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Posts posted by Invaderchaos
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31 minutes ago, Pioneer_Steve said:
Great pics! Always love to see your stuff
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Titan Texture Cleanup is on GitHub!
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I've been making progress on cleaning up a lot of the textures for Titan. I did most of the legwork the last time I touched up the titan textures (several months ago) but I am finishing off some things I didn't get around to last time (especially the UA120 motors and titan IV):
I also redid the Titan 23G/IIIB structural piece and 23G second stage texture:
I’m proud of how the 23G adapter turned out and I think it really goes well with the new 23G second stage texture. Always happy to do stuff for 23G as it’s one of the most underrated/coolest Titans imo. -
Some texture clean up on the Titan UA120 solid motors and a couple Titan things.
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16 minutes ago, Beccab said:
Is the Herakles planned to receive the same treatment? Some pieces, especially the upper stage engine mount, are more or less at the same level of the old Saturn parts or maybe a little better
I recently revamped LDC about a week ago or so. Should be in the master branch. They’re pretty compatible with the newer stuff now.
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2 hours ago, pTrevTrevs said:
I don’t mean to sound impatient or whatever, but I’m wondering if those service module texture variants that were teased the other day have hit GitHub yet. No worries if they aren’t ready yet, I’m just wondering.
Not yet. Will be figuring this out sometime over the next few days.
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Almost finished updating the textures for Peacekeeper/Athena II/Minotaur IV/V to a more current standard of BDB
original
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9 hours ago, pTrevTrevs said:
Did the ASTP spacecraft carry the S-band antenna? I know Apollo 7 and Skylab spacecraft didn’t.
Now that you mention it probably not.
13 hours ago, davidy12 said:May not be an exact docking module, but still looks great.
There is a possibility that there will be more parts for Apollo-Soyuz Test Project in the future
In other news: service module variants! I have all the textures completed but the reason they are not released yet is because I am going to figure out if there is a way to combine two variants per texture sheet since the service module texture is a massive 2K sheet. So far there are four variants:
Fictional white Apollo:Apollo 7:
Skylab Apollo:
The last variant (which is not directly seen here) is the ASTP Apollo. It is very similar to the Skylab variant. The CM is the default bare metal and the service module is the same as Skylab's except the SIM bay cover has no paint on it, unlike Skylab's. Not sure when these will get in game but probably in the near future. In the mean time, I made small modifications/fixes to the current SM texture. A few errors have been fixed and the DDS compression on the SM might appear to be less severe/noticable.
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Apollo soyuz test project doppler antenna experiment now on github -
LDC texture touchups are now on github.
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49 minutes ago, davidy12 said:
Kerballo 9
New reflective CM, lookin' EPIC.
PS: @CobaltWolfthe red CM nose/chute mount/heatshield is kinda pointless since its for the boiler plate.
Firstly, the boilerplate texture is mainly intended to just be a cool paint variant for the CM since I always liked the style. Technically, that type of boilerplate was never even flown on a Saturn, it was dropped from a helicopter (iirc). The boiler plates that flown on Saturn I were painted white.
Secondly, when you do Saturn I boilerplates you will likely need to construct the full Apollo (heat shield and all). This is because the boilerplate CM’s weighed around the same as the actual CM. While they weren’t proper CM’s and often had ballast to increase the weight, we don’t have any plans to add in any proper boilerplate specific parts for the CM (there will be a boilerplate SM for Pegasus) so the boilerplate stuff *does* include heat shields and such.
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LDC texture touchups pretty much done. Just need to fix a couple details and bugs -
1 hour ago, Starhelperdude said:
now make a saturn-seargeant
you were saying?
(sadly this was made before I had the proper new adapters installed, but still)
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Radio Astronomy Explorer A/B and Beacon Explorer are now both on the BDB github. -
As a spur of the moment thing, I decided to quickly do Beacon Explorer (Explorer S66, Explorer 22, Explorer 27) as it only required one part, as its bus and solar panels are just Transit 5's.
Based on this guy:
Still figuring out what experiment to give it.
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41 minutes ago, pTrevTrevs said:
Centaur-Derived MOL and the Final Flight of Gemini
[Disclaimer: Fictional Story]
With eight manned Gemini missions planned in total, flight planners looked hard for a feat to end the program on a high note. Every flight so far had surpassed the one before it, and Gemini had proven new feats such as EVA, rendezvous and docking, and orbital satellite repair. Taking inspiration from the Air Force's abandoned Manned Orbiting Laboratory, NASA soon drew up plans to convert a Centaur-D rocket stage into an orbital dry workshop which could be used by the crew of a Gemini flight to test the limits of all the program's new techniques over the period of one month in space, over twice the length of the previous endurance record. In addition to perfecting the procedures which would be required for upcoming Apollo flights, Gemini 10 MOL would provide valuable physiological data on the effects of long-term spaceflight and, for the military, offer an opportunity to demonstrate the feasibility of man-controlled orbital reconnaissance with a plausible cover story. The mass of the new orbital outpost once again required the hardy but aging Saturn I to launch it to orbit; the improved Saturn-IB was still nearly a year away from operational status and the Air Force was unable to allocate a Titan-IIIC away from the many military payloads to be launched in 1966 and 1967. Saturn-Centaur serial number SA-8 was chosen as the launch vehicle, and its S-V third stage was flown to MSFC for conversion to MOL. The two RL-10 engines were removed, the oxygen tank refitted as a pressurized equipment section, and the LH2 tank built into a two-story living compartment and workshop. Although primitive compared to the later Skylab workshop, MOL offered its crew much more comfort than their cramped spacecraft. Work on the station was completed by March 1966, and it was soon flown to the Cape and readied for a late summer launch.
Oh yeah, in other news I also flew AS-203 or something, but that's boring:
Love this idea
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44 minutes ago, SpaceFace545 said:
Not referencing your work (you've done a beautiful job) but hot dang is that one ugly looking satellite.
wdym?? Explorer 49 looks awesome as hell. The weirder the satellite, the cooler it is in my book.
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Testing out the mission profile for RAE B:
SpoilerFlies like a charm on Delta 1913. Will fix the remaining bugs and do science/name stuff over next few days before I put it on Github.
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Neptune camera compatability has been added to the three imaging experiments associated with Pioneer 10/11 (Imaging Photopolarimeter, the Orbiter Scanner, and the Multispectral Line Scan System). It would be epic if anyone who is more familar than me with neptune camera would be able to test it out and let me know if it's functional.
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Don't think I shared these here yet, but RAE is nearing completion:
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6 hours ago, OrbitalManeuvers said:
Speaking of probes n stuff: do you happen to have a roadmap specifically for the pioneer 10 collection? just don't want to ask about stuff that's already on the to-do list.
Pioneer 10/11 stuff is all modelled, textured, and balanced. Just config polishing and other work like that is needed. In terms of official release, RAE is the last probe I'm doing before I release all currently made probes as an update. After that I'm going to move on to Pegasus.
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Some progress on Radio Astronomy Explorer:
[1.12.5] Bluedog Design Bureau - Stockalike Saturn, Apollo, and more! (v1.13.0 "Забытый" 13/Aug/2023)
in KSP1 Mod Releases
Posted
Honestly I can't make out much of what you're refering to here. Everything I see in this pic is in game and accurate. There's the KH8-Agena conical adapter, and then theres a new structural part that was just added that would go in between the KH8/Agena Adapter and the Titan 2/3 Second Stage (without the titan 3 extension as a toggleable raceway is built into the new structural adapter)