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Everything posted by KerBlitz Kerman
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False I hate old pieces of junk. The user below me doesn't live on Kerbin.
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Make a wish... and have it horribly corrupted!
KerBlitz Kerman replied to vexx32's topic in Forum Games!
Granted but they revert it after changing. I wish Jeb had more G-load resistance -
Make a wish... and have it horribly corrupted!
KerBlitz Kerman replied to vexx32's topic in Forum Games!
Uhhhhhh... Granted (pssst moderators help!)? I wish that NASA would go to Mars. I wish that Project Rover would return. I wish that I owned an NB-32h (clean cycle) with Moar Engines/Reactor Exhausts and a full luxury suite with faster Wi-Fi invented by humanity in 11/29/2017 AD 4:06 PM and no crashes. I wish that nobody adds any additional details regarding these wishes or my future or past or present. -
Things that NASA never said at a press conference.
KerBlitz Kerman replied to FlamedSteak's topic in Forum Games!
Yes the ISS is a joke and international thing for maintaining lack of space exploration.... -
Really Really Really Tall Building
KerBlitz Kerman replied to The Jedi Master's topic in Forum Games!
1975: You are on EVA supervising the connection of a a Mk1-2 command pod and a weird thing built of two spherical things and a fuel tank. Shuddering, you jet toward the next portal. -
Maybe don't have them retract just extend with hydraulic pistons/shock absorbers being the extenders.
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The Truth Can Now Be Told - Mysterious Machines
KerBlitz Kerman replied to purpleivan's topic in KSP Fan Works
Or maybe a kerbal stealing fuel with a gas hose- 195 replies
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- apollo
- totm november 2019
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The Truth Can Now Be Told - Mysterious Machines
KerBlitz Kerman replied to purpleivan's topic in KSP Fan Works
Do you crop and paste photos in or actually draw them- 195 replies
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- apollo
- totm november 2019
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[1.3.0] Procedural Parts - Starwaster Branch
KerBlitz Kerman replied to Starwaster's topic in KSP1 Mod Releases
Procedural cargo bay Procedural crew storage -
[1.3.0] Procedural Parts - Starwaster Branch
KerBlitz Kerman replied to Starwaster's topic in KSP1 Mod Releases
True. But a word of advice. Don't ask modders who are unpaid workers doing this for us for more updates. Be polite and wait as they are either a.) are working on something else or b.) are already working on it. Count on the fact that they will want to update it. It does get annoying after awhile. If you need to know whether your game can run it with an update simply ask if it is forwards compatible with (insert version here). You never want to annoy somebody who is helping you out of their heart, not their wallet. P.S. Yes I copy and pasted that, feel free to do so. -
transfer calculator [1.12] Astrogator v1.0.1
KerBlitz Kerman replied to HebaruSan's topic in KSP1 Mod Releases
Yes I'm familiar but what I mean is also to have an autonomous system to, @ your periapsis lower your apoapsis so you don't just go flying off. -
transfer calculator [1.12] Astrogator v1.0.1
KerBlitz Kerman replied to HebaruSan's topic in KSP1 Mod Releases
I mean preventing somekerbal who doesn't save who is impatient and overwarps from catapulting out on an escape -
transfer calculator [1.12] Astrogator v1.0.1
KerBlitz Kerman replied to HebaruSan's topic in KSP1 Mod Releases
@HebaruSan would you mind having it set up captures autonomously as well as my timing is only good for those things when I set it up myself... Don't judge me... I be lazy!!!! -
Kommunity Space Station 1.4.1
KerBlitz Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
So Cradle is 15 parts, max for payload is 10, revisions are underway with a few concept hammered out. -
Kommunity Space Station 1.4.1
KerBlitz Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
Can the base for each part be standard and not count towards quota. Also their would be a set amount of modules assembled, say 10 before it gets landed. -
Kommunity Space Station 1.4.1
KerBlitz Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
@53miner53 would my suggestion be accepted for this save? -
Cupcake's Dropship Dealership...
KerBlitz Kerman replied to Cupcake...'s topic in KSP1 The Spacecraft Exchange
Who's gonna pay their wages, well dear old Danny2462 will... -
Post Your Satellite Designs
KerBlitz Kerman replied to Wcmille's topic in KSP1 The Spacecraft Exchange
What happened to Helen? -
Kommunity Space Station 1.4.1
KerBlitz Kerman replied to 53miner53's topic in KSP1 Challenges & Mission ideas
So would any body be interested in helping design a movable, 300 parts max Duna rover/lander/base/outpost/Science thingy/Duna mission kickstarter with full refinery and have a standardized rover base for ground ops that is a.) modular b.) has switchable main setup and have dozens of those be what a glider/lander will go to for crew transport or refueling. It would be a one person building off of a main template and one per person but it would allow every station to have multiple refueling areas it can land at. With modifications it could land on every body. Just an idea, would that work out if they all had non-Apollo Style connections (I mean cross compatible connections and modules and parts... ). If one module wasn't or was needed it could be switched out as needed. -
SSTO Tylo No Refueling Or Docking
KerBlitz Kerman replied to DAL59's topic in KSP1 Challenges & Mission ideas
Lies! It is physically impossible but Krakenistically possible! -
[1.3.0] Procedural Parts - Starwaster Branch
KerBlitz Kerman replied to Starwaster's topic in KSP1 Mod Releases
True. But a word of advice. Don't ask modders who are unpaid workers doing this for us for more updates. Be polite and wait as they are either a.) are working on something else or b.) are already working on it. Count on the fact that they will want to update it. It does get annoying after awhile. If you need to know whether your game can run it with an update simply ask if it is forwards compatible with (insert version here). You never want to annoy somebody who is helping you out of their heart, not their wallet. -
[WIP][1.12.x] James Webb for Kerbal
KerBlitz Kerman replied to bcink's topic in KSP1 Mod Development
[Falls Over] Poor you. Ours don't tend to wake people up in the middle of the night. -
Origami Steel Fleet
KerBlitz Kerman replied to KerBlitz Kerman's topic in KSP1 Challenges & Mission ideas
Is it just me or is anyone else trying to fit some missiles onboard? -
@blackheart612 Is 18.0 1.3.1 compatible or only 1.3 compatible?
- 4,306 replies
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- helicopter
- parts
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