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Everything posted by The Cuttlefish Empire
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[1.3.1] Boris System Alpha v0.1
The Cuttlefish Empire replied to The Cuttlefish Empire's topic in KSP1 Mod Development
how is saiyraes looking? -
I personally have a penchant for planet mods...209 planets installed and counting. (and other mods in general, but particularly planet mods...ironically i have neither kss nor gpp) This is a list of all my planets. As you could probably expect, there are a good number of transfer windows that happen. I estimate there to be around one every week on average. Naturally, from all the probes I send out, there is a lot of debris. 183 pieces, to be exact. (it's been going up more slowly ever since i began my reusability program, but even still.) I want to see how bad everyone else's saves are too, so post your best (or worst ) pictures here!
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[KSP 1.3.1] Better Atmospheres Reborn [v6]
The Cuttlefish Empire replied to themaster401's topic in KSP1 Mod Releases
mwahaha will stop being off topic now -
[KSP 1.3.1] Better Atmospheres Reborn [v6]
The Cuttlefish Empire replied to themaster401's topic in KSP1 Mod Releases
fear me all of my planets....ALL OF THEM FEAR ME MORE -
hm
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[1.3.1, 1.4.3] The Spice v0.8.2 [May 10, 2018]
The Cuttlefish Empire replied to JadeOfMaar's topic in KSP1 Mod Releases
blatant dune reference is blatant- 101 replies
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- dune
- no worms sorry
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[1.3.1] Boris System Alpha v0.1
The Cuttlefish Empire replied to The Cuttlefish Empire's topic in KSP1 Mod Development
It should work in 1.3.x, as long as you have the correct version of Kopernicus. -
[1.3.1][1.3]Optional Atmospheres Revamped(OAR)
The Cuttlefish Empire replied to DeltaDizzy's topic in KSP1 Mod Releases
@DeltaDizzy will the mod be using procedurally generated atmospheres, or something else? I might be able to provide Scatterer/EVE configs if they're not procedural- 18 replies
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- deltadizzy
- its good now
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[1.3.1][1.3]Optional Atmospheres Revamped(OAR)
The Cuttlefish Empire replied to DeltaDizzy's topic in KSP1 Mod Releases
Good luck- 18 replies
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- its good now
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@Grand Ship Builder You are aware of just how used and popular Kopernicus is, right? Every single planet mod in existence (which is not based off the old Planet Factory way, which is significantly more buggy than anything Kopernicus does) uses it, and never before has someone said that everything going wrong is Kopernicus's fault. I make planet mods, so I can tell you...if there were any particular glaring bugs, I, or at least one of the people I am in contact with (this includes such people as Galileo and Gameslinx), would have said something about Kopernicus breaking their game entirely...which I have not. If there is a particular problem with installing this mod, make sure that you have installed it correctly, and rather than going and blaming Kopernicus for any issues, clarify with the modder (in this case, @SamBelanger) that what you have done is correct, or that there isn't a problem with the mod. What I find most likely in your circumstance is that your computer simply does not have the RAM to run it. Sam states that 16 gb of RAM is a good amount to have, and most computers only have around 4 gb of usable RAM. I hope this helped.
- 167 replies
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[1.3.1] Boris System Alpha v0.1
The Cuttlefish Empire replied to The Cuttlefish Empire's topic in KSP1 Mod Development
Btw, credit to @ModerndayLink for providing that screenshot up there -
BORIS SYSTEM Version 0.1 Alpha The Boris System Pack was originally created by @medikohl, and the link to the original thread is here. This is a screenshot of one of the planets, but this is a little outdated; even so, it gives a basic idea of what that body looks like This planet pack adds in a variety of new planets and systems to explore! An updated download + screenshots are not here yet, though they will be soon. I will update it to 1.3.1 over the next few days, however, and I shall work on making the planets improved. At the moment, this thread is an announcement of the continuation of the mod more than anything. Cheers! The mod has been successfully ported to 1.3.1. Currently, it is still in the same state that it was for the last release, but I have reorganised and resyntaxed everything to make it a bit more user-friendly. Screenshot Gallery (as of v0.1): https://imgur.com/gallery/lxB11 DOWNLOAD V0.1 ALPHA:
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Alright, I'll try to set it up as best I can, lol, thanks
- 7,372 replies
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- kopernicus
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Hey! I've been working on my own planet pack, and I was wondering about somehow making mine (Imperial Planet Pack) compatible with yours. Would you be open to this?
- 7,372 replies
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- gpp
- kopernicus
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