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@DjPreside
Profile Information
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About me
I’m actually an Aerospace Engineering student because of KSP.
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Location
Milan - Lombardy - Italy
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Interests
I draw Kerbal Space Program stuff. Not seriously, I'm just a fool with a computer.
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3,894 profile views
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Hello Booots, I got back to the game after a long hiatus with a fresh install but I can't see the Wind Tunnel icon, is it because the mod is for KSP 1.12.3 and I'm playing on 1.12.5? Here's a log just in case. Back in the day I really loved to learn how things work with this tool, and now that I just passed an Atmospheric Flight Mechanics exam I came back to play around with it actually knowing what I'm doing, so I hope I can get it to work. Thanks in advance! Edit: I don’t know how, but it seems I managed to fix it somehow. For some experiments I launched the game without Steam, I also launched a craft from the runway, reverted to SPH and the icon was there. Not sure what fixed it but I’ll gladly keep it!
- 201 replies
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- wind tunnel
- spaceplane
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Excuse me guys, apparently I’ve missed something, why is everybody saying it’s ok to share their username? (I mean, it’s ok to share mine too)
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Dude, first of all calm down. Second, I had already seen a big amount of posts of this thread on Reddit and other platforms, for example @Tinem's pictures have been so popular on Reddit (he's u/DJOzmanMJ) that the official Kerbal Space Program Twitter account has tweeted them (for a good reason, they're insanely cool). So keep calm and let the judges decide. Without all the images that were created before this competition, this thread wouldn't be so rich of great content. My two drawings aren't really good because I'm not a competent artist, but I would be very disappointed not to see in the game all the great stuff that all the talented people like DJOzmanMJ are uploading, even if they had created it before. Third, sorry for my wonky English.
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Kerbinchaser started following DjPreside
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Another art I've done and posted on Reddit, this time I've actually remastered some bits. Inspired by cosmonaut Valentina Tereshkova.
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Here it is a drawing I made a while ago and originally posted on Reddit, now resized to fit the rules. Inspired by astronaut Karen Nyberg.
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Love the effort for the poll! The results are quite similar to how I actually voted, the community sure knows what the game needs and I’m glad that the devs are actually fans of the first game and part of this community. I also want to add a thing to the devs, since I’ve just tried for the first time Simple Rockets 2 and the performance tab is very prominent in this poll. You guys have to aim to those graphics and performance, and possibly make it better. They’re using the same engine, you can optimize the game and make it pretty like that, if not more. Right now, the pre-alpha gameplay’s framerate is... wonky (but you have all the time to optimize it). Part of it is probably because of the flexible joints kept from KSP1, while Simple Rockets 2 doesn’t have them (and it’s great imo). It would be great to have the option to turn them off and gain a lot of performance. Guys, try that game, make experiments with the procedural parts and bring some of that to KSP2. We believe in you, Star Theory!
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OrbitalPhoenix's Screenshot Settings and Collection
DjPreside replied to Orbital_phoenix's topic in KSP Fan Works
Thanks for the thread! I’ll definitely try your custom configs. One suggestion in case you want to make some higher resolution pics: last time I tried the built-in supersampling mode, the pixels were kinda blurry if you zoomed in. This mod instead takes perfect high res shots: https://spacedock.info/mod/1029/Bolt-On%20Screenshot%20System%20(BOSS)%20Continued It should be very good in case you want to make some 4K wallpapers instead of 1080. However last time I used it I had to change some keys in the config file to avoid conflicts with other stuff. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
DjPreside replied to Nertea's topic in KSP1 Mod Releases
I’m not a tech person, I have no clue if OP can fix or it doesn’t depend on him. I’ve seen a problem, I’ve reported it. -
totm sep 2021 [1.12] Stockalike Station Parts Redux (August 14, 2024)
DjPreside replied to Nertea's topic in KSP1 Mod Releases
Hello, I think the SpaceDock link is broken. 500 Internal Error. -
Hello, I have a question about the Ghidorah Heavy: is it normals for the boosters to decouple weirdly, giving a random spin to the core? I've tried everything to avoid that, apparently the boosters clip a bit with the core and when they decouple they apply some kind of force to the center. This behavior indeed disappears if I make them 'float' far away from the core. This happens both with the new decoupler and with stock decoupler (also note that I use a mod that nerfs reaction wheels). What should I do to have a clean separation? Thanks in advance!
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
DjPreside replied to Ven's topic in KSP1 Mod Development
Is a 1.4.1 version planned? -
Hello, guys, I was wondering if the next update of TRR will support the new suits of the DLC and if it's possible for modders and modelers to create different suits, and not just modifying textures.
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Thank you very much. If you need logs from a different computer or you want another computer to test your builds let me know and consider me available. Also, I don't understand if I'm using DoF wrong or if it's just a work in progress. In this picture, the object is near the camera but it's completely blurred; then look at the asphalt and how it's blurred, it's like there's no transition. Also, the DoF has a bad behavior in IVAs, as visible here.
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- beautify
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Hello, I don't know if you haven't managed to fix it yet (even because I don't find it in the changelog), but still, the dirty lenses are not working. If you haven't fixed them yet, sorry for bothering you, I'll wait for the fix. If you can see them, let me know so I'll upload a log.
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- beautify
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Well I hope my Kerbals like potatoes!
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- beautify
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