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Lisias

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Posts posted by Lisias

  1. [Snip]

    Censorship is about having your Free of Speech suppressed. If your posts about a determined subject are systematically removed even by not breaking any rules/laws, then we have censorship.

    Personal threatening, doxxing, et all are a whole new level of a problem, we are talking felonies here.

  2. 2 hours ago, BronzeShoe20968 said:

    I just got 2 fatal errors on my install after downloading some mods and was directed here. (ckan)

    logs:

    https://drive.google.com/file/d/1mJUWyvusffbvwkMXVo64Rgr7YryjGT8W/view?usp=sharing

    Hi!

    Yes, I found the problem:

    [LOG 09:29:37.554] [TweakScale] ERROR: **FATAL** Part MEMLander (Munar Excursion Module (M.E.M.)) has a fatal problem due having duplicated properties - see issue [#34]( https://github.com/net-lisias-ksp/TweakScale/issues/34 ). at error:0

    You are using an old version of SXT, like.. Older then Making History. MH introduced a part called MEMLander itself, and this screwed people using SXT (classic), because now we have conflicts and add'os like TweakScale gets confused.

    I suggest you to update SXT to the "SXT Continued", as it introduces some fixes (not only on renaming the MEMLander) that are handy for modern KSPs, where "modern" is anything after KSP 1.4.3... :)

    Let me know if this really fixes the problem!

  3. 3 minutes ago, Gotmachine said:

    Okay, thanks for checking.

    Turns out that I managed to reproduce it by running the game from the same path as you (ie, the steam directory).
    It somehow only happen in that case, and I'm frankly a bit puzzled about that. Will try to get to the bottom of this.

    In the meantime, I would guess you should probably be able to work around the issue by moving your KSP install elsewhere as well.

    Check the code that reads the Tech Tree's file (TechTree.cfg), perhaps this can be a Module Manager glitch, or perhaps MM is doing it right, but with the wrong file as KSP itself could be shoving the file on the wrong place.

    Check what's inside the PDLauncher directory.

  4. 7 hours ago, RayneCloud said:

    How would it fill take 2's pockets? This seems like punishing the people that are still playing KSP2 Shadow, and there are at least, some. 

    It's done, the github repository is no more. SpaceDock still have them, but the downloads don't have a copy of the license, so right now no one knows the terms of the "Bitstudios Public Use License" .  CKAN says it's "open-source", but this is a false advertisement (seriously!!).

    Without the original repository with the license, and no license file on the distribution packages, and not even a copy of the text of the license on the Forum's thread, I'm afraid that anything published by him should be, unfortunately, taken down.

    Sorry to break it to you. :(

    I'm afraid this Forum will start to harvest what they were sewing for some time, ignoring the consequences of bad licensing (or plain disrespecting them).

    === == = POST EDIT = == ==

    The author published the license, so no restrictions are needed anymore.

  5. On 5/3/2024 at 1:50 AM, K^2 said:

    I would be shocked if we get any code updates this year, unless something was basically ready to go and can be pushed out by a skeleton crew of PD devs, and even that would be minor. 1.0 is not coming this year. It probably isn't coming in 2025 either.

    Given the current status quo, this statement is the most optimistic leap of faith I had read on this Forum for while. :)

  6. 54 minutes ago, Uuky said:

    Yes on the short term but it is not the main driving factor.

    It is all about the share price, its volatility and the dividends. And some mythology.

    If you see a CEO taking decisions that don't make sense on the long run, it's because they are probably working on the hypothesis of not existing a long run to worry about. These guys are not stupid, they didn't reached that position just because.

    (there's always a chance you are missing some detail, but then I call "Risk Management" and see what are the chances of it - recent happenings, dating almost a year already, suggests otherwise however)

     

    49 minutes ago, calabus2 said:

    Well if you know the answer then why ask the question? Garbage EA release, complete lack of communication,  beyond slow development..... should I continue? It isn't exactly a secret why it failed. The community has been telling them for over a year to get their head out of their collective asses.

    Perhaps because they is open to new ideas that, perhaps, may change their mind? ;)

    Other that this detail, I agree with you.

    Cheers!

  7. 1 hour ago, herbal space program said:

    Go look up the term "brand stewardship" and get back to me. I didn't just fall off a turnip truck you know!

    So please don't assume I did.

    I have a pretty decent resume on the subject.

    And since we are here, check how Stephen Elop stewarded the Nokia brand before Microsoft acquired it.

    Things are WAY more complicated than you appear to think.

    === == = POST EDIT = == ===

    Additionally, check this absolutely marvelous video:

    Using the Game Theory lingo, KSP is in the final rounds of the game - where the most rational decision is to defect until the end.

  8. 56 minutes ago, herbal space program said:

    The truth however is they can't just think in such mechanical terms, because  they can't magically predict the future with 100% accuracy. [...]Those are not things you can calculate on a spreadsheet.

    Yes they can, and yes they do.

    They don't even try to predict the future with 100%. It's Enough And Sufficient(R) to be right enough to garantee the profits.

    There's a Discipline on Management called Risk Management.

    This means that sometimes they will kill a small golden egg chicken now and then, but as long they manage to keep the golden egg goose alive and healthy, they call it an "acceptable outcome" and call it a day.

    I'm not asking you to like this. I surely don't.

    But yet, this is exacly how business are conducted.

  9. Just now, herbal space program said:

    They are allowed to run an operating loss in the timeframe of development based on the expectation of future profits when the product is complete. That is what I said.

    Yes. But I rewrote it in terms the accountants use in order to explain how they take decisions.

    If you want to understand why some people take some decisions, you need to understand how they think and, so their language.

  10. 10 minutes ago, herbal space program said:

    I understand what you're saying, but that can't be quite true for a developer of entertainment products that take years to complete. There has to be a certain amount of time such operations are allowed to continue running at a loss -- but then perhaps IG has already expended all the slack  they were going to get in that regard based on projected future sales.

    Operations don't run on loss. They run on expectations of profit, so it's an investment.

    On the exact moment someone decide that operation is running on loss, someone else calculates the odds of reverting the trend and how much time it will tale to recover the money after the profits are back. If such money can render more profits somewhere else, the axe-man is called.

  11. 3 minutes ago, herbal space program said:

    Wow, those two charts together paint quite a stark picture!  Continually rising revenue against  a $2Bn + crash in net earnings over two years,  going from $600m in the black to a whopping  $1.6bn in the red! How do you even do that? IG's entire budget must be just a drop in the bucket compared to that titanic sum. They must have made a whole bunch of other really bad investments to crash their earnings so badly.

    The myth of the infinite demand.

    With ZIRP (the pandemic relief program), suddenly borrowing money became cheaper as hell, so you could literally burn money with impunity if you wanted.

    So they used the cheap money to hire people from left to right as a strategic move - if I hire this guy, he will not work on my competitor against me - it's someone else paying his salary (the Government), not me!. As well to buy anything that they laid their eyes on.

    But then the ZIRP is over, and all that buyouts increased the fixed costs of the company.

    It's interesting, but the budget to buy things is different from the budget from paying salaries. Not only they go on different Cost Centers, but they are classified differently too - buyouts go to the variable Cost Centers, and salaries (and maintenance, and taxes, etc) go to the fixed (recurrent?) Center Costs.

    Now, fixed Cost Centers are the problem for the Accountants. Profits are calculated prioritizing fixed Costs (as variable costs are easily amortizable over long periods of time, sometimes even as loss on the taxes, while fixed costs need to amortized constantly).

    Now we have a situation where the earnings are going to shrink and the taxes are going to get higher (see changes on the Section 174 of the corporate tax), so now they have a expenditure that is going to be harder to amortize.

    So they get rid of the expenditure. Simple like that.

    Oh, people are going to lose the jobs due this? Too bad, Corporations are not Charity Entities - you need to pull your weight now to so the money they spent on you this month is amortizable on the next. Otherwise, they will get rid of the costs of paying you.

    The system does not promotes maximizing fair deals with the employees. The system is trimmed to maximize profits.

    8 minutes ago, Kerbart said:

    Check the balance sheet. Net assets increased with 6B in 2023, I'm sure a lot of the expenses went into buying those assets, whatever they were.

    Yep.

  12. 40 minutes ago, Pulstar said:

    There could also be tax reasons. In any case the numbers didn't add up to what the bare minimum target was in some spreadsheet. Hard to dispute if the decision was right or not without seeing the figures from their accounting system.

    Are you talking about the changes of the Section 174 on what can be amortized as R&D and what's not?

     

    42 minutes ago, TLTay said:

    while bringing an end to a hopeless project with minimal future revenue and large future expenses.

    IMHO the gross of the expenditures were already made. Music, meshes, textures, animations, all of that costs a ton of money, really, really ton of money.

    Development are not cheap neither, but are done in a faster pace (usually) with a relatively small team.

    It's the reason corporations like to buy failed project's assets, to save money by grabbing them instead of paying a lot of creatives to do it from scratch.

  13. 1 hour ago, AtomicTech said:

    I loved your write up on KSP's Autostruts; maybe what we wanna do is try to get rid of Autostrut and replace it with much stronger joints and the built-in struts in an open source KSP (or even in the current one)?

    On an initial moment, fixing the auto-strut bug would be the best line of action.

    Adding a better mechanism would not be out of question, but initially, we should fix the problem on the features we already have.

    We build software in layers, one over the other. We left a bug lingering on a lower layer, it will bite our cheeks later for sure.

  14. 10 hours ago, Bej Kerman said:

    I doubt that could be done effectively without completely rebuilding the game - after all, if KSP 1's techdebt could be reduced with less significant amendments to the source code, then the devs would have done so already.

    I beg to differ. Some of the worst problems on KSP¹ were really, really silly mistakes buried into the code that only lived by so many years because nobody were looking for them, preferring to elect escape goats to take the blame instead.

    As why the devs didn't solved these problems before, well... I will left to an exercise to the reader. A chain is so strong as its weakest link - and corporate culture can be a Sun in your Beach. :P

     

    10 hours ago, Bej Kerman said:

    And the point of KSP 2 was exactly this goal, provide a new codebase without the gunk tolerated by KSP 1.

    There're some gunk on KSP¹, but you would be surprised that most of the problems that plagued this scene didn't came from them.

     

    --- -- - POST EDIT - -- ---

    I HAD to quote this here! :)

    8 hours ago, kerbiloid said:

    Sometimes a monkey squad can more than a division of privates.

  15. 4 hours ago, Stewcooker said:

    It does mean, that Dean Hall is a savvy studio owner/manager/whathaveyou and he wants some KSP2 devs to land at Rocketwerkz, and use their skills and talents to further his studio's project, NOT to revive or continue support on KSP 2. 

    As a corollary. he thinks such devs are talented and competent. If he's right about, this raises some very serious questionings about some other things around here.

    You shifted the targeting reticle to someone else, instead of removing it from the equation.

     

  16. On 5/2/2024 at 9:30 AM, PDCWolf said:

    Can you give us a full-ish writeup of your theory but with safe names?

    Would be unwise, as I'm obviously emotionally attached to the subject and I'm pretty sure I going to miss a lot of shots until getting near the target. You see, slandering is a bad thing - and being targeted by it in the past doesn't means I'm entitled to do the same.

    And if I'm the only one able to see the links, perhaps there's no real links at all - I love a "Conspiracy.Theory" :sticktongue: as the any other guy, but this doesn't necessary means I like seeing people unjustifiably getting screwed by it.

    There's something smelling funny around here, probably for some years already - but some wind may be masking the source. All I can say is that I checked my shoes, and there's nothing stuck on the sole.

    Forum is too big of an elevator to be able to pinpoint someone farting with certainty! :P

  17. On 5/2/2024 at 8:22 AM, Pulstar said:

    I'm interpreting this more as something that developer happens to coincidentally still be working for, despite the original pitch losing out to Star Theory. For one I think he would be less chatty about the whole thing if he did have a contract with Take Two, because then he would certainly have a gag order/NDA on it.

    Finally someone playing ball with me. :)

    So:

    1. He's not working officially on KSP2, but he's willing to do so. And he's claiming he's working hard on it already, so unofficially.
      1. Do some research on his contacts over life.
    2. Or he's contracted to do the work, and he's authorized to say it. [he didn't said it - got influenced by the one passing the word, just checked the posts again]

    Now match these possible conclusions with my previous claims.

    (I don't want to be the only one reaching into a conclusion - I'm kinda burnt already by my big, wide mouth).

    --- -- - POST EDIT

    25% of the Conspiracy.Theory :sticktongue: is over. Let's see how much the remaining 75% lasts!

  18. 3 hours ago, Dakitess said:

    Now, well, I don't want to even play KSP1 knowing that there were such a real potential in KSP2, completely ruined. This is what is affecting me the most after so much time and pleasure involved, so much activities, a real part of my life, I dare to say.

    I had a life before KSP2, and I will still have a life after it.

    I had a life before KSP¹, but I'm afraid I'm going to be found after passing away trying to push yet another release fixing something, or perhaps debugging some other nasty bug I found bitting my cheeks. :sticktongue:

    You will survive. We will survive. And, believe me, there are good chances that both of us will play KSP again - perhaps even KSP¹ (a certainty in my case).

    I understand your grievance, because I'm also somewhat fed up about this. But not due the Game (any one of them), but by the increasing vitriol, back stabbing and rug pushing that this Community is victim since KSP2 was announced (not saying there weren't any before, just that these ones are the ones that managed to hit me badly).

    We lost our ethics. We lost our respect to ourselves. This is what's making me incredibly sad.

    However... There's always something good about being sad - it's one of the advanced Stages of healing.

    Don't take it too hard, it's just a Stage. You will be fine.

    Me too.

    Spoiler

    KeepWalking.jpg

  19. On 5/2/2024 at 7:21 AM, boolybooly said:

    Is there any chance development can continue with a smaller team?

    There're signs that I.G. was sacked in favour of another Studio in the same way StarTheory was sacked in favour of i.G.

    You will find something on Reddit , initially mentioned here (but I can't vow for the veracity of the information).

    So, yeah, apparently development will keep ongoing - but if History had taught me something, is that we don't have a good omen about how things will develop. Time will tell.

    -- -- DISCLAIMER 2024-0504:13:13Z -- --

    I'm talking about signs, not evidences. For all aspects, this should be seen as a Conspiracy.Theory :sticktongue: with roots on wishful thinking - but based on evidences from the past that makes the thing plausible.

  20. 17 minutes ago, K^2 said:

    If you are a CEO taking in $43M/year and your solution is to serve 70 WARN notices, I'd like to hear you explain how this is a total normal person behavior of doing one's job. Please, go ahead.

    You get what you promotes. If we promote sociopaths into high management roles, it's a surprise some (if not most) of them will reach the top?

    We (you, me, and everybody else) are the ones funding this party, that money came from our pockets.

  21. 27 minutes ago, NH4Cl Enthusiast said:

    You know, since the game sucks and I'm not getting a refund, I'm totally counting the forum and reddit entertainment as part of what I paid for. Please don't ask these outlandish takes to stop, it's the only fun there's left at this point!

    The Conspiracist that lives in me salutes the Anarchist that lives in you! :)

     

    27 minutes ago, NH4Cl Enthusiast said:

    To be more serious, I'm just calling Occam's razor on this whole debacle. The explanation is very mundane and unexciting. IG was poorly managed, both the current and projected numbers looked bad. Someone at T2 had a final meeting where they looked at the numbers and decided to cut their losses.

    I agree. Problem - the most simple explanation for the info I had gathered until this moment involves a serious breach of Contract at best. Or a kinda of "coup d'etat" at worst (perhaps in the same grounds StarTheory was sacked - you know, we have a precedent already).

    Problem: talking too much, and I risk slandering someone - and this would be a concrete problem.

  22. 28 minutes ago, K^2 said:

    Setting aside whatever narrative you're building, I don't know where you're getting an idea that C-levels of these megacorps are naive idiots that can be puppeteered with some smiles and sweet words. If pretending they're all stupid is an attempt to regain some feeling of control, I'd say it's a crap coping mechanism. The competence they hold might not be in industry experience, shrewd erudition, or even financial acumen at times, but it's precisely in dealing with other people effectively and for personal gain.

    Or he was being lied to, or he is part of the lie. O don't know what would be worst.

    In a way or another, a coup d'etat was ongoing for about 2 years already. One of the questions still on the open is if the insurgents were only waiting for the fall down, or if they helped on it.

    But something apparently is clear: some clauses on some contracts were broken. If the aggrieved party is going to take some action, it's uncertain at this point.

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