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KSP2 Release Notes
Everything posted by KerBlitz Kerman
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BOO Go @dundun93!
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[1.3.0] Procedural Parts - Starwaster Branch
KerBlitz Kerman replied to Starwaster's topic in KSP1 Mod Releases
@All, I can confirm this is working perfectly. -
Uh, PRESEEEEEEEEEEEENT Go @dundun93!
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Make a wish... and have it horribly corrupted!
KerBlitz Kerman replied to vexx32's topic in Forum Games!
Granted, but your wish is added to the queue. I wish everybody knew about KSP -
Basic Aircraft Design - Explained Simply, With Pictures
KerBlitz Kerman replied to keptin's topic in KSP1 Tutorials
This. Is. The. Best. Source. Out. There. PERIOD*. *(s) Galore -
@yorshee Moar?? MOAR!!!!
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Psssssssst @dundun92..... Save your shotgun for later, snipe now! Go @dundun93!
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Make a wish... and have it horribly corrupted!
KerBlitz Kerman replied to vexx32's topic in Forum Games!
Granted, but then your computer dies permanently. I wish I could meet and watch in real time, SAFELY, Jebediah Kerman -
Make a wish... and have it horribly corrupted!
KerBlitz Kerman replied to vexx32's topic in Forum Games!
Granted, and it strangles you to death because you looked at it. I wish FAR never becomes stock. -
I mean something that relies on engine vectoring for manueverability
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[1.1] Improved Chase Camera v1.6 (Apr 23)
KerBlitz Kerman replied to BahamutoD's topic in KSP1 Mod Releases
@Papa_Joe is there a 1.3.1 version? -
Can the BDA AI handle wingless jets?
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Consider Kerbal Foundries and Airplane Plus please.
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[1.2.2] Future Weapons - BDArmory Sci-Fi Addon
KerBlitz Kerman replied to Aerolfos's topic in KSP1 Mod Releases
For the photon torpedo try working with a system to place a block in an area, and have it full the block with charge (there is your power loss) and then launch. I would also make the part not under any tab so it is near impossible to find it. I'm not a modder @Aerolfos, so I don't have experience. Also would you consider adding a fluctuation system that chooses, according to location, atmosphere, and local molecules the power of the weapon. Say if out touches Eve's atmosphere it explodes the air around it, significantly lowering speed and the impact's damage while dealing heat damage to nearby parts, and if it touches Duna, Kerbin, or Laythe's atmosphere it simply slows down. In orbit changes are randomized so explosions can take place anywhere. I apologize if I am wasting your time @Aerolfos, and it's a great mod. I believe photon torpedo include a casing, so that would be the part. If you don't understand how the armor doesn't work well with it, just take up the BDA modders' offer for help if ever needed. -
@dundun92, can you check on I know for a fact it is 1.3.1 compatible, and I will make some crafts. I CANNOT vouch for use with FAR, however. And also will you consider IFS for making some builds look cooler. You will have to add BDA to my craft, since I suck at BDA. Please also consider and As well as JSI (Raster Prop Monitor), and if you decide that, Probe control room
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Wut. @dundun93 P.S. Why are your names related DunDuns? Well are you actual or spiritual brothers....
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I'm on a moon, outside my base, with full on water mining capabilities, hydroponics, aeroponics, fuel mining, and fuel refining capabilities. I am saluting the booster which got me here and I can refine some uranium into uranium fuel, print some LH2 tanks and send an unmanned suicide run using and a 10,000 Megaton bomb. Bye Zombos!
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Sorry NOT ME= Next
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Ender Wiggin redirects the Third Invasion Fleet towards you and fires the Dr. Device.
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You're lucky I'm not going to practice today (I'm on a swim team). @Casualnaut @James Kerman @qzgy @MiffedStarfish @dundun92 @dundun93 @Earthlinger @KSK @Angel-125 @Nertea @Azimech @selfish_meme @Rocket In My Pocket @ShadowGoat @The Dunatian @ARS @X Sonic Pro X @Sidestrafe2462 @Boorang @Just Jim @CatastrophicFailure @Ultimate Steve
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Hi @Casualnaut @James Kerman @qzgy @MiffedStarfish @dundun92 @dundun93 @Earthlinger @KSK @Angel-125 @Nertea @Azimech @selfish_meme @Rocket In My Pocket @ShadowGoat @The Dunatian @ARS @X Sonic Pro X @Sidestrafe2462 @Boorang @Just Jim This better work (again)
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no, but who cares! NOT ME= Next
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[Ignores invalid boring cheese error] Aye aye, Cap'n Fake Eagle, I'm here! @Casualnaut @James Kerman @qzgy @MiffedStarfish @dundun92 @dundun93 @Earthlinger @KSK @Angel-125 @Nertea @Azimech @selfish_meme @Rocket In My Pocket @ShadowGoat @The Dunatian @ARS @X Sonic Pro X @Sidestrafe2462 @Boorang @Just Jim This better work (again)
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now, some stats The rocket with the launch pad stands in at 841 parts. now, for those interested in stats (and some will ask me ^^): liftoff mass / twr: 182 tons / 1.48 TWR just before the four boosters flameout : 102 tons / 2.74 TWR Core stage just after separation (162 parts with Sputnik) 42 tons / 1.42 TWR core stage just before flameout : 15 tons / 6.28 TWR Operations : once, physics kick in, wait a few seconds for the rocket to settle down. activate ASAS - stability assist put the throttle to 0 Stage once to fold down the service arms. stage to activate the engines, and increase gradually the throttle to full before staging to release the rocket correct as needed before the G turn to keep the prograde marker vertical inflight, i would suggest to do a Pitchover of a few degrees at around 4000 / 5000 meters, then follow the prograde marker (either with the Prograde ASAS or adjusting yourself in stability assist) as Kerbin isn't earth, i leave it up to you if you want to try to throttle down to circularize in one burn, or shut the engines and coast to apoapsis to circularize i've added two reaction wheels along with some batteries to help you correct the rocket's attitude for circularization Here's the file, for those who wish to try it http://www./download/nckguloj6l998pi/Sputnik_8K71PS.craft Have Fun ! LINK DOESN"T WORK! NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO! Do you have it still???
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Soor-we, it's ME. @Casualnaut @James Kerman @qzgy @MiffedStarfish @dundun92 @dundun93 @Earthlinger @KSK @Angel-125 @Nertea @Azimech @selfish_meme @Rocket In My Pocket @ShadowGoat @The Dunatian @ARS @X Sonic Pro X This better work!