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Posts posted by Saltshaker
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50 minutes ago, The Cuttlefish Empire said:
So I was thinking that I would add either an Eve analogue in a version 0.2 or an Apollo moon in version 0.1.5, with the Apollo moon being included in the 0.2 idea but not as its own separate update; what do you all think
Probably apollo moon/Eve an. in a 0.2
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Amazing! However, I believe it was implied the Voluxians were long dead by the time the Gaians/Kerbals could into space. Either way, I hope this pack bears fruit!
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Just now, TheSpacePotato said:
The storyline is not going to affect the release of 0.7 in any way. @StarCrusher96 already has planned the date when 0.7 is going to be released (within the month, for sure), and it is likely that only a part of the story is going to end up being implemented, and will likely only come in fragments. Besides, KSP was originally supposed to have a storyline as well. You can read about it here. Also, please refrain from referring to our hard work as "this story crap".
I understand what you mean, and I do agree, it is going to be difficult getting an effective storyline. That's why we've been working on this for a few months now. The storyline isn't going to affect the gameplay in any way; it is rather more of an end-game goal, something you can only achieve after building up a complex space program (or during the process if you're
impatientdetermined enough). KSS is still going to be the same mod, just one with a backstory. The KSS Team has gone very in-depth into explaining the entire KSS Universe, and you, along with many other players, will probably be surprised at what we've accomplished (*cough* that surprise *cough*). As I said before, the storyline might not even be fully implemented into the game, as the process of implementing the parts of the lore is going slower than we though, and will likely not be complete considering how close we are to the release of 0.7. Either way, the KSS Team is proud of the storyline, and I'm going to give the @TheSpacePotato Certified Guaruntee™ that it won't get in the way of your gameplay experience, instead it might enhance it.As I said, it won't hold back the release of 0.7. We're going to see what we can do about the storyline, but 0.7 is being released at its designated time with or without it.
We get it, you guys are anxious for 0.7. So are we, but we have to get things done first. The storyline is going to be implemented eventually regardless, but we've given you the option of not having to do it and just play the game as it is. Just try to refrain from complaining, because nobody here likes having their hard work being treated like crap.
Ok, thanks for clarifying.
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5 minutes ago, Voodoo8648 said:
I agree 100%. I was never a fan of the concept of a story line. It's a space simulator, not an RPG. I hope this story crap isn't holding up the release of 0.7
I do however like the idea of missions.
This. If its bugs/non-story additions holding up 0.7, that's fine, but if its story, then that can be in 0.7.1,.2,.3, etc.
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Can someone give me the rundown of the story? I'm assuming the start is 50 yrs after the KSP (as mentioned in page 1)
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3 hours ago, Nertea said:
So here's some more finished parts!
From left to right: the utility module (1 Kerbal and EC/mono), the habitation module (2 Kerbals), the station core module (2 Kerbals, command and control point).
And lights!
Amazing! These parts are so good they can be used for normal ships too!
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15 hours ago, Nertea said:
I had a rough day at work so I require internet happiness. You all better like this.
That's amazing my dude
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On 8/16/2017 at 7:36 PM, TheSaint said:
Solar storm shelter. You don't shield the entire ship against the maximum radiation levels from a solar flare, just the shelter. Then when you see the flare coming the crew retreats to the shelter for the duration.
Kerbalism?
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>mfw seeing all these parts
Well, these will be appreciated! Also, would you consider improving on the 3.75m parts? i.e a cupola similar to the stock one in that there's only a glass top
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Thanks, I'll take a look and I'll add more pics to the curse download page.
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huge spaceplanes
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The Charon Model 1, Mass Production is a lightweight shuttle useful for ferrying kerbals from planet to planet. It is highly recommended to rendezvous with a fueling station, and then ferry kerbals to their destination. Included in the Curse download page is the necessary mods and some cool pictures.
Stock version coming soon (for the purists)
https://kerbal.curseforge.com/projects/charon-1
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This might just be interpreted as "literally insane" but would you consider working with Gameslinx and somehow integrate his excellent planet pack into KSS? Perhaps as a seperate system?
[1.5.1] Kerbal Star Systems [v0.8.2] August 18, 2018
in KSP1 Mod Releases
Posted
Are these excellent new planets that beautiful because of EVE/scatterer or are those with the mod? (Perhaps 2 downloads, one that's just normal KSS, and then another with EVE/scatterer configs?