, better butter time, DmagicOrbitalScience and RoverScience Continued
  7. Hello, I search someone who able to incremante an animation in KSP (I try and nope, don't work) If someone want help me please.
  8. The version 1.7 is available with new parts of @PR1ME (the new member of KSI) (A new project for KSI in in WIP (EOS PROJECT)) The version 1.1 of the contract pack is available I hope you will enjoy with this update in your game.
  9. I don't have this probleme when I installe Kraken science 0.6 . Can you give me a list with your actually mod which are installed ? Please ?
  10. I don't this bug. I will work on this so as to find a solution on this probleme. It is on the new part by deduction (the probleme)
  11. The version 1.5 is available !!!!Warning!!!! I search someone who accept to be my associate in this mod for the texture (like you can see, I am not really good in texture), I will have less time to project, in fact, the resumption of my studies.
  12. Hello I am Oursshinigami and I see a little probleme on the mod new future lunch vehicule (probleme of symmetry) So on the "N-series guidance computer unit" (the 5meters) there is a probleme of node_sttack (littke probleme but if you can corect this in the future update) And in the cfg file you have this node_stack_top = 0.0, 0.231, 0.0, 0.0, 1.0, 0.0, 4 node_stack_bottom = 0.0, -0.237, 0.0, 0.0, -1.0, 0.0, 4 It was just for that (the node_stack which have the probleme is the node_stack_top) Thanks
  13. Il est enfin là, bien joué les gars et très bon travail.
  14. Version of KSI for the spanish language will be add in the futur update. Thank to fitiales
  15. Just a question, if I create a 3Model for a docking port, I just need of a cfg file so as to create this docking port. I wanna say, if,for example, it is 2 cube , this is With the cfg file can I create the dock at 1 meter ?
  16. The correction of the version 1.4 is available, this is the version 1.4.1
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