

Xd the great
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Everything posted by Xd the great
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Has anyone reported on the weapons manager issue? Or is missile per target the only thing that can be changed in flight?
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1. Did you install bdac manually? 2. Can you rebuild the craft in v 1.4.5? 3. Its a weapons manager problem.
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WARNING: THIS MOD IS HORRIBLE(as in extremely overpowered and blows everything up), AND IS ONLY INTENDED FOR FUN. I AM NOT IN THE BDAC DEV TEAM, AND THIS MOD HAS NOTHING TO DO WITH THEM. DISCLAIMER: THIS MOD USES MESHES FROM BDARMORY CONTINUED AND SQUAD. ALL CREDITS GO TO THE AUTHORS. REQUIRED MODS: BDARMORY CONTINUED AND ALL ITS DEPENDENCIES. REMOVE ALL PARTS FROM THIS MOD ON YOUR CRAFTS BEFORE UPDATING. Questions: 1. WHY DOES THE NUCLEAR WEAPONS NOT HAVE MUSHROOM CLOUDS? those nukes are meant to be used in space, and therefore no mushroom cloud is needed. Totally not because I dont know how to create an Fx. 2. Why should I download this mod? NUKES FOR KSP V 1.6.1! Reloadable missile rail! More EMP weapons! An insanely powerful engine running on electricity and intake air! A less powerful but more efficient engine running on nothing! (Well, technically, it tuns on electricity, but well...) 3. WHAT OTHER CRAZY THINGS HAVE YOU DONE? A kerbal heat shield mod, meh. Licence: CC BY-SA 4.0 Download: CKAN supported. https://spacedock.info/mod/1951/XD Horrible weapons mod (without test craft) Parts can be found in advanced search mode, in the tier 1 section except the engines. Because why not nuke the ksc before launching kerbals into space? Enjoy. At your own Risk.
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I think I have found an extremely minor bug. When the reloabale rails are filled and attempted to be refilled, the alt f12 command shows not empty1, instead of not empty!
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Lets nerf linux.
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I crash kerbol into your dome and hill. I create a new hill, as the last one was destroyed.
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Thanks. Enjoy your daughters stay. Wait, it is actually a bug? Yeah, Im a noob. *facepalm* *Goes back to talking trash on science forum, mod making, and asking people to upload logs and screenshots so pros can help*
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According to my professional trash analysis, put the missiles under the wing, not at the wingtip or above it.
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Yes, I AM NOT PART OF BDAC TEAM. USE MY ADVICE AT YOUR OWN RISK. Risk: your planes blow up, missiles fly everywhere, kerbals get killed.
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Serious Scientific Answers to Absurd Hypothetical questions
Xd the great replied to DAL59's topic in Science & Spaceflight
You squashed it? G tolerance is almost proportional to body size, so the smaller you are, the tougher you are. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
And as a airbag for dragon capsule. -
totm nov 2023 SpaceX Discussion Thread
Xd the great replied to Skylon's topic in Science & Spaceflight
Maybe elon wants to strap himself on these bouncy rides. -
CKAN not Launching
Xd the great replied to GamerBoy7474's topic in KSP1 Technical Support (PC, modded installs)
Did you browse for the buildID_X64.txt? -
CKAN not Launching
Xd the great replied to GamerBoy7474's topic in KSP1 Technical Support (PC, modded installs)
What window? Do you see a .cmd window open? Do you see a file asking for the build ID? -
What do I do?
Xd the great replied to FlexT_ape's topic in KSP1 Technical Support (PC, modded installs)
Suicide burn. Jeb goes out and uses jetpack to land. Send a backup craft to save jeb. -
primary testing shows some dangerous scene where the missile above the plane firing almost into the plane. Suggestion: increase missile drop time to max for those above the plane wing. or remove missile on wingtip
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Right click the missile in the VAB, open engage options, you should see a option to disable targetting missile. @greydragon70 Can you try shooting a missile at the plane and observe the missile explode near the plane? And screenshots please. I know this is hard, but maybe a short video. Best if you can give us a log. Best if you try the EMP missiles.
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Is it possible to make the bdac adjustable missile rail and rotary bomb rack to become a reloadable rack by using MM patches? I have thought of a way to make the AI reload missiles, but I will have to do this to confirm my hypothysis stupid idea.