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KerBlitz Kerman

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Everything posted by KerBlitz Kerman

  1. Floor 1963-You serenely walk across the floor until you see a trefoil and almost fall as you read it. '2 Sieverts Exposure' and tumble up the stairs.
  2. 4.9 stars. You lost .1 stars because of no missiles only 1 crew member. Can you build an ion engined 12 kerbal with 7km/s
  3. That's true! P.S. If quicksaves are cheating I cheat a lot...
  4. I mean please put in the OP (Original Post) Title the current version to simplify things.
  5. @Nertea just out of curiosity why isn't out on Spacedock? That would make it easier to find version? Also OP version making please. Thank you for this incredible mod. If you have spare time though would you consider doing a Tweakscale config as it would help to give the Nuclear Salt Water fuel tanks more functionality. But that isn't something needed now. Once again, Thank you for the mod, as always textures are beautiful and masterfully designed. It adds more variety to the game, so we thank you for it.
  6. The idea is not to build a fixed jet plane that fits in a Mk3 cargo bay. However you go about it doesn't matter, just that somehow it folds and fits.
  7. I use 1.3 and will update soon but not before some mods get updated. I have heard of forwards and backwards compatibility issues. Thanks!
  8. I don't mean to cause trouble and I would like to test them, but what version were they built on please?
  9. No, just that it fits. It could be 1 or 150 bays long, whatever flies your plane... Similarly launch system doesn't matter as long as it fits in the bay, even if it isn't actually in it when launched.
  10. So this an extension of my Origami Steel idea. So you follow that thread's instructions and just build and post HERE. Must fit in a mark 3 cargo bay and be airbreathing, but R.A.P.I.E.R.s, NERVs or CC engines are allowed if you have jets (or with R.A.P.I.E.R.s they can be in jet mode) onboard. Extra points for SSTOs! Please post the version created in as well as the name. Thank you! Mods are allowed provided they don't affect performances of crafts Fleet Planes: Fleet SSTOs P.S. Order isn't Chronological
  11. I know about that mod but @CobaltWolf is such a good modder and Zubrin's Nuclear Salt Water doesn't have a mod yet.
  12. Well you can fit more on deck with this method And can I have a link so I can see it? Hopefully they catch on real quick on the forum til we get a plethora of convertible planes.... Or like @Avera9eJoe's Cessna on his YouTube account.
  13. You always must push the frontier with KSP or else it gets boring fast.
  14. It's less of a 'is it cheap, viable, easily used?' and more of a 'does it work. Yay it does!' @selfish_meme. In short not a discussion on viability, simply a challenge to get it to work. But you do make a fine point there. I am beyond words. Well, almost...
  15. So, lets build a plane. Stock. That fits in a mk3 cargo bay. A jet, naturally. So the wings MUST fold. Say they tilt forward 90 degrees and then move back flat against the fuselage. Then it moves on powered wheels. I know. It's absurd. But it's a challenge. Get building!!! Any suggestions, @Azimech and @selfish_meme? Because you two are good at building hinges stock. Is it even possible with ksp physics?
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