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Mecripp

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Everything posted by Mecripp

  1. Your having trouble keeping the Orion straight ? If so did you check your log file or debug for any errors spamming the log ? EDIT- Works great for me no problems
  2. Did you look in the download folder ? EDIT- It's in the Optional ModuleManager files in the download.
  3. Here you go it should be the one https://github.com/sumghai/FusTek_StationParts/
  4. I like the looks of the launch stand now just need a real long ladder
  5. Just a part pack should work fine if you play a career, I haven't checked it in some time but you might have to add if it don't have it.
  6. O very nice can't wait to play with that
  7. The players log in linux is in Home the hit shift H to unhide files then look for .config then look for unity3d and you are there hope it helped.
  8. If your talking about the whole texture you need Firespitter plugin it has a MODULE FStextureSwitch2 you can setup. EDIT- Here is a mod that using it and you can see how to set it up. http://forum.kerbalspaceprogram.com/threads/100984-0-25-NEBULA-space-engineering-Decals-Update!-Quality-fix-more?p=1557499#post1557499
  9. Need help lol can someone tell me what's wrong with my cfg trying to replace the sound with the launch clamp but it's not working here is what, I have tryed From looking at the debug menu the sounds are loaded.
  10. ASET has some great look props too you can see some used here http://forum.kerbalspaceprogram.com/threads/96148-AeroKerbin-Industries-Modified-IVAs
  11. Just a FYI BahamutoD did a Atlas V you can look at http://forum.kerbalspaceprogram.com/threads/59701-Atlas-V-Parts-for-RO-RSS and also Kartoffelkuchen is working on Atlas V here http://forum.kerbalspaceprogram.com/threads/78741-0-90-Launchers-Pack-V3-1-Delta-II-6000-series-released!-Atlas-V-in-development and can't wait to see what you come up with.
  12. I make a mistake pictures, I was looking at was hard to see but found some better one's all good my bad. EDIT- Why do you have the throttle locked on the engines and the plum are expanding to fast you have them fully expanded in your still in Atmosphere there in expanded before you get to the upper Atmosphere.
  13. You can still use Bobcats IVA for it and if you want stock RPM with it to boot in the thread here some one made a nice fix for it, It's what, I use for it. EDIT- Think this is it http://forum.kerbalspaceprogram.com/threads/64993-0-90-Chaka-Monkey-Exploration-Odyssey-0-27-1-EFT-1-Commemorative-Edition?p=1526519&viewfull=1#post1526519
  14. Has anyone using Linux got this tweakscale to work ? keep having to go back to the old one this work just locks the game up when, I pick a part. And @AccidentalDisassembly I hope they don't add that to this plugin it would just be a file, I have to hunt and zip up or delete. EDIT- Thanks for the feedback Eleven maybe, I have a bad cfg somewhere didn't think to look at the log tell, I put the old one back in and started the game then to later over-ride the file ouch will try again.
  15. Wish more mods used Github if then not going to use curse has kerbal stuff is down alot.
  16. @Kartoffelkuchen What info you working off of from the way it looks your mixing a Atlas 3 in a Atlas 5 ? Has J-tk posted a Atlas 5. - - - Updated - - - EDIT- My bad just the angle of the picture found a better shot of one, Here is the one been playing with And does anyone have a HotRocket cfg for the FX's
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