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KSP2 Release Notes
Everything posted by PossiblyPrecarious
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So, to clear the air, yes, I have seen FoxDefenceContracts. I was just wondering if there are any more out there that I could download that are compatible with BDAc 1.2.X . Also, is there a mod that could add in unguided air to ground missiles from the late WW2 to Korean War Era? That would be nice.
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[1.3.x - 1.7.x] Skyer's Weapon Pack V0.7 "Bltiz" II
PossiblyPrecarious replied to a topic in KSP1 Mod Releases
woah, this looks great! one little thing (judging from the spacedock picture), could u do a little bit more on the bombs to make them look bit more real because the kinda look like candy. The guns look great though -
BDA STUFF: WW1/2 Weaponry for BDAc 1.2.X?
PossiblyPrecarious replied to PossiblyPrecarious's topic in KSP1 Mods Discussions
oh my god thanks spanner!! -
BDA STUFF: WW1/2 Weaponry for BDAc 1.2.X?
PossiblyPrecarious replied to PossiblyPrecarious's topic in KSP1 Mods Discussions
Great, I'll test these out. Thanks guys (or girls, cuz its 2018)! just for clarification, there aren't any WW2 specific mods that are BDAc 1.2.X compatible at this moment right? -
BDA STUFF: WW1/2 Weaponry for BDAc 1.2.X?
PossiblyPrecarious posted a topic in KSP1 Mods Discussions
I really miss having historically accurate guns on my propeller planes and have I've grown tired of the standard .50cal guns that come with BDAc. Aviator Arsenal is taking a while to update (sorry for complaining Tetryds), and I was wondering if there was already one in development or already released. If yr wondering why I won't just default to KSP pre 1.4.x, its cuz I like the ground AIs. -
uhh, is it just me or are the turrets a bit underpowered? EDIT: is it because of the new hitpoint dynamics?
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EYY IT WORKS! Apparently, I needed to update it to 1.2.1.1 for this mod to work. Thanks for helping me out! I will now proceed to make a maus.
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Great, it works! now, which mod is the incompatable one? EDIT: i recently updated my BDAc to 1.2.1.1, so that might be the problem
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The first firespitter is for the biplane parts, the second is for decals (i think. It's needed for some mods to work). I don't really know how to fix that, but I'll try to do what u say and write back to u when I see the results
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wait, mine is 1.4.2. does that affect anything? Also, when you mean "don't have tracers", does that mean the turrets work fine and blow things up? cuz mine don't.