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Chandra Aerospace

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Everything posted by Chandra Aerospace

  1. Ok thanks! Im gonna try that out now. I will let you know if anything goes wrong.
  2. Got a Few Questions About How to edit in game sound. Is this the correct Syntax? @PART[*]:HAS[@MODULE[ModuleDecouple] { @PART { @sound_decoupler_fire = Squad/Sounds/decoupleFire_1 } }
  3. Hey, @navotI think you frogot to disable the Limit on the ShroudedDecoupler Part
  4. @LisiasI made A Config File for all the ReStock+ parts. Could you insert that into your mod? Config file: https://cdn.discordapp.com/attachments/295199794102796288/621422952134737922/ReStockPlus_Tweakscale.cfg I haven't tested this yet, Please correct me if you find anything wrong. I am quite new to this.
  5. I found a error related to Restock, It screws up the RS-25 because it uses the stock KS-25 model. Restock replaces that with a new one, leading to a error. Could you fix it? Thanks
  6. @navotThanks In RSS/RO I use a custom config M-1A engine, its 5m wide and 15m tall I also use smaller engines sometimes. Stuff like the SLS, Saturn are just massive compared to stock ksp. I tried procedural fairings for a interstage, its just too thick, the thickness cant be adjusted. This is one amazing mod. Maybe you could include a default checkers texture? I created a custom texture and config.
  7. @navotIm Playing in RSS/RO, When I build Really massive rockets, there is a 20m Height Limit for the shroud. I dont find any limit .cfg anywhere. It would be awesome if you could tell me how to modify the height limit or remove/change it directly. Thank you
  8. I was Making a MiG-1.44 Replica And I used a Custom Bombbay, When I put it into a dogfight I had to Manually Open it, the AI will not fire a missile until it is open because the missile path is obstruced. Also, My F-14 Tomcat, when operated by a AI, Does not change the wing sweep regardless of the situation, it must be done manually. Is there a Way to Make the AI use the Infernal Robotics Joints Like the Cargo Bays for concealed weapons?
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