schwank
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Everything posted by schwank
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MOTHERSHIPS! Post your pictures here
schwank replied to king of nowhere's topic in KSP1 The Spacecraft Exchange
i dreamt a lot smaller than you lol but here is my ISRU ship and 2x attached mining landers- 1 reply
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The docking ports seem ok now, my station was once again rigid and not wobbling like a wet noodle on the verge of a kraken induced RUD
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- ground anchor
- changelog
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Can you elaborate on the changes to the engines, and post details of how the ground anchor works, etc
- 166 replies
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- ground anchor
- changelog
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Would love if all the classic parts were included in the new game including making history stuff. Would be great to be able to recreate all the stuff from the original game in the new engine
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These are incredible pieces of work. Really appreciate all the attention to detail on each craft. All your research has really paid off and major props for your explanations giving the summary and highlights of each mission. Seriously fantastic, words don't do it all justice. This game takes one's interest in space to a whole different level where it's tangible to be able to launch and move around the missions you only read about
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- totm july 2021
- lrv
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Logo and craft look awesome, nice work!
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It really is! I've been busting my head on how to do a proper Gemini for years. This finally cracked the case, I'm super happy how it came out. I might expand the product line with an agena stage and variant load outs based on the missions like do a radar evaluation pod etc.
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Awesome video I got a little misty not gonna lie.
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- 10th anniversary
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Thank you! It was done by editing the fairing in the craft file, someone on Reddit showed me that trick.
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MEM Shroud broken in latest update.
schwank replied to schwank's topic in KSP1 Suggestions & Development Discussion
Hey thanks for that testing, I wasn't liking the idea some of my cool Apollo recreations are a bit wonky from kerbalx . I was trying to just remove it for now. I'll give that a shot. -
MEM Shroud broken in latest update.
schwank replied to schwank's topic in KSP1 Suggestions & Development Discussion
What used to happen though is if you put a decoupler on it the shroud would remove or disappear and now it's not in the latest version -
https://kerbalx.com/schwank/Gemini-Spacecraft--Titan-II-GLV
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1. Repair satellite missions.. tell us what level of engineer is required in the mission, I got all the way to the satellite only to find I need a level one engineer and had to go home. 2. "Bare" variants of the swivel and reliant engines, this would really help some designs. 3. "Bare" variant of the large place anywhere RCS 4. "Bare" no truss versions of Poodle
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Has anyone built a Saturn V for sharing?
schwank replied to KrisKelvin's topic in KSP1 The Spacecraft Exchange
I was pretty happy with this one I did. https://kerbalx.com/schwank/Apollo-11 I updated the LM to Apollo 12 and fancier as well https://kerbalx.com/schwank/LM-6-Intrepid -
I've gotten this when trying to do tylo assist. I think you have to lower the patched conics in options to only show one less , (if it says 6 do 5) I think it's the game running out of processing power to compute all the different changes in SOIs
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You can already build a good A5 rocket. I'm curious what is going in, we need some teasers!
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Crashes while computing intercepts
schwank replied to Aegolius13's topic in KSP1 Technical Support (PC, modded installs)
Hey I just wanted to update that I think I fixed it. I lowered the amount of patched conics to 5 from the max 6. I figured it was having too much trouble computing multiple jool moon flybys. Seems good now. -
Crashes while computing intercepts
schwank replied to Aegolius13's topic in KSP1 Technical Support (PC, modded installs)
did you ever figure this out? I'm getting the same issue all of a sudden. Trying to make maneuvers in the jool system and crashes to desktop, no warning. and log is spammed with that message.