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Twidget_Gray

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Everything posted by Twidget_Gray

  1. Dude. No Apologies needed. You have my Great thanks for this MOD!!!!!!
  2. Some issue found me after upgrading from 1.6.3.0 to 1.7 Issues: M key does not work to go into map mode. If try an exit the game it just hangs such that I have to end ksp via task scheduler. Going back to 1.6.3.0 removes the issue. Updated via CKAN I miss not having this mod is the final issue. I love it. Also there was no "The plugin records troubleshooting data in the "<KSP_OS>\KSP_Data\output_log.txt"." I think that my be rerelated to the fact my ksp has "C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\KSP_x64_Data" and may be the plug is trying to write to a location that does not exists. Scan of all files under ksp did not find a "output_log.txt" See I read your doc's ;-) Installed mods: "name": "ModuleManager" "name": "CraftManager" "name": "KerbalEngineerRedux" "name": "PreciseManeuver" "name": "KXAPI" "name": "BetterBurnTime" "name": "RCSBuildAidCont" "name": "ClickThroughBlocker" "name": "ToolbarController" "name": "DraggableNavball" "name": "KerbalAlarmClock" "name": "TriggerAu-Flags" "name": "FinalFrontier" "name": "PortraitStats" "name": "CommunityTraitIcons" "name": "WaypointManager" "name": "IndicatorLights" "name": "ASETAgency" "name": "FlagPack" "name": "LSPFlags" "name": "OrbitsUSFlagPack" "name": "AntennaHelper" "name": "BasicDeltaV" "name": "EasyVesselSwitch" "name": "ReentryParticleEffect" "name": "NavHudRenewed" "name": "ReStock" "name": "unBlur" "name": "PhoenixIndustriesFlags" "name": "Trajectories" name": "StationPartsExpansionRedux" name": "B9PartSwitch" name": "NearFutureProps" name": "CrowdSourcedFlags" name": "CanadianFlags" name": "RealPlume-StockConfigs" name": "RealPlume" name": "SmokeScreen" name": "LightsOutRelit" name": "PlanetWiki" name": "KSP-AVC" name": "CameraFocusChanger" name": "ScienceSituationInfo"
  3. @Stone Blue and @Morse I finger fumbled the version numbers in my previous post. I meant 2.4.1 to 2.4.2
  4. Hey I just updated from Precise Maneuver 2.4.1 to 2.4.2 (finger fumble the version number I was talking about when I first wrote this today) (I really do me 2.4.1 and 2.4.2) , now I get issues where I can not create Maneuver nodes after a playing for a while. Restart of KSP seems to fix the issue. Any one else see something like this. Happens again I'm going to roll back to 2.4.1 to see if the issues goes away. Love the MOD!
  5. Just want to say thank you for all this work!
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