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WarriorSabe

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Everything posted by WarriorSabe

  1. Are the ring shadows/extinction not actually supported/integrated, or am I doing something wrong? I see the setting for it, but I can't get the shadows (on the planet) or sunlight extinction to happen with my planet's rings. I've already checked that it isn't simply the alignment with the sun.
  2. Does this automatically adjust to other planet's atmospheres? So if I for example launch from Eve or some stock-scale modded planet, will it still give me a good turn?
  3. Can you add a dark and a gray/orange decoupler skin? Right now they stick out badly when used between gray/orange or black parts of tanks. Similarly for shrouds, if that's possible.
  4. @The White Guardian, Here they are again (for real this time), in google docs form. https://drive.google.com/open?id=1vUzKTUmQouq1p3Q8y4BixRLqWtDfA0il8SHD_4U7Ufw
  5. @The White Guardian, here's my logs. [Huge Log file Snipped] Moving the maps and removing the file extension didn't do anything.
  6. @The White Guardian, I need help with my planet. It seems to be bumpy (very large bumps, too) for no reason I can find, and it's not loading my heightmap (I checked by looking at the planet's limb and terminator, as well as setting deformity stupidly high). I tried messing with the PQS and ScaledVersion stuff, I even tried setting extreme values and removing it altogether, to no effect. It keeps the bumps no matter what I do. It also won't render my atmosphere (although it is definitely present), but that's probably an issue with my Scatterer config (I haven't tried without since removing scatterer deletes the visuals for all atmospheres, including stock) Here's my config (yes, I know those values aren't very typical. I wanted a low density planet with a Titan-like atmosphere) I'd really like to get this to work so that I could try my hand at making a planet pack of my own. Also, do you know anywhere good to go to find information on the parts you didn't cover like biomes, other PQS/Ocean mods, etc.? Update: I just made a Pan-like moon for this planet by copying the config and changing the maps, orbit, size, and deformity, and it doesn't have any problems. Now I'm even more confused, since the only thing different that should affect that is the deformity, and I already tried changing that on Tyrin. Is there some size above which it becomes more difficult to make work properly?
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