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Everything posted by dylsh
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Looks incredible! Sorry about the PC troubles. That’s the worst. Thrilled to see you are still motivated though! Adding rivers to Kerbin is a great touch. Definitely makes it look like a more living world.
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I am just stumbling over this. (Usually I only stick to browsing through Mod Releases) But this looks incredible! Didn’t realize I needed it until I saw it. And I’ll add: this is exactly what the KSP Community needs.
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[1.12.3] Starilex Intra-Vehicular Solutions: MKI Pod 'Needle'
dylsh replied to Ailex's topic in KSP1 Mod Releases
I’m sorry about life. Life definitely tends to do that sometimes. I hope things have/will get better for you. Either way, that mod you’ve already made is something to be proud of.- 12 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
dylsh replied to CashnipLeaf's topic in KSP1 Mod Releases
I wish I was more versed in such things so that I could help you. But I really admire that you’re sticking to this awesome project. You have our thanks!- 58 replies
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[1.12.3] Starilex Intra-Vehicular Solutions: MKI Pod 'Needle'
dylsh replied to Ailex's topic in KSP1 Mod Releases
I am just discovering this mod. It looks fantastic! Great job! I am wondering, did you do any work with any of the other command pods?- 12 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
dylsh replied to CashnipLeaf's topic in KSP1 Mod Releases
You’re banging these updates out my friend!- 58 replies
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[1.12.x] Advanced Atmosphere Tools (v1.2.0)
dylsh replied to CashnipLeaf's topic in KSP1 Mod Releases
Wow. This looks incredible. The mods coming out these days truly make the game into something I never thought it could be when I first stared playing all those years ago. This looks like a lot of work, so thank you! I’ll be trying this out this week hopefully. Fingers crossed for Outer Planets Mod!- 58 replies
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[1.12.x] Apoapsis Motors: Delta V, Done Dirt Cheap
dylsh replied to Starseeker's topic in KSP1 Mod Releases
No need to apologize. You’re the reason we have this mod! And the KSP community has always been very kind and helpful.- 21 replies
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parts [1.12.x] Sounding Rockets! Start small. Dream big!
dylsh replied to RoverDude's topic in KSP1 Mod Releases
Looking forward to this! -
[1.12.x] Apoapsis Motors: Delta V, Done Dirt Cheap
dylsh replied to Starseeker's topic in KSP1 Mod Releases
That did it. Thanks guys! - I hope this mod, along with Periapsis Motors one day has compatibility with BetterSRBs.- 21 replies
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[1.12.x] Apoapsis Motors: Delta V, Done Dirt Cheap
dylsh replied to Starseeker's topic in KSP1 Mod Releases
I am embarrassed to say this, but I need help here. I've been playing this game since before there was a runway, and modding just as long. But for the life of me I can not get this mod to work. I have a fresh install that only has RealPlume, ModManager, and ApoapsisMotors installed. The models show up, and they fire when staged or manually ignited. They also provide a small amount of thrust. But there are not flame effects. The nozzles will glow red, but there isn't any particle effects. Both the game and the dependencies are the current versions. Am I the only one this is happening to? The mod looks great btw. Great work. I just wish I could benefit from your hard work!- 21 replies
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[0.90] B9 Style Shuttle Wings V.1.3 (Updated at 01/10/2015)
dylsh replied to gilbr0ther's topic in KSP1 Mod Releases
I know your post was years ago. But did you ever put out a modern release? I am having trouble finding it for anything more modern than in this post. thank you for your hard work and continuous support for this amazing game! -
[1.12.x] Textures Unlimited Recolour Depot
dylsh replied to Manwith Noname's topic in KSP1 Mod Development
Been at this game since the beginning. I don’t play nearly as much as I used to. But getting back into it with some fresh mods (for me). I have to say, this mod is jaw dropping. Especially with your coming work with ReStock. Customization and creation through imagination is always key to replay ability. Thank you for your hard work. Between mods like this, and Volumetric Clouds, this game has become something I never imagined it could. -
[1.12.x] Parallax - PBR Terrain and Surface Objects [2.0.8]
dylsh replied to Gameslinx's topic in KSP1 Mod Releases
Does this mod interfere with the stock Easter Eggs?- 3,126 replies
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I think KSP1’s Career could have absolutely been done in a better way. But I definitely want a Career option in KSP. That’s all I played since it was released. It gave consequence to failure.
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That can’t be true…. That would just shatter my reality
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What are you talking about? Where did you read this? Did the developers actually say this?
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Kerbal Space Program 2 Early Access Available Now
dylsh replied to Intercept Games's topic in Announcements
I have serious concerns here. I have a RTX 4090, Core i9-13000k, and 64gb of KingstonFurry RAM.. and the game usually fails to even boot. When it does, the aliasing is absolutely horrendous. The frame rate leaves much to be desired. I already stopped playing a game I’ve been waiting YEARS for. I literally read these forums multiple times every single day for years waiting. What a shame. I’ll be playing KSP 1 for the foreseeable future. -
I’m excited for the possibility of a KSP3
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I currently own an Alienware 34inch 21:9 monitor. But I am looking to upgrade to Samsung’s Odyssey Neo G9 49inch 32:9 monitor. I absolutely loved the extra real estate for KSP1 when I went Ultrawide. And I want to enhance that with a Super Ultrawide monitor. As KSP1 is the game I played BY FAR the most, as I’m sure so will KSP2…. I don’t want to spend all this money on a monitor if the new game doesn’t support the resolution. What do you think?
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That is VERY interesting. Very good attention to detail.
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@zer0KerbalThank you for giving continued support for this amazing mod! I'm trying to get back into KSP after a long break, and this is a must-have mod. I am having an issue where I am getting spam throughout the Log however, and it is causing sever lag in cases when JNSQ is involved. I made a fresh install with only Oh Scrap!, Scrap Yard, and Module Manager, and the problem of spamming continues. Do you have any advice? Thanks! Picture Evidence
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I can’t express how much I agree with you. I think Oh Scrap is the superior mod.. but it’s just missing that one feature that really makes dangit shine. Whenever I’m flying in a plane and that alarm goes off letting me know an engine burned out just feels so cool. Or heading to the Mun, BAM! The alarm goes off and I feel like I’m in Apollo 13.
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Thank you so much for your speedy explaination. Fantastic mod! I truly believe this is the scale this game should be played in. It’s actually frustrating because I can’t even play stock anymore. The stock scale feels too aracady. Thanks again for all your hard work!