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Everything posted by HeronRocketry
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Better Tech Tree
HeronRocketry replied to Dman0829's topic in KSP1 Suggestions & Development Discussion
I agree. After a while, doing science feels like a grind and the text gets boring. We need more randomization! Instead of just ore being randomized, make gravioli deposits, radioactive deposits, and other things that can affect science! While the MPL adds some fun, it's just putting it in orbit and leaving it there for years to get science. We need an improved science system. Also, relay antennas are way too late in the tech tree. Why would they ask you to fly to Minmus if you don't even have the commnet capabilities to support it? Another thing: I thing there should be a toggle. The tech tree we want is normal, but there is a learners tech tree you can toggle in the menu. These will allow for more variation. Finally, what if we had Kerbal Expertise? A scientist that knows a lot about ______ can be included in a mission and you get more interesting text and better science if he collects the _____ data. Also, on the above quote: The whole point of KSP is to keep it simple so that it is still a game, so adding complex things or interstellar objects would make it a little complicated. If anything, maybe there are occasional solar flares that can fry comms in hard mode. Kerbol is a little too calm of a star. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Only 3-4 days until ETA of Chapter 95!!!!!!!!!!!!! -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Let me finish your sentence: My little pony people. Do kerbals value friendship too? -
Kerbal Space Program 1.4.3 and Making History 1.2 is live!
HeronRocketry replied to UomoCapra's topic in 2018
Hey, guys. Does anyone know how to access Desert Launchsite and Airfield? I have the expansion but they aren't showing up. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
You promised no kerbal killing earlier on, so that leaves these: Thompberry: Robot, not Kerbal Samantha: Space program killer, not Kerbal Jeb: Too good pilot, not Kerbal Piper: Too awesome, not Kerbal Chibi: Not Kerbal Emiko: Half Kerbal Sanny: Don't get me started. Parka: Kraken, Not Kerbal Rock Lady: We have no clue what she is. 5 and 6 are also interdimensional space twins. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
I predict Thompberry dies. He is only a soul, after all. Perhaps an incident not unlike the Wernher incident. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Are we just going to ignore what happens with P&F? -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Yes. And Just Jim is the Authour of Emiko Station, and the colour of Emiko’s suit is pink and grey. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Yay, finally a fellow American that spells grey with an e! -
Tonight, I set a goal: Build a fast plane that can get between ground bases. I decided to call it the K-42 Arrow. Here it is: When I launched it from Island Airfield for a test, I got much more than I bargained for. As I watched the speed meter steadily count up, the numbers amazed me: 100... 200... 300... 400... 500... 600... 700... 800... 900... And it finally topped out. 962.4m/s. By this time it was a fireball. And burning up, so I aborted the mission, braked it, and tried to land it. Warning: Trying to land Arrow may result in loss of Kerbal life. Hope you enjoyed this, I won't bother with the craft file unless someone wants it, so speak up. Update: If you move landing gear to far front, it is rather easy to land. Also, you can ram it into the water at 500m/s and the kerbal will survive. The cockpit jumps off and brakes, cockpits may help.
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The Ultimate Jool 5 Challenge Continued
HeronRocketry replied to JacobJHC's topic in KSP1 Challenges & Mission ideas
No, it does not. Feel free to do it in sandbox! -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Wait, is this bug the one that caused my mun base’s legs to disappear? Or the one that broke the landing legs on my suborbital flight? -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Ooh! I have an idea: Change NORM’s objective from platypus to Samantha. Or maybe just sick a robot on her that constantly will try to capture her. -
“Where did this bug come from? Let’s look at the security footage.” Velociraptor leaps onto the keyboard and dances around.
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The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
I’m seriously considering setting up a poll with these options: What is Ferb short for?: Ferbal Ferbs Nobody Knows Might not fit into any of the forums, though... -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Norm Kerman. That’s a great name. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Wait: what if Thompberry took up Doofenshmirtz’s inator hobby? He would love it. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Dang it! I might now have to make an ice cream farm in space with kows. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
I have a sneaking feeling that we will be seeing Emiko Station again very soon... -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
“Be careful, Ferbal! Candace will give you a good time out. No more building rockets!” -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Is it really off topic? It’s almost like the t-Rex and dog. ”Play Dead!” -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Has anybody realized that kerbals are Ferbs without noses? -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Oh gosh, can we Simple Wikipedia this? Kerbals cannot handle complicate language. -
The Saga of Emiko Station - Complete
HeronRocketry replied to Just Jim's topic in KSP1 Mission Reports
Better idea: put her in the backseat when Gem gets a highly maneuverable plane! Along with the grounding and timeout, of course. -
I have noticed that in some fan-fics like Emiko Station, people have kerbals with many colors of hair and suit colors and sometimes earpieces. Does anyone know a mod for this?