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Controllerless

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  1. Glad to see this mods getting the much needed love it deserves! cant wait for that new mod release. Is that going to take over kerbal konstructs? Like will mods like Kerbin Side GAP still need Kerbal konstructs as a dependency or is that all going to change with the new Kerbin side version being worked on?
  2. Where can i get this 2.3 release my man?
  3. is this planned to be compatibly with KSP 1.4? Love this mod!
  4. Did you also revive the submarine pack? isnt it supposed to change how water works
  5. Are you ever going to aknowledge that when you turn on the setting launch from any site it completely breaks your game and you cannot launch from KSC only "dull spot"??? Ive seen multiple people having this problem and they all get ignored, why?
  6. Hey man i seen someone else have this issue but it looks like he just got ignored, so I CANNOT launch from KSC. Everytime I click on the launchpad or runway it directs me to "dull spot" every damn time, i literally cant even play because I cant take off from KSC so this is pretty annoying. I dont even have dull spot opened so i dont know why it keeps spawning me there. Please help!!!
  7. Hey man I love your mod it gives great purpose for my transport and early tech designs and yhe whole kerbin side mod! Honestly wouldnt be having fun without it. I do have one issue tho, when I take contracts for KSC for example the KSC>Jebs Island business or tourist mission I can not get it to complete. I launch from the runway because my VAB is level 1 so no helipad, my launch from starting point will not check. I have all passengers and all crew I need but i cant get the checkmark to go when i launch from KSC runway, and when I go to select the runway from the list of launch places it will say "KSC runway" and be opened but when i click on that it takes me to "Dull spot" so ive just been using the default launch button to spawn on runway but it still wont check off the starting point. Even if i spawn with no passengers I still get the message to pop up asking if i would like to load them but can not get the starting point objective completed?? Im using lvl 2 runway is that the issue?
  8. Cool Man thanks! looking forward to them they have a very nice look and great for when you just start out in a career mode with kerbin side GAP passenger missions!
  9. Hey man gotta say I love this mod, mainly downloaded it because i needed it for the HSB airship parts. I like how you have low tech starting blimp cabins but are the interiors modeled? I dont see any crew portraits when im in these 2 cabins. but the cabins for HSB seem to work just fine. Every command module works fine i just cant see my portraits in yours? I can still EVA by clicking on the hatch but i can not re board after I EVA so its kind of useless. Here is my mod list: KAX KIN KAS KERBINSIDE KERBIN SIDE GAP HSB AIRSHIPS HL AIRSHIPS CONTRACT CONFIGURE AIRPLANES PLUS KERBAL KONSTRUCTS FIRESPITTER WILDBLUEINDUSTRIES (pretty sure your mod or the bison rover I downloaded depends on this) Hope you can help me out id love to make some low tech airships!
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